add small note: closing menu before executing callback is also important so that the callback can actually modify the menu
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1636 7f0cb862-5218-0410-a997-914c9d46530a
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@ -607,7 +607,7 @@ GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed,
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fgSetWindow( parent_window );
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fgStructure.CurrentMenu = active_menu;
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/* Deactivate menu and then call callback (we don't want menu to stay in view while callback is executing) */
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/* Deactivate menu and then call callback (we don't want menu to stay in view while callback is executing, and user should be able to change menus in callback) */
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fgDeactivateMenu( parent_window );
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active_menu->Callback( active_entry->ID );
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