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FreeGLUT-Vita/freeglut/freeglut
2012-01-29 04:32:41 +00:00
..
doc Removed remnants of CVS. 2009-04-05 12:47:32 +00:00
include Putting in Diederick Niehorster's fullstreen patch per e-mail from him dated 6/9/2011, updated 9/4/2011 with modified patch. 2011-09-04 19:38:32 +00:00
progs Undoing changeset 949 as it breaks the Linux build, per e-mail from John Tsiombikas dated 12/13/11 6:41 PM 2011-12-14 03:35:07 +00:00
src Splitting the platform-specific "fgSystemTime" code into its own functions 2012-01-29 04:32:41 +00:00
VisualStudio Adding the platform-specific files to Visual Studio 2008 and 2010 per e-mail from Diederick Niehorster dated 1/19/12 at 3:00 AM. 2012-01-19 23:07:37 +00:00
AUTHORS Giving credit where credit is due (I think -- let me know if I've overlooked you) 2011-09-28 01:24:32 +00:00
autogen.sh Avoid CR\LF vs. LF troubles when using TortoiseSVN plus Cygwin. 2009-02-13 17:45:46 +00:00
ChangeLog Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
CMakeLists.txt Putting the platform-specific files into the "Cmake" input 2012-01-17 04:36:09 +00:00
config.h.in Adding the first step towards "cmake" support. It does not work with MSVC 6.0 yet. 2012-01-08 04:37:34 +00:00
configure.ac FreeBSD patch per e-mail from John Tsiombikas vintage 9/27/11, 10:37 AM 2011-09-28 01:37:26 +00:00
COPYING Initial revision 2001-07-27 04:35:54 +00:00
freeglut_evc4.vcp Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
freeglut_evc4.vcw added support for WindowsCE (building on top of klimt) 2004-03-15 13:42:20 +00:00
freeglut_static.dep Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
freeglut_static.dsp Making "freeglut_internal_mswin.h" part of the MSVC 6.0 projects 2012-01-19 23:35:57 +00:00
freeglut_static.mak Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
freeglut.dep Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
freeglut.dsp Making "freeglut_internal_mswin.h" part of the MSVC 6.0 projects 2012-01-19 23:35:57 +00:00
freeglut.dsw Switching to John Fays version of the VC++ project files. 2003-02-13 22:27:35 +00:00
freeglut.kdevelop Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
freeglut.kdevprj Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
freeglut.lsm freeglut.lsm:3 Removed 'beta' label for next release, thanks to Bernhard Kaindl. 2003-07-22 23:41:33 +00:00
freeglut.mak Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
freeglut.rc Updating copyright and version information in "freeglut.rc" file per suggestion from Martin Payne in e-mail dated 12/12/11, 3:16 AM 2011-12-13 03:59:58 +00:00
freeglut.spec We are at version 2.6.0 now. 2009-04-05 13:50:17 +00:00
FrequentlyAskedQuestions Adding a Frequently Asked Questions file 2006-11-28 19:01:13 +00:00
LISEZ_MOI Adding \"LISEZ-MOI\", the French version of \"README\" 2005-04-26 13:08:51 +00:00
LISEZMOI.cygwin_mingw Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
Makefile.am Fixing the Linux directory paths in which the "automake" looks for source code 2012-01-24 03:30:19 +00:00
Makefile.wat Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
NEWS Fixed minor typo in NEWS. 2009-04-05 10:50:13 +00:00
README Mention autogen.sh 2009-02-13 18:32:26 +00:00
README.cygwin_mingw Moving the source code files from 'src' to 'src/Common' as a first step towards separating out the platform-specific code. This builds in MSVC 6.0 and I tried to catch all the other build systems, but I'm sure I broke *something*. 2012-01-10 03:49:12 +00:00
README.mac Adding a 'README.mac' file to capture Nicholas Panayis' experience -- see e-mail on freeglut-developer dated 11/9/2010 at 10:03 PM 2011-01-23 02:45:42 +00:00
README.win32 Updating the 64-bit builds for Visual Studio 2008 and 2010, per e-mail from Diederick Niehorster dated 11/2/11 10:05 PM 2011-11-06 20:18:26 +00:00
TODO Updating the ChangeLog and TODO files in preparation for the upcoming release 2005-05-04 12:38:41 +00:00

    BRIEF OVERVIEW
    ==============

    This is the freeglut package.

    Freeglut, the Free openGL Utility Toolkit, is meant to be a free alter-
    native to Mark Kilgard's GLUT library. It is distributed under an X-Consor-
    tium style license (see COPYING for details), to offer you a chance to use 
    and/or modify the source.

    It makes use of OpenGL, GLU, and pthreads-win32 libraries. The library does
    not make use of any GLUT code and is not 100% compatible. Code recompilation
    and/or slight modifications might be required for your applications to work
    with freeglut.


    PORTS
    =====

    Both X11 and Win32 ports are in an advanced alpha stage, which means that
    they provide limited functionality of GLUT API 3. There is an investigation
    en course to check if the BeOS port could be easily done using the current
    freeglut structure.


    INSTALLATION
    ============

    Use the following commands to build from scratch on a *nix X11 platform:

        ./autogen.sh
        ./configure
        make

    The first command is only needed after a fresh checkout, a source distribution
    already contains all necessary files for the last two steps.


    CONTRIBUTING
    ============

    Bug and missing features patches are certainly welcome. Just as comments 
    and FREEGLUT API 1 propositions are.

    Just please to make the fixes look visually just as the rest of the code 
    does (tabs converted 4 white spaces). Comments are really welcome, as I 
    believe it would be nice for people fresh new to OpenGL see how the things
    are done... 


    WEB SITE AND CONTACTING THE AUTHOR
    ==================================

    Freeglut project has moved to the SourceForge:
    http://freeglut.sourceforge.net


    THE HOPE
    ========

    Hope you find my work somehow useful.
    Pawel W. Olszta, <olszta@sourceforge.net>


    PASSING THE BATON
    =================

    In late December 2000, Pawel decided that he no longer
    wished to maintain freeglut because he has moved out of
    the graphics field.  I volunteered to take over from him
    and have been running the project since Jan 13th 2001.

    I'm also the author and maintainer of the PLIB library suite
    and 'freeglut' really fits in well with that work.

    I just hope I can live up to Pawel's high standards. Pawel
    remains on the active developers list.

    Steve Baker <sjbaker1@airmail.net>
                http://plib.sourceforge.net