From 9ec740114a4e88d047358bb3b592a9798505a30b Mon Sep 17 00:00:00 2001
From: dcnieho
Date: Mon, 19 Nov 2012 12:52:31 +0000
Subject: [PATCH] specified in docs with geometric objects need depth test
enabled for correct rendering
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1441 7f0cb862-5218-0410-a997-914c9d46530a
---
freeglut/web-src/docs/api.php | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/freeglut/web-src/docs/api.php b/freeglut/web-src/docs/api.php
index 7b1b99e..e8a387b 100644
--- a/freeglut/web-src/docs/api.php
+++ b/freeglut/web-src/docs/api.php
@@ -1711,8 +1711,9 @@ line of code a three-dimensional object which can be used to test a variety
of OpenGL functionality. None of the routines generates a display list
for the object which it draws. The functions generate normals appropriate
for lighting but, except for the teapon functions, do not generate texture
-coordinates. Depth testing (GL_LESS) should be enabled for the correct
-drawing of some of the objects.
+coordinates. Do note that depth testing (GL_LESS) should be enabled for
+the correct drawing of the nonconvex objects, i.e., the glutTorus,
+glutSierpinskiSponge and glutTeapot.
15.1 glutWireSphere, glutSolidSphere