Fixed previous fix so it compiles.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@27 7f0cb862-5218-0410-a997-914c9d46530a
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@ -137,7 +137,7 @@ void FGAPIENTRY glutBitmapCharacter( void* fontID, int character )
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/*
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* Make sure the character we want to output is valid
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*/
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freeglut_return_if_fail( character >= 0 && character < font->256 );
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freeglut_return_if_fail( character >= 0 && character < 256 );
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/*
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* Then find the character we want to draw
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@ -196,7 +196,7 @@ int FGAPIENTRY glutBitmapWidth( void* fontID, int character )
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/*
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* Make sure the character we want to output is valid
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*/
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freeglut_return_val_if_fail( character > 0 && character < font->256, 0 );
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freeglut_return_val_if_fail( character > 0 && character < 256, 0 );
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/*
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* Scan the font looking for the specified character
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@ -246,6 +246,7 @@ void FGAPIENTRY glutStrokeCharacter( void* fontID, int character )
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*/
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int FGAPIENTRY glutStrokeWidth( void* fontID, int character )
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{
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const SFG_StrokeChar *schar;
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/*
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* First of all we'll need a font to use
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*/
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