FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
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dcnieho eae233fe6e fixed shader route in shapes demo:
- small bug in gl_frustum implementation in matrix lib, element (4,4)
  should be 0
- default OpenGL ambient color is (.2, .2, .2, 1.), not black
little bit of formatting


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1388 7f0cb862-5218-0410-a997-914c9d46530a
2012-08-13 04:59:48 +00:00
freeglut fixed shader route in shapes demo: 2012-08-13 04:59:48 +00:00
.gitattributes shapes demo can now test shader based drawing as well, added glmatrix 2012-06-09 14:56:58 +00:00
.gitignore Android: unify toolchain and module builds 2012-05-04 11:17:43 +00:00