If you wish to do offscreen supportin a portable manner, you will
no longer be able to do so with current versions of freeglut.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@481 7f0cb862-5218-0410-a997-914c9d46530a
CreateWindowEx(WS_EX_TOOLWINDOW,...) extended style suppresses the popup menu window from the taskbar or ALT-TAB list
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@474 7f0cb862-5218-0410-a997-914c9d46530a
For compatibility with GLUT, the mode should be FALSE by default
This issues was probably undetected until now because ignoreKeyRepeat didn't yet work.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@473 7f0cb862-5218-0410-a997-914c9d46530a
This allows some additional flexibility with file layout.
It should be the responsibility of the build environment, rather than at source level.
This change tested on MSVC 6, cygwin and mingw32 gcc and Linux gcc.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@470 7f0cb862-5218-0410-a997-914c9d46530a
(These are warnings about gamemode features not working the same on
some systems as on others. The semantics of gamemode are dubious,
since it was never formally documented, and has for a long time
worked in different ways on different systems, so it is arguable that
there is nothing really wrong with systems that don't support
resolution-changes.)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@468 7f0cb862-5218-0410-a997-914c9d46530a
glutPostRedsiplay(). This is wrong on the face of it, and may be
at root for some of the annoying "timing" issues we've had with
redisplay events being called inappopriately.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@467 7f0cb862-5218-0410-a997-914c9d46530a
window and, upon command, renders a similar offscreen display and writes
the result to disk.
Also, modified the build structure for UNIX_X11 to autobuild the demo.
(Not done for WIN32 at this time.)
Also, forgot to previously commit the updated freeglut_ext.h include.
Eeep.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@465 7f0cb862-5218-0410-a997-914c9d46530a
the display handler in the client. (Okay, it was calling a function
that operates on the window handle.)
If you have any complexity to the display code, this can be painful
to watch. I can't think of a good reason to do the display immediately,
so I fixed the code to do a glutPostRedisplay().
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@461 7f0cb862-5218-0410-a997-914c9d46530a
Thierry).
* Renamed some of the old PLIB functions to have glut* prefixes.
(I guess that there is some thought about exporting them to the
API.)
* Changes from Thierry for FreeBSD support, and/or results of testing?
* I re-merged an XXX comment re. NetBSD/amd64 and propogated a
comment on a duplicated #define for FreeBSD. We need the GNU
autoconfig stuff to be updated by someone who groks it, now.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@460 7f0cb862-5218-0410-a997-914c9d46530a
offscreen window. (^& This is no longer permitted.
(Actually, it would be nice if it would work, but I don't think that you
can subwindow a pixmap in UNIX_X11, and assume that subwindowing offscreen
doesn't work on WIN32, either.)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@456 7f0cb862-5218-0410-a997-914c9d46530a
* Recognizing the mode when you call glutCreateWindow().
(Offscreen looks and acts like a top-level window in many
ways.)
* During the life of the offscreen "window", various window-management
functions are modified to respect offscreen status.
(Excepting reshaping windows, there is not much useful interpretation
for managment of offscreen areas. Reshaping is possibly more work
than it's worth to support, and GLUT specs allow us to ignore the
request.)
* Cleanup for "offscreen" windows is a little different than for regular
windows.
Windows still don't start up quite ideally. Offscreen windows should
probably get a reshape event, but not a display.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@451 7f0cb862-5218-0410-a997-914c9d46530a
Steve Baker. Most of the adaptation done by John, with a little bit
of testing and changes by Thierry Thomas and myself. Seems to compile on:
WIN32
Red Hat LINUX
FreeBSD
NetBSD/amd64
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@450 7f0cb862-5218-0410-a997-914c9d46530a
caught between the socket and the client-side queue on X, sometime
after glutMainLoopEvent()'s loop quits and before the sleep code is
invoked.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@449 7f0cb862-5218-0410-a997-914c9d46530a
before John's changes. No functional changes:
* Removed some hard TABs introduced.
* Removed some spaces-at-end-of-line introduced.
* A couple of function calls were touched up.
I did this separately only because I don't like messing with other people's
commits. (I don't like feeling like the style police, either, but when
I mess with the commit, there's no room for reverting my interference if
it is deemed undesirable...)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@447 7f0cb862-5218-0410-a997-914c9d46530a
Restrict resize callbacks to visible windows
When iconified via glutIconifyWindow(), don't pass (0,0) to resize callback
Note that minimising the window via the menu or minimise button is not yet resolved.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@443 7f0cb862-5218-0410-a997-914c9d46530a
Some reorgansiation of navigation structure.
Developer Info "dinfo.php" and User Info "uinfo.php" now obsolete.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@441 7f0cb862-5218-0410-a997-914c9d46530a
Adjusted some spacing in a few spots to be more consistant with
freeglut style. Including one unindented if() body.
Eliminated a dead variable.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@437 7f0cb862-5218-0410-a997-914c9d46530a
Move assignment out of while test, scope temporary inside loop
Be explicit about assignment/comparison in if test for gcc peace of mind
suppress gcc -Wall -pendantic "noise"
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@431 7f0cb862-5218-0410-a997-914c9d46530a
The windows mmsystem header need only be included internally to freeglut
strdup vs _strdup is specific to the MS compiler
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@430 7f0cb862-5218-0410-a997-914c9d46530a
Also, changed to follow the convention that stuff-you-type is in
a "typewriter" font (use <tt> tags).
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@417 7f0cb862-5218-0410-a997-914c9d46530a
* CallbackMaker defined, but did not use, the Joystick() function
(a callback for the freeglut joystick interface). I uncommented
the callback-registration. I assume that it was commented out
because it was spammy. (freeglut does joysticks by polling with a
timer.) Perhaps a longer interval than 10ms would be advisable?
* fractals.c used strcpy() without getting the prototype. Added
#include <string.h> at the top.
* fractals_random.c had the same problem as fractals.c.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@415 7f0cb862-5218-0410-a997-914c9d46530a