John Fay: Add "freeglut_glutfont_definitions.c" to the build and tell it to look in the "include" directory for the <GL/freeglut.h> file.

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@497 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
puggles 2004-05-12 00:17:17 +00:00
parent d3fad7828e
commit c46ead491e
2 changed files with 12 additions and 4 deletions

View File

@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
@ -68,7 +68,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /FR /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
@ -123,6 +123,10 @@ SOURCE=.\src\freeglut_geometry.c
# End Source File
# Begin Source File
SOURCE=.\src\freeglut_glutfont_definitions.c
# End Source File
# Begin Source File
SOURCE=.\src\freeglut_init.c
# End Source File
# Begin Source File

View File

@ -41,7 +41,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "ReleaseStatic"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "FREEGLUT_STATIC" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "include" /D "NDEBUG" /D "FREEGLUT_STATIC" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -64,7 +64,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "DebugStatic"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "FREEGLUT_STATIC" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "include" /D "_DEBUG" /D "FREEGLUT_STATIC" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@ -117,6 +117,10 @@ SOURCE=.\src\freeglut_geometry.c
# End Source File
# Begin Source File
SOURCE=.\src\freeglut_glutfont_definitions.c
# End Source File
# Begin Source File
SOURCE=.\src\freeglut_init.c
# End Source File
# Begin Source File