Fixed previous fix so it compiles.

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@27 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dheyse 2002-05-20 21:01:33 +00:00
parent 823e5f860a
commit 974831e7f8

View File

@ -137,7 +137,7 @@ void FGAPIENTRY glutBitmapCharacter( void* fontID, int character )
/* /*
* Make sure the character we want to output is valid * Make sure the character we want to output is valid
*/ */
freeglut_return_if_fail( character >= 0 && character < font->256 ); freeglut_return_if_fail( character >= 0 && character < 256 );
/* /*
* Then find the character we want to draw * Then find the character we want to draw
@ -196,7 +196,7 @@ int FGAPIENTRY glutBitmapWidth( void* fontID, int character )
/* /*
* Make sure the character we want to output is valid * Make sure the character we want to output is valid
*/ */
freeglut_return_val_if_fail( character > 0 && character < font->256, 0 ); freeglut_return_val_if_fail( character > 0 && character < 256, 0 );
/* /*
* Scan the font looking for the specified character * Scan the font looking for the specified character
@ -246,6 +246,7 @@ void FGAPIENTRY glutStrokeCharacter( void* fontID, int character )
*/ */
int FGAPIENTRY glutStrokeWidth( void* fontID, int character ) int FGAPIENTRY glutStrokeWidth( void* fontID, int character )
{ {
const SFG_StrokeChar *schar;
/* /*
* First of all we'll need a font to use * First of all we'll need a font to use
*/ */