Cleaned up one macro definition.

Picked up an over-long line that I missed before.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@284 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
rkrolib 2003-10-31 20:51:56 +00:00
parent d519c9292d
commit 01dc2daa05

View File

@ -40,8 +40,10 @@
/* /*
* All of the callbacks setting methods can be generalized to this: * All of the callbacks setting methods can be generalized to this:
*/ */
#define SET_CALLBACK(a) if( fgStructure.Window == NULL ) return;\ #define SET_CALLBACK(a) \
fgStructure.Window->Callbacks.a = callback; if( fgStructure.Window == NULL ) \
return; \
fgStructure.Window->Callbacks.a = callback;
/* /*
* Sets the Display callback for the current window * Sets the Display callback for the current window
@ -92,7 +94,8 @@ void FGAPIENTRY glutIdleFunc( void (* callback)( void ) )
/* /*
* Sets the Timer callback for the current window * Sets the Timer callback for the current window
*/ */
void FGAPIENTRY glutTimerFunc( unsigned int timeOut, void (* callback)( int ), int timerID ) void FGAPIENTRY glutTimerFunc( unsigned int timeOut, void (* callback)( int ),
int timerID )
{ {
SFG_Timer* timer; SFG_Timer* timer;
@ -227,7 +230,7 @@ void FGAPIENTRY glutWMCloseFunc( void (* callback)( void ) )
void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) ) void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) )
{ {
if( fgStructure.Menu == NULL ) if( fgStructure.Menu == NULL )
return; return;
fgStructure.Menu->Destroy = callback; fgStructure.Menu->Destroy = callback;
} }