Adding a multitouch patch from Eero Pajarre per e-mail dated 6/8/2011 1:14 AM
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@925 7f0cb862-5218-0410-a997-914c9d46530a
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@ -71,8 +71,8 @@ struct GXKeyList gxKeyList;
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#endif
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#ifdef WM_TOUCH
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typedef BOOL (*pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
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typedef BOOL (*pCloseTouchInputHandle)(HTOUCHINPUT);
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typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
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typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);
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static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;
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static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;
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#endif
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@ -142,7 +142,7 @@ typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShar
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#endif /* TARGET_HOST_MS_WINDOWS */
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#ifdef WM_TOUCH
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typedef BOOL (*pRegisterTouchWindow)(HWND,ULONG);
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typedef BOOL (WINAPI *pRegisterTouchWindow)(HWND,ULONG);
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static pRegisterTouchWindow fghRegisterTouchWindow = (pRegisterTouchWindow)0xDEADBEEF;
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#endif
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