Fixing a null argument to 'strdup' per e-mail from Eero Pajarre dated 6/8/2011 4:15 AM
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@926 7f0cb862-5218-0410-a997-914c9d46530a
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@ -314,7 +314,7 @@ static void fghInitialize( const char* displayName )
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/* What we need to do is to initialize the fgDisplay global structure here. */
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/* What we need to do is to initialize the fgDisplay global structure here. */
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fgDisplay.Instance = GetModuleHandle( NULL );
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fgDisplay.Instance = GetModuleHandle( NULL );
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fgDisplay.DisplayName=strdup(displayName);
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fgDisplay.DisplayName= displayName ? strdup(displayName) : 0 ;
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atom = GetClassInfo( fgDisplay.Instance, _T("FREEGLUT"), &wc );
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atom = GetClassInfo( fgDisplay.Instance, _T("FREEGLUT"), &wc );
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if( atom == 0 )
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if( atom == 0 )
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