specified in docs with geometric objects need depth test enabled for correct
rendering git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1441 7f0cb862-5218-0410-a997-914c9d46530a
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@ -1711,8 +1711,9 @@ line of code a three-dimensional object which can be used to test a variety
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of OpenGL functionality. None of the routines generates a display list
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of OpenGL functionality. None of the routines generates a display list
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for the object which it draws. The functions generate normals appropriate
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for the object which it draws. The functions generate normals appropriate
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for lighting but, except for the teapon functions, do not generate texture
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for lighting but, except for the teapon functions, do not generate texture
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coordinates. Depth testing (GL_LESS) should be enabled for the correct
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coordinates. Do note that depth testing (GL_LESS) should be enabled for
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drawing of some of the objects.
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the correct drawing of the nonconvex objects, i.e., the glutTorus,
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glutSierpinskiSponge and glutTeapot.
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</p>
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</p>
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<h2>15.1 glutWireSphere, glutSolidSphere</h2>
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<h2>15.1 glutWireSphere, glutSolidSphere</h2>
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