FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
4672072aa7
* Removed some say-nothing-useful comments. * Added some tentative mouse-wheel support. * Fairly massive reformatting of code. I made some secondary changes to his changes: * One compilation error was fixed (missing close-paren + semicolon). * Deleted a few ore say-nothing-useful comments. * Some of John's code was strangely formatted to the point that it seemed completely out of place, so I took the liberty of reformatting it. Since I used GNU EMACS's <tab> key (which re-indents rather than inserts TAB characters), I had to propogate some indentation changes a little further than the bare necessity to match up with John's changes. (John seems to shoot for 2-space indents, while EMACS (and I, I confess) strongly prefer 4-space indents. The code that I was re-indenting had been put to 8-space indents, however.) I have *not* tested the code beyond compiling. I assume that John did (and that the compilation error was a result a minor change just before asking me to commit). git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@255 7f0cb862-5218-0410-a997-914c9d46530a |
||
---|---|---|
freeglut/freeglut | ||
.gitattributes |