FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
android | ||
doc | ||
include/GL | ||
progs | ||
src | ||
.gitignore | ||
android_toolchain.cmake | ||
AUTHORS | ||
blackberry.toolchain.cmake | ||
ChangeLog | ||
CMakeLists.txt | ||
config.h.in | ||
COPYING | ||
freeglut.pc.in | ||
freeglut.rc.in | ||
FreeGLUTConfig.cmake.in | ||
LICENSE | ||
mingw_cross_toolchain.cmake | ||
README | ||
README.android | ||
README.blackberry | ||
README.cmake | ||
README.cygwin_mingw | ||
README.md | ||
README.mingw_cross | ||
README.vita | ||
README.win32 |
FreeGLUT for PS Vita
FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket.
To compile for DolceSDK:
First obtain PIB. Then,
mkdir build
cd build
cmake .. -DVITA=1
make -j8
make install
To-Do
The controls need work as I didn't try porting a glut game to see how the controls are used.
Credits:
- FreeGLUT contributors
- FMudanyali
- dots-tb
- SonicMastr
- GrapheneCt
- Team CBPS