multi-touch callback had a copy paste error in the draw loop (thanks sorav for reporting)
(cherry picked from commit a40f9e9c4e
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1804 7f0cb862-5218-0410-a997-914c9d46530a
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@ -58,7 +58,7 @@ void onDisplay(void) {
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glVertexPointer(2, GL_FLOAT, 0, square);
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glVertexPointer(2, GL_FLOAT, 0, square);
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for (d = 0; d < NUM_DEVICES; d++) {
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for (d = 0; d < NUM_DEVICES; d++) {
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int c;
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int c;
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for (c = 0; d < NUM_DEVICES; d++) {
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for (c = 0; c < NUM_CURSORS; c++) {
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Cursor C = &cursors[d][c];
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Cursor C = &cursors[d][c];
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if (C->on) {
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if (C->on) {
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glMatrixMode(GL_MODELVIEW);
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glMatrixMode(GL_MODELVIEW);
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