stuff
- removed other random build files that have accumulated over time. Kdevelop
project files, microsoft nmake files, etc.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1128 7f0cb862-5218-0410-a997-914c9d46530a
and SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) were used,
removed the second (deprecated) commands
This results in shared libraries being build in /bin on windows, but not
other platforms, obviating the need to copy dlls to /bin. Documented
this
the copy of fractals.dat should now work on all platforms (hopefully)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1123 7f0cb862-5218-0410-a997-914c9d46530a
so moved them up in the file
now setting target machine for linker, or we get in trouble at least
with static libs on x64
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1118 7f0cb862-5218-0410-a997-914c9d46530a
static dll/lib respectively, instead of globally defining those for all
targets
That revealed the static build of the demos is broken, needed to add the
FREEGLUT_STATIC definition there too
Not including .def file on windows if 64 bit build.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1117 7f0cb862-5218-0410-a997-914c9d46530a
down to at least MSVC6 (thanks Sisyphus!)
Also, type present checks are not done if stdint or inttypes headers are
found, no need for them then.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1116 7f0cb862-5218-0410-a997-914c9d46530a
renamed (a bunch of) the freeglut_ prefixes to fg_
did the necessary edits of the source files (I hope)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1111 7f0cb862-5218-0410-a997-914c9d46530a
External timer info (glutGet) unchanged.
Some work to do to improve Windows timers beyond what it is now...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1110 7f0cb862-5218-0410-a997-914c9d46530a
- no longer trying to link with m.lib (tht maths for linux)
- now building demos for static and for shared library, depending on
which libraries are created
- TARGET_LINK_LIBRARIES statement conditional on whether the relevant
shared/static library is built
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1098 7f0cb862-5218-0410-a997-914c9d46530a
display mode) so that it is not attempted to change the display mode
to some arbitrary default when entering gamemode (only applies if
glutGameModeString is never called)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1097 7f0cb862-5218-0410-a997-914c9d46530a
got rid of fgPlatformGlutLayerGet as we'll never implement layer support
(added some notes too)
added note about implementability of glutGetModeValues
Moved joystick function from misc to Joystick code file
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1096 7f0cb862-5218-0410-a997-914c9d46530a
cmake)
Various typos in comments
Some other cleanup and formatting
glutInitDisplayString now understands "borderless"
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1095 7f0cb862-5218-0410-a997-914c9d46530a