Commit Graph

1595 Commits

Author SHA1 Message Date
dcnieho
51b44c767f Android and BlackBerry have a fair amount of overlap, for now.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1645 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-24 10:24:45 +00:00
dcnieho
11b3e1b393 Initial commit of BlackBerry implementation. It compiles, but doesn't have required functions implemented.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1644 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-24 10:24:23 +00:00
dcnieho
9b0e63e8da -sync command line option now causes X server to operate in synchronized/blocking mode
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1643 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-23 02:28:02 +00:00
dcnieho
f6a11225ad should be using GetKeyState not GetAsyncKeyState to check for modifier keys as we care which modifiers were active at the time of the key/mouse press we are processing
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1642 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-22 12:06:59 +00:00
dcnieho
e8d8bdf9e3 implement handling of GLDebugSwitch: we use glutReportErrors to check for errors in each iteration of the glut mainloop if requested
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1641 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-22 10:09:57 +00:00
jtsiomb
2b5292bb4f Applied Bruce Merry's patch fixing bug #206 (segfault on shutdown in the AMD/ATI fglrx driver).
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1640 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-21 10:52:53 +00:00
jtsiomb
65e227d03d fixed timer.c: wouldn't compile in C89 mode due to recent change which added two
for loops with a loop variable declared in the statement itself.



git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1639 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-21 10:50:05 +00:00
dcnieho
2bbf66ef98 Fixed CMake UNIX config when building only "freeglut_static" or only the shared library
- was setting a property on "freeglut" while "FREEGLUT_BUILD_SHARED_LIBS" was "OFF"

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1638 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-18 01:57:14 +00:00
dcnieho
0be6109313 timer demo now has a menu to:
- set flicker tempo
- test whether menus can be modified in the callback (there was a regression with this in freeglut 2.8.1 that was perchance already fixed in r1583, but make sure we're testing this from now on)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1637 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-17 16:18:46 +00:00
dcnieho
5757433d2a add small note: closing menu before executing callback is also important so that the callback can actually modify the menu
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1636 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-17 16:18:35 +00:00
dcnieho
792de931b7 note about using near far variable names
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1631 7f0cb862-5218-0410-a997-914c9d46530a
2014-01-15 03:22:37 +00:00
dcnieho
2715e0929e Fixing problem with non-client area becoming unresponsive on Windows due to mouse capture that isn't released. Thanks Philipp Kutin (on list!) for figuring this out and proposing a solution.
-> It appears GetAsyncKeyState's return can be non-zero even when the queried key is not pressed

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1627 7f0cb862-5218-0410-a997-914c9d46530a
2013-11-09 05:33:02 +00:00
jtsiomb
855c10d908 Applied James DeLisle's patch adding EWMH _NET_WM_PID support.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1626 7f0cb862-5218-0410-a997-914c9d46530a
2013-08-28 14:33:07 +00:00
beuc
925f7446b7 Find this kind of bug is definitely out of my juridiction - please, PLEASE maintain a list of changes to apply on each port. Having negative elapsed time messed the animations so weird that you can't guess where that came from.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1625 7f0cb862-5218-0410-a997-914c9d46530a
2013-05-19 17:04:04 +00:00
beuc
57176e0bcd Make Android work again - adapt to recent changes and fix use of GL-nonES function
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1623 7f0cb862-5218-0410-a997-914c9d46530a
2013-05-19 15:05:39 +00:00
beuc
8ff008e3d7 Identify Android thread in the logs
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1622 7f0cb862-5218-0410-a997-914c9d46530a
2013-05-19 15:02:32 +00:00
beuc
2f2ee68986 Fix random crash
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1621 7f0cb862-5218-0410-a997-914c9d46530a
2013-05-19 15:01:33 +00:00
beuc
efa4318cca Fix compilation warning about unused variables and functions
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1620 7f0cb862-5218-0410-a997-914c9d46530a
2013-05-19 14:57:13 +00:00
dcnieho
59a8038d1c fgProcessWork, not fgPlatformProcessWork
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1618 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-20 14:04:21 +00:00
dcnieho
6e7e3375a3 strip out GLUT_DISPLAY_CALLBACK from worklist _before_ calling display callback. Any postredisplay in the display callback will then be honored, but no unnecessary redisplay work will be called due to redisplays queued during resize, visibility and other such processing
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1617 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-20 14:04:06 +00:00
dcnieho
42dc7ef4bf should not strip out GLUT_DISPLAY_CALLBACK at the end of processing work. It kills the glutPostRedisplay inside the display callback method of getting your window continuously redrawn...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1616 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-18 01:53:21 +00:00
dcnieho
8d979f3c7e part of dealing with work is platform independent, so moved it to platform independent part of code
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1615 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-07 12:21:03 +00:00
dcnieho
5658b01337 redisplay is now also on the work list instead of handled separately
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1614 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-07 08:04:46 +00:00
dcnieho
28539c8e95 doc that timers are sorted by endtime + don't call fgElapsedTime() if no timers to check, its a waste
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1613 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-07 08:03:48 +00:00
dcnieho
02bb655c5c Menu's work again in gamemode too now. We have to do a normal ShowWindow in gamemode, or the menu won't pop up over the gamemode window.
Also now using fgState.ActiveMenus instead of enumerating to see if there is an active menu

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1612 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-06 14:08:59 +00:00
dcnieho
60e65375c1 cleanup a debug statement
show flag should be SW_SHOWNA, not SW_SHOWNOACTIVATE according to docs

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1611 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-06 10:20:42 +00:00
dcnieho
123c48b2ae clicking in another window also no longer closed the menu unless focus was changed. Fixed in click checker in general menu code, so it'll improve menus on X11 as well. Our Windows part now only needed for when losing focus because switching to a non-FreeGLUT window
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1610 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-06 10:17:04 +00:00
dcnieho
7ae2b6eee1 now that menu's no longer take focus from their parent, clicking the non-client area of the parent no longer closed the menu. fixed.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1609 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-06 10:16:27 +00:00
dcnieho
c16016e9fa added a function to translate WM_ messages to text, for debugging
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1608 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-06 10:15:53 +00:00
dcnieho
9e4fc43b36 now handling WM_MOUSEACTIVATE so that menus don't get activated upon mouseclick
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1607 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-06 10:15:19 +00:00
dcnieho
23e0e585ef fix in fgUpdateMenuHighlight: clicked entry is always the active entry already, so no while loop. also, ignore clicks on a submenu's parent entry
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1606 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-06 10:14:41 +00:00
dcnieho
467a9d3995 Change FREEGLUT_WARNINGS and *_ERRORS to FREEGLUT_PRINT_WARNINGS and *_ERRORS
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1599 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-05 10:51:07 +00:00
dcnieho
1bb4fa9988 implemented WM_DISPLAYCHANGE message handler per patch in very old bug report (1212167). This for us only helps make sure that glutGet(GLUT_SCREEN_WIDTH) and glutGet(GLUT_SCREEN_HEIGHT) return the correct values, and help make sure menu placement is clipped against the correct window extents. Thanks Dan!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1597 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-05 09:13:48 +00:00
dcnieho
a78fe5852e forgot to add teapot to sourcelist for gles1 and gles2 builds
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1591 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-05 02:55:45 +00:00
dcnieho
0bb2219049 menu fonts API improved
No more glutSetOption, casting void* to int and back is not safe
glutSetMenuFont now takes menuID as param

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1588 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 14:32:29 +00:00
dcnieho
afb16d74ea added cursor changing to resizer demo, for testing
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1587 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 11:04:17 +00:00
dcnieho
a66dc9389e instead of separate Pause and Resume CBs, we now have a AppStatus CB which passes flags to indicate which state was entered. more extensible
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1586 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 10:54:44 +00:00
dcnieho
753f2f1163 some cleanup
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1585 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 10:36:44 +00:00
dcnieho
c387bfee98 and with 0xFF to indicate to runtime that we want to strip out higher bits - otherwise we get a runtime error when "Smaller Type Checks" is enabled
Thanks Jason Wilkins!

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1584 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 10:20:43 +00:00
dcnieho
e024949098 menu changes based on patch by Jason Wilkins:
- when menu window is shown, the menu's window no longer becomes the active window on windows (we thus don't steal focus from the active window).
- when menu is active and mouse is pressed outside the active menu and if the pressed button is bound to a menu, the old menu is now closed while a new one immediately appears
- menus now hide before their callback is executed, so they don't linger around if callback execution takes a while

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1583 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 10:13:45 +00:00
dcnieho
75dcd74677 can now set the font used for a menu
set default font using glutSetOption(GLUT_MENU_FONT,...) and set font of current menu using glutSetMenuFont()

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1582 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 10:13:04 +00:00
dcnieho
58a343f2e3 error in checking if mouse is in window when opening menu...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1581 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 10:12:02 +00:00
dcnieho
2f172a9cb0 dont wait till window visible when creating menu, as menu won't be shown until first use...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1580 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 04:49:13 +00:00
dcnieho
62b5dadbe3 don't show window when creating menu (better fix then making it very small and hiding it asap...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1579 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 04:28:53 +00:00
dcnieho
9495df62ee variable declaration in wrong place
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1578 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 02:08:55 +00:00
dcnieho
0685ee4d0d - moving to a new way of handling window changes (position, size, visibility)
- we now use a work list and all actions queued up in that list get executed in the main loop, just before redraws are called
- simplified redrawing on windows, now no longer doing so in response to WM_PAINT message. This allows us to full control over when we draw
- now simplified use of state variables in X11 and andriod
- resize, reposition etc callback now processed thru notify checkers that call callback only if needed
- worklist also has an init work type which is executed once for every window, just before the window receives its first draw. This gets rid of hacks to call the reshape function once (that only worked for windows that are created before mainloop is entered)
- in init work processor we also check for presence of draw callback as not having one is an error following GLUT.
- some cleanup in general

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1577 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 01:56:39 +00:00
dcnieho
52bd423f58 using FREE_GLUT_BUILD_STATIC_LIBS and FREEGLUT_BUILD_SHARED_LIBS instead of their unprefixed counterparts to avoid these defs leaking into build settings for other projects.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1576 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 01:29:17 +00:00
dcnieho
dde06cbe5c change CMAKE_SOURCE_DIR to CMAKE_CURRENT_SOURCE_DIR as requested on tracker ( Jim ( d3x0r ) - 2013-03-18 11:36:51 PDT )
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1575 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-04 01:23:27 +00:00
dcnieho
b0d3a86555 to check for menu opening/closing upon button press, should pass cursor position in the window, not in the root window
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1574 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-03 11:20:56 +00:00
dcnieho
2811836c94 cleaned up a bunch of warnings
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1573 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-01 15:40:51 +00:00
dcnieho
b7bbf6277e bit more cleanup
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1572 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-01 15:12:49 +00:00
dcnieho
86a5d3fc91 note about glutSetVertexAttribTexCoord2 in shapes demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1571 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-01 12:25:53 +00:00
dcnieho
67cd64fd7a implement setter for texture coord 2 (u,v) vertex attribute so it can be used by FreeGLUT
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1570 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-01 12:01:17 +00:00
dcnieho
1af0007c38 further worked on the teapot drawing code:
cleaned up some debug stuff, and generalized the code
now added teacup and teaspoon too, so we have Newell's set complete
As source attribution, i copied in the whole original email message that the data was taken from, and where i downloaded that email message
fixed z offset as well, so all three objects now drawn centered

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1569 7f0cb862-5218-0410-a997-914c9d46530a
2013-04-01 11:46:20 +00:00
dcnieho
78b4e988c4 same as for all other geometry functions, teapot takes double, not GLdouble now.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1568 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-31 09:46:27 +00:00
dcnieho
6581072673 teapot now using vertex arrays or vertex attribute arrays, using handwritten Bezier surface evaluation code
in fg_geometry, fixed up normal generation for visualization and added support for drawing texture coordinates (teapot has texture coordinates, other geometric shapes don't)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1567 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-31 09:21:14 +00:00
dcnieho
fc84854e33 wasn't using GLbooleans in this platform independent part of the code
(e.g. used TRUE instead of GL_TRUE)


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1566 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-21 05:23:31 +00:00
dcnieho
eca6fc6749 normalizing line endings..
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1565 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-19 16:34:21 +00:00
dcnieho
3d935ff946 added some beginner notes for compiling through cmake on Unix
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1564 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-19 14:50:44 +00:00
dcnieho
dbad51f95b note on use of gluint/glushort in fg_geometry
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1563 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-19 10:23:18 +00:00
dcnieho
074ae923ab - another strdup
- windows only opened in iconic state if its a non-gamemode, non-menu toplevel window
- depending on whether window is iconic or not glutSetWindowTitle or glutSetIconTitle call should have immediate effect on windows

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1562 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-17 14:01:46 +00:00
dcnieho
ace8df53ef strdup instead of malloc/strcpy
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1561 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-17 09:09:41 +00:00
dcnieho
24caa9843b small comment fix (this was not todo, we're not leaking memory here)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1560 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-16 15:46:39 +00:00
dcnieho
7d4a63d970 on windows too: call resize callback only in response to WM message
(yes, on both platform we now don't have an initial resize callback call, it'll be back later)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1559 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-06 09:27:18 +00:00
dcnieho
9ae70d72c7 gamemode: just go fullscreen
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1558 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-06 09:17:52 +00:00
dcnieho
b3b678a2f7 now have a default reshape callback function that is used if the user didn't set any, instead of having what to do spread out over the code
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1557 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-06 09:17:13 +00:00
dcnieho
d2991524cb fghHavePendingRedisplaysCallback: docs fixed up, and return without checking subwindows first if we have already found a window with pending redisplay
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1556 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-06 03:51:01 +00:00
dcnieho
05fc819508 comment on timer checking, are timers always sorted by triggertime? Else the code is wrong...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1555 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-06 03:50:14 +00:00
dcnieho
9c2936cd85 joystick:
- only poll joysticks if we have an active joystick
- active joystick is defined as having callback and having positive (NON-ZERO!) pollInterval, as per GLUT sources
- use fgState.NumActiveJoysticks instead of fghHaveJoystick to save bunch of unnecessary function calls etc
- fghcbCheckJoystickPolls more concervative, per window we first check if a joystick is active (per above definition)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1554 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-06 03:39:00 +00:00
dcnieho
59ae6d2a56 fghSleepForEvents immediately returns if we have an idle callback, so simply don't call the function at all if we just processed the idle callback
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1553 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-05 17:08:32 +00:00
dcnieho
7365dc38d4 error when entering main loop with no windows defined, as GLUT does
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1552 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-04 16:27:00 +00:00
dcnieho
9fa8bcf4db if user opens menu in parent window and then clicked child window, the menu wasn't closed. Fixed (and some cleanup)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1551 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-04 10:18:35 +00:00
dcnieho
5e97fed06a MenuStatusCallback when menu was closed did not return location of pointer relative to child window's top-left, it only worked for top level windows.
To make this work, fghPlatformGetCursorPos now can return cursor pos relative to top-left of a specified window's client area (this is untested on X11)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1550 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-04 09:54:55 +00:00
dcnieho
5398d76b76 callign entryfunc should not steal the current window, so save before calling and restore after callback returns
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1549 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-04 09:25:15 +00:00
dcnieho
76f9c9a902 handling of mouse messages more conform docs, some cleanup
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1548 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-04 09:17:03 +00:00
dcnieho
bf4a53a72e missed the windowproc return value
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1547 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 18:43:22 +00:00
dcnieho
bab8eb3423 WM_PAINT more conform to docs
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1546 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 18:28:55 +00:00
dcnieho
4edd89470b some cleanup: on window creation, don't have to zero variables that
already set to zero by calloc
in windowproc, don't have handlers that only forward the message to
defwindowproc


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1544 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 17:22:34 +00:00
dcnieho
78707f3e63 implemented glutSetIconTitle that works on win32, when a window is
minimized, its title is now changed, and changed back when it is restored


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1543 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 17:20:47 +00:00
dcnieho
736f745cc1 fixed up handling of WM_MOUSEWHEEL, low order of wParam is not the mouse
wheel number, but indicates which virtual keys are pressed during the
scroll wheel motion


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1542 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 15:42:26 +00:00
dcnieho
7caa405f57 Visibility functions better implemented now. All goes through
WM_SHOWWINDOW except for a newly created window (WM_SHOWWINDOW is too
early for callback then). I now have a state variable that indicates
whether visibility has been notified yet for a new window. This
notification gets done just before the window is first drawn. This
removes the need for fgPlatformMainLoopPreliminaryWork on windows, and
it also works for windows created when the mainloop is already running


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1541 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 10:31:34 +00:00
dcnieho
c7656b8659 comment on implementation of window status callback
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1540 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 07:43:48 +00:00
dcnieho
4d83b5ab50 simplified some window rect calculations
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1539 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 07:41:23 +00:00
dcnieho
5e48d25cdb document coordinates returned by glutPositionFunc, other doc
improvements regarding docs


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1538 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 07:15:20 +00:00
dcnieho
6d9e4fdb30 updated docs for fgPlatformMainLoopPreliminaryWork
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1537 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 06:50:15 +00:00
dcnieho
1d9ec8e1e9 implemented somewhat better visibility/windowstatus support, some small
cleanup


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1536 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 05:53:51 +00:00
dcnieho
f46574e263 library should call window status func at all times, translation to
visibility callback happens if needed. Documented this, and added notes
on visibility/windowstatus func in callbackmaker demo


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1535 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 03:08:05 +00:00
dcnieho
41dd280289 made fghVisibility more intuitive, documented glutVisibilityfunc and
glutWindowStatusFunc


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1534 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 02:42:14 +00:00
dcnieho
3299e79bdf files for demoing GLUT_ICON
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1531 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-28 17:40:45 +00:00
dcnieho
cd92d7fdd2 fixed documentation for GLUT_ICON (its not an environment variable, but
an identifier for a resource file) and added an example of it for the
One demo


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1530 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-28 13:40:28 +00:00
dcnieho
766e0cafc5 implemented GLUT_WINDOW_STENCIL_SIZE and GLUT_WINDOW_BUFFER_SIZE for glutGet
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1529 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-28 08:53:31 +00:00
dcnieho
ccebf6f3df No need to handle WM_CANCELMODE, defwindowproc takes care of it
(releasing capture), and we have WM_CAPTURECHANGED to make sure our
application is in consistent state


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1528 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 12:11:33 +00:00
dcnieho
c0522d1fcf updated README to point to README.cmake for building
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1527 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 12:07:26 +00:00
dcnieho
953dcc637c now that mouse capture was properly implemented, menus could be opened
outside the window when the window had capture because another mouse
button was depressed. fixed
Also implemented WM_CANCELMODE, which could be important as we should
cancel capture when it comes in


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1526 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 11:36:14 +00:00
dcnieho
a5ed343b38 Mousemotion events now generated outside the window until all mouse
buttons released, as is done on X11 (according to comments i now
deleted)


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1525 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 10:46:13 +00:00
dcnieho
371adb260e fgDeactivateMenu could sometimes be called twice on the same menu, avoid
crash in that situation


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1524 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 10:29:24 +00:00
dcnieho
5fe69bdac1 GLUT_CURSOR_INHERIT now works, also implemented another cursor
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1523 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 09:35:38 +00:00
dcnieho
0d353df338 should return zero after processing any of the mouse button down or up
events


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1522 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 08:18:09 +00:00
dcnieho
b362113e1f Only do mouse tracking for EntryFunc if user specified an entryfunc
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1521 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 08:06:24 +00:00
dcnieho
3eda176577 Now implemented properly working mouse entry and exit (EntryFunc callback) support on windows
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1520 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 07:52:55 +00:00
dcnieho
eccb722d20 demo glutSetCursor
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1519 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 07:07:55 +00:00
dcnieho
9652d57d4f Simplified fghWindowUnderCursor, cleane dup code
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1518 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 07:01:43 +00:00
dcnieho
363c2c363a Only check for child window when needed, some cleanup
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1517 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 06:18:20 +00:00
dcnieho
8363fa9507 WM_SETFOCUS should not change focus to child instead, then all input goes to child even if it should go to parent. Mousewheel needed to check if actually in child, other mouse action (move, press) are automatically passed to child
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1516 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 06:11:51 +00:00
dcnieho
6f9152c92e Use GetMessagePos, not GetCursorPos to make sure we get the right mouse position. Also, no need to get mouse position at time of keypress, every mouse movement before the keypress is processed in an earlier WM_MOUSE message already, so mouse position in the window state is all we need.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1515 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 05:58:56 +00:00
dcnieho
00260311f3 clean up glutSetKeyRepeat function body
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1513 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 04:44:14 +00:00
dcnieho
e9318d4e55 Added subwindows to CallbackMaker demo, for testing and demonstration. Also figured out how key repeat's global and per-window flags are supposed to interact, documented and demonstrated it.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1512 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 04:36:48 +00:00
dcnieho
71c6054fe0 added modifier key status to callbackmaker output, also added entryfunc
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1511 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 03:58:05 +00:00
dcnieho
ddda931bac reworked fullscreen code based on implementation of Chromium. can now handle/restore windows in maximized state and no longer uses WS_POPUP.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1510 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 16:49:19 +00:00
dcnieho
5fa61c0c64 subwin demo now has a grandchild (subwin in subwin) for testing
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1509 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 16:14:41 +00:00
dcnieho
3b5f3573a1 some msgs only sent to parent window, find child under cursor. This before only search for childs of the parent, not grandchilds or more derived. Fixed
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1508 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 16:13:09 +00:00
dcnieho
fdbb8086ed better name for key up/down function
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1507 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 15:21:34 +00:00
dcnieho
a6e021db4a win API docs say that defWndProc must be called for system keydown/keyup
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1506 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 15:20:18 +00:00
dcnieho
cf6e2a419c win32: updating keyboard down/up handling. Split off to own function that deals with both down and up to reduce code duplication. Also only get async keystate to see if left or right alt, control, shift is pressed/released when a press on one of these is detected in the first place, not with every message that comes in.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1505 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 15:05:41 +00:00
dcnieho
813addede1 moving fgPlatformReshapeWindow and fgPlatformDisplayWindow from fg_main_x to fg_window_x. Hope this didn't break anything for X11 or andriod
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1504 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-13 10:28:26 +00:00
dcnieho
dae7120ed5 now have 64bit internal time on Windows, as we deal with wrap of timeGetTime manually
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1502 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-09 11:59:32 +00:00
dcnieho
17a8372217 can now configure build such that runtime warnings and/or errors occuring in lib are not printed to stderr (thanks Nigel Steward)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1501 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-27 12:38:28 +00:00
dcnieho
f79dae9865 smoothgl3 and shapes demos, now checking if glutGetProcAddress calls give us valid function pointers
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1500 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-27 11:56:32 +00:00
dcnieho
05a9a7c907 Make CTRL and SHIFT arrive properly in single (as opposed to MultiButton) mouse events, thanks Philipp!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1496 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-17 14:53:30 +00:00
dcnieho
d657a564e5 fixed closing window crash, thanks Philipp!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1495 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-17 14:51:25 +00:00
dcnieho
242d359f5b oops, debug code that shouldn't have been committed got in there...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1494 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-17 14:46:22 +00:00
dcnieho
14276cac9e Updating last edit time and FreeGLUT version for API document
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1493 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-17 14:33:54 +00:00
dcnieho
bbefe8aee0 avoid crash on null temp_window, thanks Phillip Kutin!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1490 7f0cb862-5218-0410-a997-914c9d46530a
2012-12-18 05:19:21 +00:00
dcnieho
ff0366185f removed unnecessary token pasting (##) preprocessor directives that blew
up some builds. thanks Phillip Kutin!



git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1489 7f0cb862-5218-0410-a997-914c9d46530a
2012-12-18 05:13:42 +00:00
dcnieho
afdc54e910 kicking out the FGCBSelect function prototype that has been here since
the beginning of times (r3), but is not used anywhere and has no
equivalent in GLUT


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1488 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-24 01:18:34 +00:00
dcnieho
809dad066b argh! commit 1485 was cut and paste instead of copy paste...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1487 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 10:35:24 +00:00
dcnieho
231f05cf2c tiny cosmetics in resizer demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1486 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 09:43:18 +00:00
dcnieho
0715a20796 that was too quick, fgStructure.CurrentWindow can be NULL when glutGetting window
width or height


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1485 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 09:42:54 +00:00
dcnieho
1917f56dce GLUT_WINDOW_WIDTH and GLUT_WINDOW_HEIGHT can simply be gotten from the
window's state. This also simplifies GLUT_WINDOW_X and GLUT_WINDOW_Y a
lot


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1484 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 09:31:52 +00:00
dcnieho
0eb960d0a1 prevent resize callback (and indeed the whole resizing logic) from getting
called twice


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1483 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 09:30:57 +00:00
dcnieho
9d51152ba6 timer func now changes two colors alternatingly, using multiple active
timers


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1482 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 08:40:13 +00:00
dcnieho
95b2935ce9 nicer output to terminal in Position callback
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1481 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 08:22:28 +00:00
dcnieho
409ca5b133 now providing new position of child relative to parent in the position
callback
also need to set position func for the child window in the resizer demo


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1480 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 08:21:24 +00:00
dcnieho
9db85cd9b3 resizer demo now uses timer to display window information
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1479 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 08:03:20 +00:00
dcnieho
6badc4e20a removed unnecessary calls to SetWindowPos when entering and leaving
fullscreen mode. This caused the Position callback to fire more than
necessary


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1478 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 07:51:10 +00:00
dcnieho
aa38dc56b4 implemented position callback on windows and some other minor edits
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1477 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 07:41:39 +00:00
dcnieho
a0b41213a5 prepared callbackmaker for testing position callback
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1476 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 07:06:57 +00:00
dcnieho
4f66100b51 used a macro to remove all the code repetition in fg_callbacks.c
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1475 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 06:55:52 +00:00
dcnieho
d1efa5eb48 added glutPositionFunc callback, now just need to implement so it does
something
For all callbacks now using function type definitions from
fg_internal.h.
Reorganized and cleaned up fg_callbacks.c so that there are no wrong
comments in there (timers are global, not per window) and so that all
global, per menu, and per window callbacks are grouped together


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1474 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 06:40:06 +00:00
dcnieho
13a5f957f7 added WCB_Position callback in callback table (only so far), code for
zeroing callbacks upon window creation continues to work correctly


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1471 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 05:26:36 +00:00
dcnieho
419e4793b0 more cleanup in callbackmaker demo, now showing best practice for
various callback. also added menustate/menustatus callbacks


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1468 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-22 05:52:02 +00:00
dcnieho
d07f4255be cleaned up callback registering code in One demo, now its best practice
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1467 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-22 05:49:53 +00:00
dcnieho
79f3a0d64d some callback naming cosmetics as suggested in an old comment
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1466 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-22 05:27:19 +00:00
dcnieho
eb968382e8 extensive changes in callbackmaker: each of the two windows now has its
own events registered and displayed separately


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1465 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-22 04:38:03 +00:00
dcnieho
a85eaf5632 nicely lining up the two windows for the callbackmaker demo, small other
edit


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1464 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-21 08:30:47 +00:00
dcnieho
74b361d347 now using WHEEL_DELTA for mouse wheel processing, instead of a magic
number


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1463 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-21 05:15:31 +00:00
dcnieho
2359c3cc11 wrote macro for the special key checks (shift, alt, ctrl) to
significantly reduce code length (and it was copy-paste code anyway)


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1460 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-21 04:18:32 +00:00
dcnieho
507338a816 small enhancement to Callbackmaker demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1459 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 08:57:18 +00:00
dcnieho
26a07b9ef3 small updates to one demo, so windowed windows display after the
gamemode window is closed


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1456 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 05:25:14 +00:00
dcnieho
cd50f5fd92 forgot docs for last change
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1454 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 02:23:47 +00:00
dcnieho
d01664a8bf when entering game mode, now avoiding call to ChangeDisplaySettingsEx
when not necessary. Avoids flashing of the screen



git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1453 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 02:17:31 +00:00
dcnieho
2de980d6b4 some comments missing in shapes demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1452 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 02:15:43 +00:00
dcnieho
5fb529348a cosmetics in one demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1448 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 13:32:44 +00:00
dcnieho
0517f0e543 pulling in cleanup from r1442
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1443 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 13:16:17 +00:00
dcnieho
1759c0ef92 shapes demo: now only draw necessary size info, and calling that info by
the right name.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1409 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 02:46:34 +00:00
dcnieho
eec680a34b fixed normals of glutCone, thanks Ioannis!
Also now using irad as base input for cone and cylinder, while using
orad as height. Without that the problem can't be seen in our demo


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1408 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 02:26:07 +00:00
dcnieho
7e1599594c GLUT_GEOMETRY_VISUALIZE_NORMALS is a better name than GLUT_OBJECTS_VISUALIZE_NORMALS
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1407 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 02:01:52 +00:00
dcnieho
bc89db3fb9 can now visualize normals of GLUT geometry in GL2 mode as well
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1406 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 01:54:28 +00:00
dcnieho
6b77283fc1 size of cuboctahedron in shapes demo now in line with other shapes. and
resizes along with the other shapes


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1405 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 15:55:55 +00:00
dcnieho
b6f1526f6e shapes demo: cuboctahedron is from the demo itself and not from FreeGLUT
geometry. Hence not supported in shader drawing mode. Now skipping it


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1404 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 15:49:27 +00:00
dcnieho
465ff5d0d1 can now also draw the normal vectors (seems very useful for instructive
programs, something which FreeGLUT often gets used for). use the 'n' key
in the shapes demo



git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1403 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 15:41:03 +00:00
dcnieho
5a0d107a9c wrote out the ipow function so its easier to mentally parse
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1401 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 03:31:47 +00:00
dcnieho
82cfc20eac small enhancements to shapes demo:
- pitch and yaw rotation speeds are now prime numbers so we don't have a
  repeating cycle
- made window slightly larger so we have more space for the info printed
- added info for 2D rotation vs 1D rotation
- added keys to info where they were missing


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1400 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 03:30:54 +00:00
dcnieho
a1daa9fc77 fixed install target:
- freeglut shared library now in /bin dir, as is its pdb file
- its import library, the static library and the static lib's debug info
  are installed in /lib


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1399 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-17 02:20:20 +00:00
dcnieho
a7771ab4b2 menus attached to child windows did not appear in the right place.
Fixed in fghActivateMenu, whose logic is now simpler and commented as
well


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1398 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-17 01:02:30 +00:00
dcnieho
de8853e675 minor cosmetics
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1397 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-17 00:07:30 +00:00
dcnieho
610b006221 now have function to get window style based on FreeGLUT's stateflag
(fgState.DisplayMode) so that window decoration specification is only in
one place in the code. Also, glutGet(GLUT_WINDOW_BORDER_WIDTH); and
glutGet(GLUT_WINDOW_HEADER_HEIGHT); now return the right sizes, i.e.,
taking the display mode into account, for the border and caption when no
window is created yet


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1396 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-17 00:03:10 +00:00
dcnieho
dec5717f1e added note about maximizing behavior on Windows (when the maximize
window tool is pressed by the user) -- resize borders are by default of
the screen to maximize the client area. Lets not change this as FreeGLUT
has stuck with this default for a long time.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1395 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-16 15:07:33 +00:00
dcnieho
0500cfdf4c reimplemented the client-area/window-area conversion code. It should now
be robust across Windows and Visual Studio versions. Bugs in window
size with VS2012 fixed!


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1394 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-16 11:02:06 +00:00
dcnieho
9241bedc2f including OpenGL/gl.h and OpenGL/glu.h when on apple platform
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1393 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-16 00:14:55 +00:00
dcnieho
45f45042c2 fixing conflicts with opengl headers on some systems, same solution as
by John in r1385


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1390 7f0cb862-5218-0410-a997-914c9d46530a
2012-09-25 07:46:25 +00:00
dcnieho
767cf1bcbe GLUT_WINDOW_HEADER_HEIGHT should always have been GLUT_WINDOW_BORDER_HEIGHT.
Adding the second, keeping the first for backward compatibility


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1389 7f0cb862-5218-0410-a997-914c9d46530a
2012-09-25 07:39:13 +00:00
dcnieho
eae233fe6e fixed shader route in shapes demo:
- small bug in gl_frustum implementation in matrix lib, element (4,4)
  should be 0
- default OpenGL ambient color is (.2, .2, .2, 1.), not black
little bit of formatting


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1388 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-13 04:59:48 +00:00
dcnieho
b76e745afc shapes demo: material color now set to red in shader, ambient light off again. looks
better now that i understand light a bit better


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1387 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-13 02:57:30 +00:00
jtsiomb
b8ea74d51e The mapping from XInput button mask to the standard X event button mask is not 1-1, fixed.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1386 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-09 01:36:31 +00:00
jtsiomb
03fea19290 - trying to fix bug 2781865
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1385 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-07 11:15:01 +00:00
dcnieho
d598173a25 also add an InvalidateRect call before the BeginPaint in WM_PAINT
handler.this ensures the whole window is repainted, and hopefully fixes
some bug reports.



git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1384 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-06 15:05:10 +00:00
dcnieho
80ed4c02f9 better to put code to check if menu should be deactivated in
fg_menu_mswin.c


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1383 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-06 15:03:20 +00:00
dcnieho
c1492ab1ef some doc on why not using GetClientRect for getting the position of the
client rect on the screen


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1382 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-06 03:10:33 +00:00
dcnieho
19c5ab0140 calling glutExit in the erro callback is a really bad example...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1381 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-05 04:28:57 +00:00
jtsiomb
4c740e0f35 gamemode-x11: fixed the conditions checking for XR&R >= 1.1, as it where they would match 1.0 too
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1380 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-31 14:33:26 +00:00
dcnieho
01d00ef0d0 forgot to set use to true (not that its useful, but avoid confusion that
could arise when returning false)


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1379 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 05:33:07 +00:00
dcnieho
3173417248 attempt to implement fghPlatformGetCursorPos on X11
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1378 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 05:28:10 +00:00
dcnieho
89df7d96ed fg_cursor is a much better place for code reading the mouse position
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1377 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 05:18:36 +00:00
dcnieho
faf732bda6 some cleanup
now have function fghPlatformGetMousePos to get current mouse position
in screen coordinates
Using this in fg_menu as all that code should be platform independent


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1376 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 05:11:53 +00:00
jtsiomb
3162c53c9f Fixed broken X11 menus. The MPX patch would naively just call the
standard (non-multi) callbacks directly, overriding all the
menu-handling logic in the standard X event processing loop.



git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1375 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 04:11:01 +00:00
dcnieho
8c81fedaa0 little bit of cleanup and extra comments
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1374 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-26 15:11:37 +00:00
dcnieho
fc4d999897 the Callbackmaker demo, with its window close callback, is a nice place
to test glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE,GLUT_ACTION_CONTINUE_EXECUTION)
working fine :)


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1373 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 17:43:12 +00:00
dcnieho
1b92446cdd adding option (on windows) to also install .pdb files
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1372 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 17:38:58 +00:00
dcnieho
2a1ed68305 fix to smooth demo to work with GL 3.3 and higher, thanks Neil Mannall
(bug tracker ID 3496257)!


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1371 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 15:37:28 +00:00
dcnieho
75bc716354 update to README.win32 from José Caetano A. C. Silva (bug tracker
#3505577). Thanks!


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1370 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 15:30:35 +00:00
dcnieho
fc3aa8f406 added warning and error callbacks to demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1369 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 15:03:53 +00:00
dcnieho
0e41b344b8 implementing menu status callback
Now erroring out when trying to modify menu when a menu is currently
active
small fix to callbackmaker: glutMenuDestroyFunc is per defined menu


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1368 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 14:37:42 +00:00
dcnieho
8fb0c5d924 glutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y) on a child window now
return top-left of child w.r.t. parent's client area
resizer demo now also has child window button 'c'. doesn't work with
fullscreen for some reason....


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1367 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 13:52:55 +00:00
dcnieho
b5664b39e7 some cleanup of one demo. added menu back in gamemode
Now proper animation whose speed does not depend on the number of
windows currently open
Got some flicker in gamemode when other windows (that weren't visible)
were also updated (only occurs when child windows present). Simply no
drawing to these windows fixes things - one shouldn't draw anyway as
they aren't visible.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1366 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 10:37:40 +00:00
dcnieho
c2266aa027 now added fix suggested by Ioannis to make menus work when an entryfunc
is defined for the window


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1365 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 09:51:34 +00:00
dcnieho
fe05157a34 Should only do check if mouse is outside client area when not opening a
submenu as well...


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1364 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 09:50:14 +00:00
dcnieho
985693f528 child window now only used for keyboard callbacks and setting focus in
windowproc, was a bit overeager before


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1363 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 08:52:50 +00:00
dcnieho
dba5bb070e now also closing menus when non-client area is pressed (thanks for
suggestions Ioannis!)


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1362 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 07:04:06 +00:00
dcnieho
fc2ee24b1b When receiving WM_SETFOCUS, check if its child window that should
actually get focus
That fixes corner case issue with menus in main and child windows being
open at the same time


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1361 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 07:00:14 +00:00