Putting the platform-specific files into the "Cmake" input
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@980 7f0cb862-5218-0410-a997-914c9d46530a
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@ -19,6 +19,7 @@ SET(FREEGLUT_SRCS
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src/Common/freeglut_geometry.c
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src/Common/freeglut_glutfont_definitions.c
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src/Common/freeglut_init.c
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src/Common/freeglut_internal.h
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src/Common/freeglut_input_devices.c
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src/Common/freeglut_joystick.c
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src/Common/freeglut_main.c
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@ -36,18 +37,51 @@ SET(FREEGLUT_SRCS
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src/Common/freeglut_xinput.c
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)
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#IF(WIN32)
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# LIST(APPEND FREEGLUT_SRCS src/Windows/freeglut_cursor_windows.c)
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#ELSE()
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# LIST(APPEND FREEGLUT_SRCS src/X11/freeglut_cursor_x11.c)
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#ENDIF()
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IF(WIN32)
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LIST(APPEND FREEGLUT_SRCS
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src/mswin/freeglut_cursor_mswin.c
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src/mswin/freeglut_display_mswin.c
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src/mswin/freeglut_ext_mswin.c
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src/mswin/freeglut_gamemode_mswin.c
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src/mswin/freeglut_init_mswin.c
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src/mswin/freeglut_internal_mswin.h
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src/mswin/freeglut_input_devices_mswin.c
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src/mswin/freeglut_joystick_mswin.c
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src/mswin/freeglut_main_mswin.c
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src/mswin/freeglut_menu_mswin.c
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src/mswin/freeglut_spaceball_mswin.c
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src/mswin/freeglut_state_mswin.c
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src/mswin/freeglut_structure_mswin.c
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src/mswin/freeglut_window_mswin.c
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)
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ELSE()
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LIST(APPEND FREEGLUT_SRCS
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src/x11/freeglut_cursor_x11.c
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src/x11/freeglut_display_x11.c
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src/x11/freeglut_ext_x11.c
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src/x11/freeglut_gamemode_x11.c
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src/x11/freeglut_glutfont_definitions_x11.c
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src/x11/freeglut_init_x11.c
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src/x11/freeglut_internal_x11.h
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src/x11/freeglut_input_devices_x11.c
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src/x11/freeglut_joystick_x11.c
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src/x11/freeglut_main_x11.c
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src/x11/freeglut_menu_x11.c
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src/x11/freeglut_spaceball_x11.c
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src/x11/freeglut_state_x11.c
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src/x11/freeglut_structure_x11.c
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src/x11/freeglut_window_x11.c
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)
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ENDIF()
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# Neatly organize all of the output files in the build directory
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SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)
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# BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
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# re-delcare it here so it will show up in the GUI.
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# re-declare it here so it will show up in the GUI.
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OPTION(BUILD_SHARED_LIBS "Build FreeGLUT as a shared library." ON)
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FIND_PACKAGE(OpenGL REQUIRED)
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