dcnieho
bab8eb3423
WM_PAINT more conform to docs
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1546 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 18:28:55 +00:00
dcnieho
4edd89470b
some cleanup: on window creation, don't have to zero variables that
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already set to zero by calloc
in windowproc, don't have handlers that only forward the message to
defwindowproc
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1544 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 17:22:34 +00:00
dcnieho
78707f3e63
implemented glutSetIconTitle that works on win32, when a window is
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minimized, its title is now changed, and changed back when it is restored
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1543 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 17:20:47 +00:00
dcnieho
736f745cc1
fixed up handling of WM_MOUSEWHEEL, low order of wParam is not the mouse
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wheel number, but indicates which virtual keys are pressed during the
scroll wheel motion
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1542 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 15:42:26 +00:00
dcnieho
7caa405f57
Visibility functions better implemented now. All goes through
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WM_SHOWWINDOW except for a newly created window (WM_SHOWWINDOW is too
early for callback then). I now have a state variable that indicates
whether visibility has been notified yet for a new window. This
notification gets done just before the window is first drawn. This
removes the need for fgPlatformMainLoopPreliminaryWork on windows, and
it also works for windows created when the mainloop is already running
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1541 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 10:31:34 +00:00
dcnieho
c7656b8659
comment on implementation of window status callback
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1540 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 07:43:48 +00:00
dcnieho
4d83b5ab50
simplified some window rect calculations
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1539 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 07:41:23 +00:00
dcnieho
5e48d25cdb
document coordinates returned by glutPositionFunc, other doc
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improvements regarding docs
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1538 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 07:15:20 +00:00
dcnieho
6d9e4fdb30
updated docs for fgPlatformMainLoopPreliminaryWork
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1537 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 06:50:15 +00:00
dcnieho
1d9ec8e1e9
implemented somewhat better visibility/windowstatus support, some small
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cleanup
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1536 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 05:53:51 +00:00
dcnieho
f46574e263
library should call window status func at all times, translation to
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visibility callback happens if needed. Documented this, and added notes
on visibility/windowstatus func in callbackmaker demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1535 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 03:08:05 +00:00
dcnieho
41dd280289
made fghVisibility more intuitive, documented glutVisibilityfunc and
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glutWindowStatusFunc
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1534 7f0cb862-5218-0410-a997-914c9d46530a
2013-03-01 02:42:14 +00:00
dcnieho
3299e79bdf
files for demoing GLUT_ICON
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1531 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-28 17:40:45 +00:00
dcnieho
cd92d7fdd2
fixed documentation for GLUT_ICON (its not an environment variable, but
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an identifier for a resource file) and added an example of it for the
One demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1530 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-28 13:40:28 +00:00
dcnieho
766e0cafc5
implemented GLUT_WINDOW_STENCIL_SIZE and GLUT_WINDOW_BUFFER_SIZE for glutGet
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1529 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-28 08:53:31 +00:00
dcnieho
ccebf6f3df
No need to handle WM_CANCELMODE, defwindowproc takes care of it
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(releasing capture), and we have WM_CAPTURECHANGED to make sure our
application is in consistent state
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1528 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 12:11:33 +00:00
dcnieho
c0522d1fcf
updated README to point to README.cmake for building
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1527 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 12:07:26 +00:00
dcnieho
953dcc637c
now that mouse capture was properly implemented, menus could be opened
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outside the window when the window had capture because another mouse
button was depressed. fixed
Also implemented WM_CANCELMODE, which could be important as we should
cancel capture when it comes in
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1526 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 11:36:14 +00:00
dcnieho
a5ed343b38
Mousemotion events now generated outside the window until all mouse
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buttons released, as is done on X11 (according to comments i now
deleted)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1525 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 10:46:13 +00:00
dcnieho
371adb260e
fgDeactivateMenu could sometimes be called twice on the same menu, avoid
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crash in that situation
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1524 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 10:29:24 +00:00
dcnieho
5fe69bdac1
GLUT_CURSOR_INHERIT now works, also implemented another cursor
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1523 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 09:35:38 +00:00
dcnieho
0d353df338
should return zero after processing any of the mouse button down or up
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events
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1522 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 08:18:09 +00:00
dcnieho
b362113e1f
Only do mouse tracking for EntryFunc if user specified an entryfunc
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1521 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 08:06:24 +00:00
dcnieho
3eda176577
Now implemented properly working mouse entry and exit (EntryFunc callback) support on windows
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1520 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 07:52:55 +00:00
dcnieho
eccb722d20
demo glutSetCursor
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1519 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 07:07:55 +00:00
dcnieho
9652d57d4f
Simplified fghWindowUnderCursor, cleane dup code
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1518 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 07:01:43 +00:00
dcnieho
363c2c363a
Only check for child window when needed, some cleanup
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1517 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 06:18:20 +00:00
dcnieho
8363fa9507
WM_SETFOCUS should not change focus to child instead, then all input goes to child even if it should go to parent. Mousewheel needed to check if actually in child, other mouse action (move, press) are automatically passed to child
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1516 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 06:11:51 +00:00
dcnieho
6f9152c92e
Use GetMessagePos, not GetCursorPos to make sure we get the right mouse position. Also, no need to get mouse position at time of keypress, every mouse movement before the keypress is processed in an earlier WM_MOUSE message already, so mouse position in the window state is all we need.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1515 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 05:58:56 +00:00
dcnieho
00260311f3
clean up glutSetKeyRepeat function body
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1513 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 04:44:14 +00:00
dcnieho
e9318d4e55
Added subwindows to CallbackMaker demo, for testing and demonstration. Also figured out how key repeat's global and per-window flags are supposed to interact, documented and demonstrated it.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1512 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 04:36:48 +00:00
dcnieho
71c6054fe0
added modifier key status to callbackmaker output, also added entryfunc
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1511 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 03:58:05 +00:00
dcnieho
ddda931bac
reworked fullscreen code based on implementation of Chromium. can now handle/restore windows in maximized state and no longer uses WS_POPUP.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1510 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 16:49:19 +00:00
dcnieho
5fa61c0c64
subwin demo now has a grandchild (subwin in subwin) for testing
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1509 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 16:14:41 +00:00
dcnieho
3b5f3573a1
some msgs only sent to parent window, find child under cursor. This before only search for childs of the parent, not grandchilds or more derived. Fixed
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1508 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 16:13:09 +00:00
dcnieho
fdbb8086ed
better name for key up/down function
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1507 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 15:21:34 +00:00
dcnieho
a6e021db4a
win API docs say that defWndProc must be called for system keydown/keyup
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1506 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 15:20:18 +00:00
dcnieho
cf6e2a419c
win32: updating keyboard down/up handling. Split off to own function that deals with both down and up to reduce code duplication. Also only get async keystate to see if left or right alt, control, shift is pressed/released when a press on one of these is detected in the first place, not with every message that comes in.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1505 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-26 15:05:41 +00:00
dcnieho
813addede1
moving fgPlatformReshapeWindow and fgPlatformDisplayWindow from fg_main_x to fg_window_x. Hope this didn't break anything for X11 or andriod
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1504 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-13 10:28:26 +00:00
dcnieho
dae7120ed5
now have 64bit internal time on Windows, as we deal with wrap of timeGetTime manually
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1502 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-09 11:59:32 +00:00
dcnieho
17a8372217
can now configure build such that runtime warnings and/or errors occuring in lib are not printed to stderr (thanks Nigel Steward)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1501 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-27 12:38:28 +00:00
dcnieho
f79dae9865
smoothgl3 and shapes demos, now checking if glutGetProcAddress calls give us valid function pointers
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1500 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-27 11:56:32 +00:00
dcnieho
05a9a7c907
Make CTRL and SHIFT arrive properly in single (as opposed to MultiButton) mouse events, thanks Philipp!
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1496 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-17 14:53:30 +00:00
dcnieho
d657a564e5
fixed closing window crash, thanks Philipp!
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1495 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-17 14:51:25 +00:00
dcnieho
242d359f5b
oops, debug code that shouldn't have been committed got in there...
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1494 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-17 14:46:22 +00:00
dcnieho
14276cac9e
Updating last edit time and FreeGLUT version for API document
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1493 7f0cb862-5218-0410-a997-914c9d46530a
2013-01-17 14:33:54 +00:00
dcnieho
bbefe8aee0
avoid crash on null temp_window, thanks Phillip Kutin!
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1490 7f0cb862-5218-0410-a997-914c9d46530a
2012-12-18 05:19:21 +00:00
dcnieho
ff0366185f
removed unnecessary token pasting (##) preprocessor directives that blew
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up some builds. thanks Phillip Kutin!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1489 7f0cb862-5218-0410-a997-914c9d46530a
2012-12-18 05:13:42 +00:00
dcnieho
afdc54e910
kicking out the FGCBSelect function prototype that has been here since
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the beginning of times (r3), but is not used anywhere and has no
equivalent in GLUT
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1488 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-24 01:18:34 +00:00
dcnieho
809dad066b
argh! commit 1485 was cut and paste instead of copy paste...
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1487 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 10:35:24 +00:00
dcnieho
231f05cf2c
tiny cosmetics in resizer demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1486 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 09:43:18 +00:00
dcnieho
0715a20796
that was too quick, fgStructure.CurrentWindow can be NULL when glutGetting window
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width or height
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1485 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 09:42:54 +00:00
dcnieho
1917f56dce
GLUT_WINDOW_WIDTH and GLUT_WINDOW_HEIGHT can simply be gotten from the
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window's state. This also simplifies GLUT_WINDOW_X and GLUT_WINDOW_Y a
lot
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1484 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 09:31:52 +00:00
dcnieho
0eb960d0a1
prevent resize callback (and indeed the whole resizing logic) from getting
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called twice
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1483 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 09:30:57 +00:00
dcnieho
9d51152ba6
timer func now changes two colors alternatingly, using multiple active
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timers
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1482 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 08:40:13 +00:00
dcnieho
95b2935ce9
nicer output to terminal in Position callback
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1481 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 08:22:28 +00:00
dcnieho
409ca5b133
now providing new position of child relative to parent in the position
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callback
also need to set position func for the child window in the resizer demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1480 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 08:21:24 +00:00
dcnieho
9db85cd9b3
resizer demo now uses timer to display window information
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1479 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 08:03:20 +00:00
dcnieho
6badc4e20a
removed unnecessary calls to SetWindowPos when entering and leaving
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fullscreen mode. This caused the Position callback to fire more than
necessary
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1478 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 07:51:10 +00:00
dcnieho
aa38dc56b4
implemented position callback on windows and some other minor edits
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1477 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 07:41:39 +00:00
dcnieho
a0b41213a5
prepared callbackmaker for testing position callback
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1476 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 07:06:57 +00:00
dcnieho
4f66100b51
used a macro to remove all the code repetition in fg_callbacks.c
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1475 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 06:55:52 +00:00
dcnieho
d1efa5eb48
added glutPositionFunc callback, now just need to implement so it does
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something
For all callbacks now using function type definitions from
fg_internal.h.
Reorganized and cleaned up fg_callbacks.c so that there are no wrong
comments in there (timers are global, not per window) and so that all
global, per menu, and per window callbacks are grouped together
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1474 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 06:40:06 +00:00
dcnieho
13a5f957f7
added WCB_Position callback in callback table (only so far), code for
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zeroing callbacks upon window creation continues to work correctly
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1471 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-23 05:26:36 +00:00
dcnieho
419e4793b0
more cleanup in callbackmaker demo, now showing best practice for
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various callback. also added menustate/menustatus callbacks
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1468 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-22 05:52:02 +00:00
dcnieho
d07f4255be
cleaned up callback registering code in One demo, now its best practice
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1467 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-22 05:49:53 +00:00
dcnieho
79f3a0d64d
some callback naming cosmetics as suggested in an old comment
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1466 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-22 05:27:19 +00:00
dcnieho
eb968382e8
extensive changes in callbackmaker: each of the two windows now has its
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own events registered and displayed separately
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1465 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-22 04:38:03 +00:00
dcnieho
a85eaf5632
nicely lining up the two windows for the callbackmaker demo, small other
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edit
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1464 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-21 08:30:47 +00:00
dcnieho
74b361d347
now using WHEEL_DELTA for mouse wheel processing, instead of a magic
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number
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1463 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-21 05:15:31 +00:00
dcnieho
2359c3cc11
wrote macro for the special key checks (shift, alt, ctrl) to
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significantly reduce code length (and it was copy-paste code anyway)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1460 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-21 04:18:32 +00:00
dcnieho
507338a816
small enhancement to Callbackmaker demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1459 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 08:57:18 +00:00
dcnieho
26a07b9ef3
small updates to one demo, so windowed windows display after the
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gamemode window is closed
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1456 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 05:25:14 +00:00
dcnieho
cd50f5fd92
forgot docs for last change
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1454 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 02:23:47 +00:00
dcnieho
d01664a8bf
when entering game mode, now avoiding call to ChangeDisplaySettingsEx
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when not necessary. Avoids flashing of the screen
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1453 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 02:17:31 +00:00
dcnieho
2de980d6b4
some comments missing in shapes demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1452 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-20 02:15:43 +00:00
dcnieho
5fb529348a
cosmetics in one demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1448 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 13:32:44 +00:00
dcnieho
0517f0e543
pulling in cleanup from r1442
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1443 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 13:16:17 +00:00
dcnieho
1759c0ef92
shapes demo: now only draw necessary size info, and calling that info by
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the right name.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1409 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 02:46:34 +00:00
dcnieho
eec680a34b
fixed normals of glutCone, thanks Ioannis!
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Also now using irad as base input for cone and cylinder, while using
orad as height. Without that the problem can't be seen in our demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1408 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 02:26:07 +00:00
dcnieho
7e1599594c
GLUT_GEOMETRY_VISUALIZE_NORMALS is a better name than GLUT_OBJECTS_VISUALIZE_NORMALS
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1407 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 02:01:52 +00:00
dcnieho
bc89db3fb9
can now visualize normals of GLUT geometry in GL2 mode as well
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1406 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-19 01:54:28 +00:00
dcnieho
6b77283fc1
size of cuboctahedron in shapes demo now in line with other shapes. and
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resizes along with the other shapes
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1405 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 15:55:55 +00:00
dcnieho
b6f1526f6e
shapes demo: cuboctahedron is from the demo itself and not from FreeGLUT
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geometry. Hence not supported in shader drawing mode. Now skipping it
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1404 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 15:49:27 +00:00
dcnieho
465ff5d0d1
can now also draw the normal vectors (seems very useful for instructive
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programs, something which FreeGLUT often gets used for). use the 'n' key
in the shapes demo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1403 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 15:41:03 +00:00
dcnieho
5a0d107a9c
wrote out the ipow function so its easier to mentally parse
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1401 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 03:31:47 +00:00
dcnieho
82cfc20eac
small enhancements to shapes demo:
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- pitch and yaw rotation speeds are now prime numbers so we don't have a
repeating cycle
- made window slightly larger so we have more space for the info printed
- added info for 2D rotation vs 1D rotation
- added keys to info where they were missing
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1400 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-18 03:30:54 +00:00
dcnieho
a1daa9fc77
fixed install target:
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- freeglut shared library now in /bin dir, as is its pdb file
- its import library, the static library and the static lib's debug info
are installed in /lib
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1399 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-17 02:20:20 +00:00
dcnieho
a7771ab4b2
menus attached to child windows did not appear in the right place.
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Fixed in fghActivateMenu, whose logic is now simpler and commented as
well
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1398 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-17 01:02:30 +00:00
dcnieho
de8853e675
minor cosmetics
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1397 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-17 00:07:30 +00:00
dcnieho
610b006221
now have function to get window style based on FreeGLUT's stateflag
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(fgState.DisplayMode) so that window decoration specification is only in
one place in the code. Also, glutGet(GLUT_WINDOW_BORDER_WIDTH); and
glutGet(GLUT_WINDOW_HEADER_HEIGHT); now return the right sizes, i.e.,
taking the display mode into account, for the border and caption when no
window is created yet
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1396 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-17 00:03:10 +00:00
dcnieho
dec5717f1e
added note about maximizing behavior on Windows (when the maximize
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window tool is pressed by the user) -- resize borders are by default of
the screen to maximize the client area. Lets not change this as FreeGLUT
has stuck with this default for a long time.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1395 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-16 15:07:33 +00:00
dcnieho
0500cfdf4c
reimplemented the client-area/window-area conversion code. It should now
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be robust across Windows and Visual Studio versions. Bugs in window
size with VS2012 fixed!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1394 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-16 11:02:06 +00:00
dcnieho
9241bedc2f
including OpenGL/gl.h and OpenGL/glu.h when on apple platform
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1393 7f0cb862-5218-0410-a997-914c9d46530a
2012-11-16 00:14:55 +00:00
dcnieho
45f45042c2
fixing conflicts with opengl headers on some systems, same solution as
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by John in r1385
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1390 7f0cb862-5218-0410-a997-914c9d46530a
2012-09-25 07:46:25 +00:00
dcnieho
767cf1bcbe
GLUT_WINDOW_HEADER_HEIGHT should always have been GLUT_WINDOW_BORDER_HEIGHT.
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Adding the second, keeping the first for backward compatibility
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1389 7f0cb862-5218-0410-a997-914c9d46530a
2012-09-25 07:39:13 +00:00
dcnieho
eae233fe6e
fixed shader route in shapes demo:
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- small bug in gl_frustum implementation in matrix lib, element (4,4)
should be 0
- default OpenGL ambient color is (.2, .2, .2, 1.), not black
little bit of formatting
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1388 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-13 04:59:48 +00:00
dcnieho
b76e745afc
shapes demo: material color now set to red in shader, ambient light off again. looks
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better now that i understand light a bit better
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1387 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-13 02:57:30 +00:00
jtsiomb
b8ea74d51e
The mapping from XInput button mask to the standard X event button mask is not 1-1, fixed.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1386 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-09 01:36:31 +00:00
jtsiomb
03fea19290
- trying to fix bug 2781865
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1385 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-07 11:15:01 +00:00
dcnieho
d598173a25
also add an InvalidateRect call before the BeginPaint in WM_PAINT
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handler.this ensures the whole window is repainted, and hopefully fixes
some bug reports.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1384 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-06 15:05:10 +00:00
dcnieho
80ed4c02f9
better to put code to check if menu should be deactivated in
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fg_menu_mswin.c
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1383 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-06 15:03:20 +00:00
dcnieho
c1492ab1ef
some doc on why not using GetClientRect for getting the position of the
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client rect on the screen
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1382 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-06 03:10:33 +00:00
dcnieho
19c5ab0140
calling glutExit in the erro callback is a really bad example...
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1381 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-05 04:28:57 +00:00
jtsiomb
4c740e0f35
gamemode-x11: fixed the conditions checking for XR&R >= 1.1, as it where they would match 1.0 too
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1380 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-31 14:33:26 +00:00
dcnieho
01d00ef0d0
forgot to set use to true (not that its useful, but avoid confusion that
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could arise when returning false)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1379 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 05:33:07 +00:00
dcnieho
3173417248
attempt to implement fghPlatformGetCursorPos on X11
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1378 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 05:28:10 +00:00
dcnieho
89df7d96ed
fg_cursor is a much better place for code reading the mouse position
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1377 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 05:18:36 +00:00
dcnieho
faf732bda6
some cleanup
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now have function fghPlatformGetMousePos to get current mouse position
in screen coordinates
Using this in fg_menu as all that code should be platform independent
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1376 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 05:11:53 +00:00
jtsiomb
3162c53c9f
Fixed broken X11 menus. The MPX patch would naively just call the
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standard (non-multi) callbacks directly, overriding all the
menu-handling logic in the standard X event processing loop.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1375 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-29 04:11:01 +00:00
dcnieho
8c81fedaa0
little bit of cleanup and extra comments
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1374 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-26 15:11:37 +00:00
dcnieho
fc4d999897
the Callbackmaker demo, with its window close callback, is a nice place
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to test glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE,GLUT_ACTION_CONTINUE_EXECUTION)
working fine :)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1373 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 17:43:12 +00:00
dcnieho
1b92446cdd
adding option (on windows) to also install .pdb files
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1372 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 17:38:58 +00:00
dcnieho
2a1ed68305
fix to smooth demo to work with GL 3.3 and higher, thanks Neil Mannall
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(bug tracker ID 3496257)!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1371 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 15:37:28 +00:00
dcnieho
75bc716354
update to README.win32 from José Caetano A. C. Silva (bug tracker
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#3505577 ). Thanks!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1370 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 15:30:35 +00:00
dcnieho
fc3aa8f406
added warning and error callbacks to demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1369 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 15:03:53 +00:00
dcnieho
0e41b344b8
implementing menu status callback
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Now erroring out when trying to modify menu when a menu is currently
active
small fix to callbackmaker: glutMenuDestroyFunc is per defined menu
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1368 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-24 14:37:42 +00:00
dcnieho
8fb0c5d924
glutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y) on a child window now
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return top-left of child w.r.t. parent's client area
resizer demo now also has child window button 'c'. doesn't work with
fullscreen for some reason....
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1367 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 13:52:55 +00:00
dcnieho
b5664b39e7
some cleanup of one demo. added menu back in gamemode
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Now proper animation whose speed does not depend on the number of
windows currently open
Got some flicker in gamemode when other windows (that weren't visible)
were also updated (only occurs when child windows present). Simply no
drawing to these windows fixes things - one shouldn't draw anyway as
they aren't visible.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1366 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 10:37:40 +00:00
dcnieho
c2266aa027
now added fix suggested by Ioannis to make menus work when an entryfunc
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is defined for the window
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1365 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 09:51:34 +00:00
dcnieho
fe05157a34
Should only do check if mouse is outside client area when not opening a
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submenu as well...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1364 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 09:50:14 +00:00
dcnieho
985693f528
child window now only used for keyboard callbacks and setting focus in
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windowproc, was a bit overeager before
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1363 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 08:52:50 +00:00
dcnieho
dba5bb070e
now also closing menus when non-client area is pressed (thanks for
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suggestions Ioannis!)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1362 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 07:04:06 +00:00
dcnieho
fc2ee24b1b
When receiving WM_SETFOCUS, check if its child window that should
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actually get focus
That fixes corner case issue with menus in main and child windows being
open at the same time
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1361 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 07:00:14 +00:00
dcnieho
77ae3c4f4c
added one more child window (child-of-child) to one demo for testing
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1360 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-23 06:55:45 +00:00
dcnieho
4c8096c90c
now checking for NULL window in fgDeactivateMenu (thanks for Ioannis to
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point out this occurs)
now dealing with the aftermath of the corner case bugs of different
menus in main and child windows both being open at the same time (which
is a bug in itself, but can't figure out a fix). No more crash at least!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1359 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-22 10:54:39 +00:00
dcnieho
7cdcd49c93
added entry callback to one demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1358 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-22 10:03:36 +00:00
dcnieho
662a168536
argh, some debug code made it in (don't commit and then make changes to
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the file before its fully transmitted...)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1357 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-21 14:19:38 +00:00
dcnieho
2be86de619
some clean up in WM_KILLFOCUS handler
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1356 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-21 14:18:13 +00:00
dcnieho
4a14f60a4e
added a child window to one demo, added different menus attached to
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different mouse buttons, for testing
Also added missing post redisplay to keep animation going
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1355 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-21 14:15:39 +00:00
dcnieho
233d93d550
can now also handle the case where menus is opened, client area of
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window with menu is clicked and then user switches to another window.
Implemented menu enumerator and a function for getting currently active
menu, if any
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1354 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-21 04:04:45 +00:00
dcnieho
e32b8f09fb
better test of menus: one window now has right and left click menus
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1353 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-21 03:58:04 +00:00
dcnieho
ec9b01736e
fixes two cases of menu's not closing when they should:
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1. open a menu in one of the freeglut windows, then activate another app
(or the console window) by clicking on that. The freeglut menu doesn't
close, and as it is topmost, it shines through everything.
2. open a menu in one of the freeglut windows, then click on the
non-client area of another freeglut window (e.g. the title bar): menu
doesn't close
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1352 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-21 03:11:57 +00:00
dcnieho
622479f8b4
When having submenu open in one window and activating its root menu in
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another window, submenu didn't close and root menu's activate state
wasn't reset. Fixed.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1351 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-21 02:32:58 +00:00
dcnieho
2f1b14fb21
small addition to debug msg handy for testing
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1350 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-20 08:07:52 +00:00
dcnieho
a8ab2ae562
need to check for NULL as well....
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1349 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-20 06:48:05 +00:00
dcnieho
dd8e935408
removed SetFocus that was added to WM_MOUSEMOVE to handle keyboard focus
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with subwindows
Now using a solution similar to GLUT's, when receiving input, check if
mouse is actually on a child of the window passed in by the event, and
process as if event was on that window instead
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1348 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-20 06:35:38 +00:00
dcnieho
8e6d6e4f5c
it was in 2003 that his compiler didn't recognize this symbol, lets
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assume its fine by now on anything we support
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1347 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-20 05:44:05 +00:00
dcnieho
f910836158
cannot use //-style comments in shader source, doesn't work on nVidia
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cards (it seems, samples size is only one nVidia and one AMD card)
also removed //-style comments from C source
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1346 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-18 06:14:32 +00:00
dcnieho
afbdd37121
added bunch of error checks to shapes demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1345 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-15 05:54:44 +00:00
dcnieho
1bca835536
as per Ioannis Petikas' suggestion on the mailing list, set NeedToResize
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to false before calling fghReshapeWindow
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1344 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-15 05:47:32 +00:00
dcnieho
ad98f1af5f
bit of documentation
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1343 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-12 09:33:25 +00:00
fayjf
9641fb9d0d
Fixing mouse wheel bug in Windows per e-mail from Ioannis Petikas dated 5/9/12 at 1:02 PM.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1341 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-10 20:41:45 +00:00
fayjf
9165411c7a
Fixing the situation in which the special-key-up callback is called twice when Ctrl, Alt, or Shift is released.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1340 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-10 19:35:13 +00:00
beuc
6a9df93b5f
Reference myself in AUTHORS
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1339 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-10 09:06:45 +00:00
fayjf
79911c4228
Fixing the warning message when "glutGetModifiers" is called from within the special key callback; also removing some unused key codes in the special key processing code.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1338 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-09 19:43:44 +00:00
beuc
807d5b9e49
Call Pause/Resume callbacks from Android
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1336 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-09 18:02:33 +00:00
beuc
6ea4bc321e
Make glutInitContextFunc/glutPauseFunc/glutResumeFunc names definitive (+ reference them in the .def)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1335 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-09 17:49:27 +00:00
beuc
4d5e90860d
Fix compilation of demos/shapes
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1334 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-09 17:38:24 +00:00
beuc
21409fddf2
Add pointers to discussion on multi-touch
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1332 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-09 17:29:10 +00:00
beuc
e05409ce5a
Mark FREEGLUT_VERSION_2_0 as deprecated as per ML discussion 'FREEGLUT_VERSION_2_0' on 2012-03-15 (see website documentation)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1330 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-09 17:25:34 +00:00
beuc
45daf31758
README.mingw_cross: Clarify + remove autotools instructions since autotools support was removed
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1329 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-09 17:23:07 +00:00
dcnieho
ef625ea1a3
shapes demo can now test shader based drawing as well, added glmatrix
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helpers mostly written by John T.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1328 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-09 14:56:58 +00:00
dcnieho
9f5bdabbbd
fixed warnings
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1327 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-08 01:03:12 +00:00
dcnieho
f0278c8e7a
added d suffix for debug builds of demos as well, MSVC only
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1326 7f0cb862-5218-0410-a997-914c9d46530a
2012-06-07 13:52:23 +00:00
beuc
299a491ae2
Clarify why check for XInput
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1325 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-29 18:33:22 +00:00
beuc
5f34ac1c5a
Precision about Unix installation (XInput)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1324 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-29 18:32:51 +00:00
dcnieho
c8f74743db
spaceball demo is only meaningful on unix, don't build on other
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platforms
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1323 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-25 01:35:06 +00:00
dcnieho
ce8d4a2137
on windows+MSVC, debug builds of the library now have a 'd' suffix.
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freeglutdll.def was edited to no longer include the name of teh library
that would clash with this
and freeglut_std.h was edited to specify linking to the right library
when building in debug mode
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1322 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-25 01:31:25 +00:00
dcnieho
0065de7ac6
note about teapot rendering, front facing polygons have clockwise
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winding
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1321 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-24 15:05:34 +00:00
dcnieho
5f3a0d5411
fixed C++ code in multi-touch demo (thanks Geoff McLane!)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1320 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-21 10:17:55 +00:00
dcnieho
6afd5d5a83
no longer using sinf/cosfsqrtf in fg_geometry, no need for all this
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extra boilerplate
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1319 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-21 09:36:23 +00:00
beuc
352ff3e7ec
multi-touch sample: use FG2.8 (reversed) prototype for now
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1317 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-13 09:14:27 +00:00
beuc
88512756e5
Fix extra CRLF
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1316 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-13 09:13:46 +00:00
beuc
fae6135480
Multi-touch: fix CMake: Xi and XInput2.h detection wasn't ported from autoconf, effectively disabling multi-touch
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1315 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-13 09:08:35 +00:00
beuc
4f3b46e046
Android: warn on resume if no callback for InitContext is defined
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1314 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-13 09:05:55 +00:00
jtsiomb
6c8a620bd5
Applied Thomas Bastiani's patch fixing the behaviour of freeglut under X11 when
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operating without a window manager. Adds a fake ConfigureNotify event to make
sure reshape callbacks are called at least once as specified.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1313 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-10 18:50:52 +00:00
beuc
57532197dd
Multi-touch test program
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1311 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-08 17:09:38 +00:00
beuc
f36e176d61
CMake: add note about library versioning
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1310 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-05 19:11:41 +00:00
jtsiomb
3a8112fd78
removed the useless and unmaintained .spec and .lsm files
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1307 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-05 06:06:09 +00:00
dcnieho
c9c45b04a1
docs and cosmetics in fg_geometry, should be a finished product now,
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except for more testing of the OGL2+ path
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1306 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-05 03:12:43 +00:00
dcnieho
edd278df3c
slight formatting in CMake file, just cosmetic
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1305 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-05 00:52:45 +00:00
beuc
e85d2865b2
Add new callback to reload context, pending propername
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1304 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-04 22:18:54 +00:00
beuc
5807ec617c
android: add code to display multi-touch events
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1303 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-04 19:59:36 +00:00
beuc
1659102712
typo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1302 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-04 14:57:02 +00:00
beuc
7e1671c700
Add documentation for geometry (ML rip-off) and Android corner-cases
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1300 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-04 14:52:52 +00:00
beuc
4edd05c782
Move Android docs to the website
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1298 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-04 11:19:00 +00:00
beuc
8aac2a48ce
Android: unify toolchain and module builds
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1296 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-04 11:17:43 +00:00
beuc
85b0410084
android: handle pause/unpause of application + recreate EGL window and OpenGL context accordingly
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1293 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-04 07:37:39 +00:00
beuc
a0df79a2ee
Document android app lifecycle; kill app when window is closed, until pausing/restoring windows is possible
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1292 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-03 16:40:20 +00:00
beuc
1d008232f5
android: make code 're-entrant' - i.e. NativeActivity can restart the program without unloading it
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1291 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-03 14:12:35 +00:00
beuc
d807511ff9
android: better clean-up on exit
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1290 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-03 13:32:06 +00:00
beuc
d7eef58fb4
Fix warnings
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1289 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-03 08:01:27 +00:00
beuc
c930677a27
Android: implement fgPlatformDeinitialiseInputDevices
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1288 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-03 07:58:00 +00:00
beuc
6ba33936f9
GLUT_WINDOW_BORDER_* is about borders, not inner size (thanks again Dee)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1287 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-03 07:55:19 +00:00
beuc
750e6d3aea
GLUT_HAS_DIAL_AND_BUTTON_BOX officially not implemented on Android
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1286 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-03 07:54:12 +00:00
beuc
6c78dcab37
Fix misleading comment
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1285 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-02 18:27:57 +00:00
beuc
528e867587
Implement a few missing enums in fgPlatformGlutDeviceGet/fgPlatformGlutGet
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1284 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-02 17:28:52 +00:00
beuc
ff0a894fdc
Use fgWarning for android joystick stubs
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1283 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-02 16:47:45 +00:00
beuc
df8fe9c476
Explain why fgPlatformSleepForEvents is no-op under Android
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1282 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-02 16:45:21 +00:00
beuc
7f845a72dc
CHECK_FUNCTION_EXISTS for sinf/cosf/sqrtf actually fails not because of missing math.h, but because of missing -lm. Fixed.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1281 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-02 16:44:40 +00:00
beuc
488823afc3
Remove debugging left-over -_-' (thanks Dee)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1280 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-02 16:42:55 +00:00
beuc
260c71b27e
android: implement fgPlatformSetCursor/fgPlatformWarpPointer
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1279 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-02 14:49:15 +00:00
beuc
ae35d72efd
fg_geometry: GL2 fixed: glDrawElements' indices is byte offset, not element offset
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1278 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-01 22:16:33 +00:00
beuc
9b1a6ab1dd
fg_geometry: pass number of vertices to fgDrawWire*; start adapting GL2 code to recent GL1 changes (GL2 code doesn't produce proper results yet)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1277 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-01 21:28:28 +00:00
beuc
628d9b7a7e
Detect sinf/cosf/sqrtf presence with CMake (instead of relying on __cpluscplus)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1276 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-01 14:14:54 +00:00
beuc
0629737fa2
Initialize OpenGL 2.0 after OpenGL context is created (otherwise initialization fails under mswin)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1275 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-01 13:13:14 +00:00
beuc
104a238a57
fg_geometry: remove GLES-specific #ifdefs (in code and headers), update Android test-case. GL2 code compiles but does not work yet.
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1274 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-01 10:37:06 +00:00
beuc
dad750d1df
Android: reference android library dependencies, needed for shared libs builds
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1273 7f0cb862-5218-0410-a997-914c9d46530a
2012-05-01 09:33:05 +00:00
dcnieho
45b71f41a9
now using the Koch Snowflake (from fractals.dat) instead of Cantor dust
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for fractals and fractals_random demo (changed built-in data).
Looks better
Also removed copying of fractals.dat to build dir from CMake file
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1272 7f0cb862-5218-0410-a997-914c9d46530a
2012-04-30 15:19:59 +00:00