specified in docs with geometric objects need depth test enabled for correct

rendering


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1441 7f0cb862-5218-0410-a997-914c9d46530a
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dcnieho 2012-11-19 12:52:31 +00:00
parent 1759c0ef92
commit 9ec740114a

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@ -1711,8 +1711,9 @@ line of code a three-dimensional object which can be used to test a variety
of OpenGL functionality. None of the routines generates a display list of OpenGL functionality. None of the routines generates a display list
for the object which it draws. The functions generate normals appropriate for the object which it draws. The functions generate normals appropriate
for lighting but, except for the teapon functions, do not generate texture for lighting but, except for the teapon functions, do not generate texture
coordinates. Depth testing (GL_LESS) should be enabled for the correct coordinates. Do note that depth testing (GL_LESS) should be enabled for
drawing of some of the objects. the correct drawing of the nonconvex objects, i.e., the glutTorus,
glutSierpinskiSponge and glutTeapot.
</p> </p>
<h2>15.1 glutWireSphere, glutSolidSphere</h2> <h2>15.1 glutWireSphere, glutSolidSphere</h2>