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FreeGLUT-Vita/freeglut/freeglut
2013-02-26 15:05:41 +00:00
..
android Use different names for GLES1 and GLES2 libraries, to allow parallel install 2012-04-02 22:22:33 +00:00
doc Removed autotools build files (I think I got all of them, did I?) 2012-03-13 19:24:01 +00:00
include/GL added glutPositionFunc callback, now just need to implement so it does 2012-11-23 06:40:06 +00:00
progs smoothgl3 and shapes demos, now checking if glutGetProcAddress calls give us valid function pointers 2013-01-27 11:56:32 +00:00
src win32: updating keyboard down/up handling. Split off to own function that deals with both down and up to reduce code duplication. Also only get async keystate to see if left or right alt, control, shift is pressed/released when a press on one of these is detected in the first place, not with every message that comes in. 2013-02-26 15:05:41 +00:00
android_toolchain.cmake __ANDROID__ is defined in the Android build environment; no need for an extra -DANDROID 2012-04-09 18:35:25 +00:00
AUTHORS Reference myself in AUTHORS 2012-06-10 09:06:45 +00:00
ChangeLog Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
CMakeLists.txt moving fgPlatformReshapeWindow and fgPlatformDisplayWindow from fg_main_x to fg_window_x. Hope this didn't break anything for X11 or andriod 2013-02-13 10:28:26 +00:00
config.h.in can now configure build such that runtime warnings and/or errors occuring in lib are not printed to stderr (thanks Nigel Steward) 2013-01-27 12:38:28 +00:00
COPYING Initial revision 2001-07-27 04:35:54 +00:00
freeglut.pc.in Use different names for GLES1 and GLES2 libraries, to allow parallel install 2012-04-02 22:22:33 +00:00
freeglut.rc.in FreeGLUT version number is now only defined in CMake file. All other 2012-03-15 02:30:50 +00:00
FrequentlyAskedQuestions Adding a Frequently Asked Questions file 2006-11-28 19:01:13 +00:00
LISEZ_MOI Setting the line endings and keywords on a bunch of new text files 2012-02-08 02:39:29 +00:00
LISEZMOI.cygwin_mingw A few fixes in cygwin docs 2012-03-15 20:37:41 +00:00
mingw_cross_toolchain.cmake Add CMake toolchain script for mingw32/64 compilation, and update documentation 2012-03-09 20:34:51 +00:00
NEWS Fixed minor typo in NEWS. 2009-04-05 10:50:13 +00:00
README Mention autogen.sh 2009-02-13 18:32:26 +00:00
README.android Move Android docs to the website 2012-05-04 11:19:00 +00:00
README.cmake Precision about Unix installation (XInput) 2012-05-29 18:32:51 +00:00
README.cygwin_mingw A few fixes in cygwin docs 2012-03-15 20:37:41 +00:00
README.mac Adding a 'README.mac' file to capture Nicholas Panayis' experience -- see e-mail on freeglut-developer dated 11/9/2010 at 10:03 PM 2011-01-23 02:45:42 +00:00
README.mingw_cross README.mingw_cross: Clarify + remove autotools instructions since autotools support was removed 2012-06-09 17:23:07 +00:00
README.win32 update to README.win32 from José Caetano A. C. Silva (bug tracker 2012-07-24 15:30:35 +00:00
TODO Updating the ChangeLog and TODO files in preparation for the upcoming release 2005-05-04 12:38:41 +00:00

    BRIEF OVERVIEW
    ==============

    This is the freeglut package.

    Freeglut, the Free openGL Utility Toolkit, is meant to be a free alter-
    native to Mark Kilgard's GLUT library. It is distributed under an X-Consor-
    tium style license (see COPYING for details), to offer you a chance to use 
    and/or modify the source.

    It makes use of OpenGL, GLU, and pthreads-win32 libraries. The library does
    not make use of any GLUT code and is not 100% compatible. Code recompilation
    and/or slight modifications might be required for your applications to work
    with freeglut.


    PORTS
    =====

    Both X11 and Win32 ports are in an advanced alpha stage, which means that
    they provide limited functionality of GLUT API 3. There is an investigation
    en course to check if the BeOS port could be easily done using the current
    freeglut structure.


    INSTALLATION
    ============

    Use the following commands to build from scratch on a *nix X11 platform:

        ./autogen.sh
        ./configure
        make

    The first command is only needed after a fresh checkout, a source distribution
    already contains all necessary files for the last two steps.


    CONTRIBUTING
    ============

    Bug and missing features patches are certainly welcome. Just as comments 
    and FREEGLUT API 1 propositions are.

    Just please to make the fixes look visually just as the rest of the code 
    does (tabs converted 4 white spaces). Comments are really welcome, as I 
    believe it would be nice for people fresh new to OpenGL see how the things
    are done... 


    WEB SITE AND CONTACTING THE AUTHOR
    ==================================

    Freeglut project has moved to the SourceForge:
    http://freeglut.sourceforge.net


    THE HOPE
    ========

    Hope you find my work somehow useful.
    Pawel W. Olszta, <olszta@sourceforge.net>


    PASSING THE BATON
    =================

    In late December 2000, Pawel decided that he no longer
    wished to maintain freeglut because he has moved out of
    the graphics field.  I volunteered to take over from him
    and have been running the project since Jan 13th 2001.

    I'm also the author and maintainer of the PLIB library suite
    and 'freeglut' really fits in well with that work.

    I just hope I can live up to Pawel's high standards. Pawel
    remains on the active developers list.

    Steve Baker <sjbaker1@airmail.net>
                http://plib.sourceforge.net