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2002-05-20 21:01:33 +00:00

338 lines
8.8 KiB
C

/*
* freeglut_font.c
*
* Bitmap and stroke fonts displaying.
*
* Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
* Written by Pawel W. Olszta, <olszta@sourceforge.net>
* Creation date: Thu Dec 16 1999
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#define G_LOG_DOMAIN "freeglut-font"
#include "../include/GL/freeglut.h"
#include "../include/GL/freeglut_internal.h"
/*
* TODO BEFORE THE STABLE RELEASE:
*
* glutStrokeCharacter() -- stroke fonts not implemented, uses a bitmap font instead
* glutStrokeWidth() -- stroke fonts not implemented, uses a bitmap font instead
*/
/* -- IMPORT DECLARATIONS -------------------------------------------------- */
/*
* These are the font faces defined in freeglut_font_data.c file:
*/
extern SFG_Font fgFontFixed8x13;
extern SFG_Font fgFontFixed9x15;
extern SFG_Font fgFontHelvetica10;
extern SFG_Font fgFontHelvetica12;
extern SFG_Font fgFontHelvetica18;
extern SFG_Font fgFontTimesRoman10;
extern SFG_Font fgFontTimesRoman24;
extern SFG_StrokeFont fgStrokeRoman;
extern SFG_StrokeFont fgStrokeMonoRoman;
/*
* This is for GLUT binary compatibility, as suggested by Steve Baker
*/
#if TARGET_HOST_UNIX_X11
void* glutStrokeRoman;
void* glutStrokeMonoRoman;
void* glutBitmap9By15;
void* glutBitmap8By13;
void* glutBitmapTimesRoman10;
void* glutBitmapTimesRoman24;
void* glutBitmapHelvetica10;
void* glutBitmapHelvetica12;
void* glutBitmapHelvetica18;
#endif
/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
/*
* Matches a font ID with a SFG_Font structure pointer.
* This was changed to match the GLUT header style.
*/
static SFG_Font* fghFontByID( void* font )
{
/*
* Try matching the font ID and the font data structure
*/
if( font == GLUT_BITMAP_8_BY_13 ) return( &fgFontFixed8x13 );
if( font == GLUT_BITMAP_9_BY_15 ) return( &fgFontFixed9x15 );
if( font == GLUT_BITMAP_HELVETICA_10 ) return( &fgFontHelvetica10 );
if( font == GLUT_BITMAP_HELVETICA_12 ) return( &fgFontHelvetica12 );
if( font == GLUT_BITMAP_HELVETICA_18 ) return( &fgFontHelvetica18 );
if( font == GLUT_BITMAP_TIMES_ROMAN_10 ) return( &fgFontTimesRoman10 );
if( font == GLUT_BITMAP_TIMES_ROMAN_24 ) return( &fgFontTimesRoman24 );
/*
* This probably is the library user's fault
*/
fgError( "font 0x%08x not found", font );
return 0;
}
/*
* Matches a font ID with a SFG_StrokeFont structure pointer.
* This was changed to match the GLUT header style.
*/
static SFG_StrokeFont* fghStrokeByID( void* font )
{
/*
* Try matching the font ID and the font data structure
*/
if( font == GLUT_STROKE_ROMAN ) return( &fgStrokeRoman );
if( font == GLUT_STROKE_MONO_ROMAN ) return( &fgStrokeMonoRoman );
/*
* This probably is the library user's fault
*/
fgError( "stroke font 0x%08x not found", font );
return 0;
}
/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
/*
* Draw a bitmap character
*/
void FGAPIENTRY glutBitmapCharacter( void* fontID, int character )
{
const GLubyte* face;
/*
* First of all we'll need a font to use
*/
SFG_Font* font = fghFontByID( fontID );
/*
* Make sure the character we want to output is valid
*/
freeglut_return_if_fail( character >= 0 && character < 256 );
/*
* Then find the character we want to draw
*/
face = font->Characters[ character - 1 ];
/*
* Save the old pixel store settings
*/
glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT );
/*
* Set up the pixel unpacking ways
*/
glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE );
glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE );
glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
/*
* We'll use a glBitmap call to draw the font.
*/
glBitmap(
face[ 0 ], font->Height, /* The bitmap's width and height */
0, 0, /* The origin -- what the hell? */
face[ 0 ] + 1, 0, /* The raster advance -- inc. x */
(face + 1) /* The packed bitmap data... */
);
/*
* Restore the old pixel store settings
*/
glPopClientAttrib();
}
void FGAPIENTRY glutBitmapString( void* fontID, const char *string )
{
int i;
for( i=0; i<strlen( string ); i++ )
glutBitmapCharacter( fontID, string[ i ] );
}
/*
* Returns the width in pixels of a font's character
*/
int FGAPIENTRY glutBitmapWidth( void* fontID, int character )
{
/*
* First of all, grab the font we need
*/
SFG_Font* font = fghFontByID( fontID );
/*
* Make sure the character we want to output is valid
*/
freeglut_return_val_if_fail( character > 0 && character < 256, 0 );
/*
* Scan the font looking for the specified character
*/
return( *(font->Characters[ character - 1 ]) + 1 );
}
/*
* Draw a stroke character
*/
void FGAPIENTRY glutStrokeCharacter( void* fontID, int character )
{
const SFG_StrokeChar *schar;
const SFG_StrokeStrip *strip;
int i, j;
/*
* First of all we'll need a font to use
*/
SFG_StrokeFont* font = fghStrokeByID( fontID );
/*
* Make sure the character we want to output is valid
*/
freeglut_return_if_fail( character >= 0 && character < font->Quantity );
schar = font->Characters[character];
freeglut_return_if_fail( schar );
strip = schar->Strips;
for (i = 0; i < schar->Number; i++, strip++)
{
glBegin(GL_LINE_STRIP);
for(j = 0; j < strip->Number; j++)
{
glVertex2f(strip->Vertices[j].X, strip->Vertices[j].Y);
}
glEnd();
}
glTranslatef(schar->Right, 0.0, 0.0);
}
/*
* Return the width in pixels of a stroke character
*/
int FGAPIENTRY glutStrokeWidth( void* fontID, int character )
{
const SFG_StrokeChar *schar;
/*
* First of all we'll need a font to use
*/
SFG_StrokeFont* font = fghStrokeByID( fontID );
/*
* Make sure the character we want to output is valid
*/
freeglut_return_if_fail( character >= 0 && character < font->Quantity );
schar = font->Characters[character];
freeglut_return_if_fail( schar );
return (schar->Right);
}
/*
* Return the width of a string drawn using a bitmap font
*/
int FGAPIENTRY glutBitmapLength( void* fontID, const char* string )
{
int i, length = 0;
/*
* Using glutBitmapWidth() function to calculate the result
*/
for( i=0; i<strlen( string ); i++ )
length += glutBitmapWidth( fontID, string[ i ] );
/*
* Return the result now
*/
return( length );
}
/*
* Return the width of a string drawn using a stroke font
*/
int FGAPIENTRY glutStrokeLength( void* fontID, const char* string )
{
int i, length = 0;
/*
* Using glutStrokeWidth() function to calculate the result
*/
for( i=0; i<strlen( string ); i++ )
length += glutStrokeWidth( fontID, string[ i ] );
/*
* Return the result now
*/
return( length );
}
/*
* Returns the height of a bitmap font
*/
int FGAPIENTRY glutBitmapHeight( void* fontID )
{
/*
* See which font are we queried about
*/
SFG_Font* font = fghFontByID( fontID );
/*
* Return the character set's height
*/
return( font->Height );
}
/*
* Returns the height of a stroke font
*/
GLfloat FGAPIENTRY glutStrokeHeight( void* fontID )
{
/*
* See which font are we queried about
*/
SFG_StrokeFont* font = fghStrokeByID( fontID );
/*
* Return the character set's height
*/
return( font->Height );
}
/*** END OF FILE ***/