comment on timer checking, are timers always sorted by triggertime? Else the code is wrong...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1555 7f0cb862-5218-0410-a997-914c9d46530a
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@ -221,6 +221,7 @@ static void fghCheckTimers( void )
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SFG_Timer *timer = fgState.Timers.First;
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if( timer->TriggerTime > checkTime )
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/* XXX: are timers always sorted by triggerTime? If not, this and fghNextTimer are wrong */
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break;
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fgListRemove( &fgState.Timers, &timer->Node );
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