* Recognizing the mode when you call glutCreateWindow().
(Offscreen looks and acts like a top-level window in many
ways.)
* During the life of the offscreen "window", various window-management
functions are modified to respect offscreen status.
(Excepting reshaping windows, there is not much useful interpretation
for managment of offscreen areas. Reshaping is possibly more work
than it's worth to support, and GLUT specs allow us to ignore the
request.)
* Cleanup for "offscreen" windows is a little different than for regular
windows.
Windows still don't start up quite ideally. Offscreen windows should
probably get a reshape event, but not a display.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@451 7f0cb862-5218-0410-a997-914c9d46530a
Steve Baker. Most of the adaptation done by John, with a little bit
of testing and changes by Thierry Thomas and myself. Seems to compile on:
WIN32
Red Hat LINUX
FreeBSD
NetBSD/amd64
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@450 7f0cb862-5218-0410-a997-914c9d46530a
caught between the socket and the client-side queue on X, sometime
after glutMainLoopEvent()'s loop quits and before the sleep code is
invoked.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@449 7f0cb862-5218-0410-a997-914c9d46530a
before John's changes. No functional changes:
* Removed some hard TABs introduced.
* Removed some spaces-at-end-of-line introduced.
* A couple of function calls were touched up.
I did this separately only because I don't like messing with other people's
commits. (I don't like feeling like the style police, either, but when
I mess with the commit, there's no room for reverting my interference if
it is deemed undesirable...)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@447 7f0cb862-5218-0410-a997-914c9d46530a
Restrict resize callbacks to visible windows
When iconified via glutIconifyWindow(), don't pass (0,0) to resize callback
Note that minimising the window via the menu or minimise button is not yet resolved.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@443 7f0cb862-5218-0410-a997-914c9d46530a
Adjusted some spacing in a few spots to be more consistant with
freeglut style. Including one unindented if() body.
Eliminated a dead variable.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@437 7f0cb862-5218-0410-a997-914c9d46530a
Move assignment out of while test, scope temporary inside loop
Be explicit about assignment/comparison in if test for gcc peace of mind
suppress gcc -Wall -pendantic "noise"
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@431 7f0cb862-5218-0410-a997-914c9d46530a
The windows mmsystem header need only be included internally to freeglut
strdup vs _strdup is specific to the MS compiler
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@430 7f0cb862-5218-0410-a997-914c9d46530a
* CallbackMaker defined, but did not use, the Joystick() function
(a callback for the freeglut joystick interface). I uncommented
the callback-registration. I assume that it was commented out
because it was spammy. (freeglut does joysticks by polling with a
timer.) Perhaps a longer interval than 10ms would be advisable?
* fractals.c used strcpy() without getting the prototype. Added
#include <string.h> at the top.
* fractals_random.c had the same problem as fractals.c.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@415 7f0cb862-5218-0410-a997-914c9d46530a
pending resize for the window, whether or not the window is visible or
in need of a redisplay. The resize is now done before the visibility
and need-to-redisplay checks.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@414 7f0cb862-5218-0410-a997-914c9d46530a
casting an {int} to a pointer, and later retrieving the int
by another cast. It should be safe provided that pointers
are at least as big as {int}, but GCC was giving warnings on
my system, so...fixed.)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@413 7f0cb862-5218-0410-a997-914c9d46530a
the FETCH_WCB() as an lvalue (which it shouldn't, since the value of
the FETCH is cast to the correct function-pointer type).
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@410 7f0cb862-5218-0410-a997-914c9d46530a
There were no changes other than replacing about 10 to 12 TABs with a
visually-suitable number of spaces, so this can probably be blindly treated
as equivalent to the previous versions of the two affected files.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@397 7f0cb862-5218-0410-a997-914c9d46530a
order. This cased a crash when the call to glutDestroyWindow() for a sub
windows was immediately followed by a call to glutDestroyWindow() for it's
parent. fgCloseWindows() would call fgDestroyWindow() for the parent first
fgDestroyWindws() would recurse over the children and then fgCloseWindows()
would call fgDestroyWindow() again for the child.
I've replaced the single linked list with one of our two way link list
structures. I've also moved it into fgStructure because that seemed the
consistent thing to do.
I said the the deferred windows destruction causes more problems then it
solves.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@396 7f0cb862-5218-0410-a997-914c9d46530a
{OldWidth} in the window structure should be done for both windows
and sub-windows, and the easiest way to do this is in the
freeglut_structure.c:fgCreateWindow() code. So, transplant one line.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@383 7f0cb862-5218-0410-a997-914c9d46530a
only windows left are freeglut menu windows, and correctly calls exit()
if we drop out of the main loop without having requested any freeglut
extensions to glutMainLoop() handling.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@382 7f0cb862-5218-0410-a997-914c9d46530a
* Updated shapes.c. I think that it's just reformatting and the addition
of some comments.
* Added shapes.dsp, a Microsoft Visual C++ Developer Studio Project file
for building shapes on WIN32 with MSVC++.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@381 7f0cb862-5218-0410-a997-914c9d46530a