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FreeGLUT-Vita/progs/demos/Resizer/Resizer.cpp

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#include <stdio.h>
#include <GL/freeglut.h>
int nWindow, nChildWindow = -1;
int nLoopMain = 0;
GLboolean bChildPosDone = GL_FALSE, bChildSizeDone = GL_FALSE;
void SampleKeyboard( unsigned char cChar, int nMouseX, int nMouseY );
void Redisplay();
void Reshape(int width, int height);
void Position(int x, int y);
void WindowStatus(int state);
void DrawQuad()
{
int width = glutGet(GLUT_WINDOW_WIDTH);
int height = glutGet(GLUT_WINDOW_HEIGHT);
glBegin(GL_QUADS);
glVertex2d(width*.25, height*.75);
glVertex2d(width*.75, height*.75);
glVertex2d(width*.75, height*.25);
glVertex2d(width*.25, height*.25);
glEnd();
}
void UnhideTimer(int window)
{
glutSetWindow(window);
glutShowWindow();
}
void ChangeTitleTimer(int unused)
{
glutSetIconTitle("new icon title");
glutSetWindowTitle("new test title");
}
void SampleKeyboard( unsigned char cChar, int nMouseX, int nMouseY )
{
switch (cChar)
{
case 27:
glutLeaveMainLoop();
break;
case 'f':
case 'F':
printf("main window toggle fullscreen\n");
glutFullScreenToggle();
break;
case 'r':
case 'R':
if (nChildWindow!=-1 && cChar=='r') /* Capital R always resizes the main window*/
{
glutSetWindow(nChildWindow);
printf("child window resize\n");
if (!bChildSizeDone)
glutReshapeWindow(glutGet(GLUT_WINDOW_WIDTH)+50,glutGet(GLUT_WINDOW_HEIGHT)+50);
else
glutReshapeWindow(glutGet(GLUT_WINDOW_WIDTH)-50,glutGet(GLUT_WINDOW_HEIGHT)-50);
bChildSizeDone = !bChildSizeDone;
}
else
{
glutSetWindow(nWindow);
printf("main window resize\n");
if (glutGet(GLUT_WINDOW_WIDTH)<400)
glutReshapeWindow(600,300);
else
glutReshapeWindow(300,300);
}
break;
case 'm':
case 'M':
if (nChildWindow!=-1 && cChar=='m') /* Capital M always moves the main window*/
{
glutSetWindow(nChildWindow);
/* The window position you request is relative to the top-left
* corner of the client area of the parent window.
*/
if (!bChildPosDone)
glutPositionWindow(glutGet(GLUT_WINDOW_X)+50,glutGet(GLUT_WINDOW_Y)+50);
else
glutPositionWindow(glutGet(GLUT_WINDOW_X)-50,glutGet(GLUT_WINDOW_Y)-50);
bChildPosDone = !bChildPosDone;
}
else
{
glutSetWindow(nWindow);
printf("main window position\n");
/* The window position you request is the outer top-left of the window,
* the client area is at a different position if the window has borders
* and/or a title bar.
*/
if (glutGet(GLUT_WINDOW_X)<400)
glutPositionWindow(600,300);
else
glutPositionWindow(300,300);
}
break;
case 'd':
case 'D':
if (nChildWindow!=-1 && cChar=='d') /* Capital D always moves+resizes the main window*/
{
glutSetWindow(nChildWindow);
if (!bChildPosDone)
glutPositionWindow(glutGet(GLUT_WINDOW_X)+50,glutGet(GLUT_WINDOW_Y)+50);
else
glutPositionWindow(glutGet(GLUT_WINDOW_X)-50,glutGet(GLUT_WINDOW_Y)-50);
bChildPosDone = !bChildPosDone;
if (!bChildSizeDone)
glutReshapeWindow(glutGet(GLUT_WINDOW_WIDTH)+50,glutGet(GLUT_WINDOW_HEIGHT)+50);
else
glutReshapeWindow(glutGet(GLUT_WINDOW_WIDTH)-50,glutGet(GLUT_WINDOW_HEIGHT)-50);
bChildSizeDone = !bChildSizeDone;
}
else
{
if (glutGet(GLUT_WINDOW_X)<400)
glutPositionWindow(600,300);
else
glutPositionWindow(300,300);
if (glutGet(GLUT_WINDOW_WIDTH)<400)
glutReshapeWindow(600,300);
else
glutReshapeWindow(300,300);
}
break;
case 'c':
case 'C':
if (nChildWindow==-1)
{
int width = glutGet(GLUT_WINDOW_WIDTH);
int height = glutGet(GLUT_WINDOW_HEIGHT);
/* open child window */
printf("open child window\n");
nChildWindow = glutCreateSubWindow(nWindow,(int)(width*.35),(int)(height*.35),(int)(width*.3),(int)(height*.3));
glutKeyboardFunc( SampleKeyboard );
glutDisplayFunc( Redisplay );
glutReshapeFunc( Reshape );
glutPositionFunc( Position );
glutWindowStatusFunc( WindowStatus );
}
else
{
/* close child window */
printf("close child window\n");
glutSetWindow(nWindow);
glutDestroyWindow(nChildWindow);
nChildWindow = -1;
bChildSizeDone = GL_FALSE;
bChildPosDone = GL_FALSE;
}
break;
case 'i':
case 'I':
glutIconifyWindow();
glutTimerFunc(1500, ChangeTitleTimer, 0);
break;
case 'h':
case 'H':
if (nChildWindow!=-1 && cChar=='h') /* Capital H always hides the main window*/
{
glutSetWindow(nChildWindow);
glutTimerFunc(2000, UnhideTimer, nChildWindow);
}
else
{
glutSetWindow(nWindow);
glutTimerFunc(2000, UnhideTimer, nWindow);
}
glutHideWindow();
break;
case 'p':
case 'P':
if (nChildWindow!=-1 && cChar=='p') /* Capital P always changes pointer for the main window*/
{
glutSetWindow(nChildWindow);
if (glutGet(GLUT_WINDOW_CURSOR)==GLUT_CURSOR_TOP_SIDE)
{
glutSetCursor(GLUT_CURSOR_RIGHT_ARROW);
printf("reverting child window cursor\n");
}
else
{
glutSetCursor(GLUT_CURSOR_TOP_SIDE);
printf("changing child window cursor\n");
}
}
else
{
glutSetWindow(nWindow);
if (glutGet(GLUT_WINDOW_CURSOR)==GLUT_CURSOR_CYCLE)
{
glutSetCursor(GLUT_CURSOR_RIGHT_ARROW);
printf("reverting main window cursor\n");
}
else
{
glutSetCursor(GLUT_CURSOR_CYCLE);
printf("changing main window cursor\n");
}
}
break;
default:
break;
}
}
void Idle(void)
{
glutPostRedisplay();
}
void Reshape(int width, int height)
{
int win = glutGetWindow();
printf("reshape %s, client area: %dx%d\n",win==nWindow?"main":"child",
width, height);
glViewport(0,0,width,height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0,width,0,height);
if (win==nWindow && nChildWindow!=-1)
{
/* Put child window in right place */
int x = (int)(width*.35), y=(int)(height*.35), w=(int)(width*.3), h = (int)(height*.3);
if (bChildPosDone)
{
x += 50;
y += 50;
}
if (bChildSizeDone)
{
w += 50;
h += 50;
}
glutSetWindow(nChildWindow);
glutPositionWindow(x,y);
glutReshapeWindow(w,h);
glutSetWindow(nWindow);
}
}
void Position(int x, int y)
{
int win = glutGetWindow();
printf("position, %s: (%d,%d)\n",win==nWindow?"top-left (non-client) of main":"top-left of child relative to parent",
x, y);
}
void WindowStatus(int state)
{
int win = glutGetWindow();
printf("windowstatus (win %i): %i\n",win,state);
}
void Redisplay(void)
{
int win = glutGetWindow();
int viewport[4];
if (win==nWindow)
{
glClearColor(.2f,0.f,0.f,0.f);
glColor3f(1,1,1);
}
else
{
/* child window */
glClearColor(.0f,.2f,0.f,0.f);
glColor3f(.5,.5,.5);
glutPostWindowRedisplay(nWindow);
}
glClear(GL_COLOR_BUFFER_BIT);
DrawQuad();
if (win==nWindow)
{
glColor3f(1, 1, 0);
glGetIntegerv(GL_VIEWPORT, viewport);
glRasterPos2i(2, -glutBitmapHeight(GLUT_BITMAP_9_BY_15)+3+viewport[3]);
glutBitmapString(GLUT_BITMAP_9_BY_15, (unsigned char*)"press f/r/m/d/c/i/h/p");
}
glutSwapBuffers();
glutPostWindowRedisplay(win);
}
void Timer(int unused)
{
int win = glutGetWindow();
int x, y;
int width, height;
int border, caption;
x = glutGet(GLUT_WINDOW_X);
y = glutGet(GLUT_WINDOW_Y);
width = glutGet(GLUT_WINDOW_WIDTH);
height = glutGet(GLUT_WINDOW_HEIGHT);
border = glutGet(GLUT_WINDOW_BORDER_WIDTH);
caption = glutGet(GLUT_WINDOW_HEADER_HEIGHT);
/* returned position is top-left of client area, to get top-left of
* of window you'll need to add the size of the border and caption
* of the current window (can be 0).
* Note that the window position is not necessarily positive (e.g.
* when the window is on a monitor to the left of the primary monitor
* or simply when maximized--try pressing the maximize button).
* the returned size is the size of the client area
* Note that the top-left of a child window is relative to the
* top-left of the client area of the parent.
*/
/* printf("window border: %dpx, caption: %dpx\n",border,caption); */
if (win==nWindow)
printf("main window %dx%d, top-left of client at: (%d,%d), of window at: (%d,%d)\n",
width, height,
x ,y,
x-border,
y-caption);
else
printf("child window %dx%d, top-left of client at: (%d,%d), relative to parent\n",
width, height,
x ,y);
/* (re)set the timer callback and ask glut to call it in 500 ms */
glutTimerFunc(500, Timer, 0);
}
int main(int argc, char* argv[])
{
int border, caption;
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE /*| GLUT_BORDERLESS*/); // do try as well with GLUT_BORDERLESS and GLUT_CAPTIONLESS
glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE,GLUT_ACTION_GLUTMAINLOOP_RETURNS);
/* Get border and caption size of default window style */
border = glutGet(GLUT_WINDOW_BORDER_WIDTH);
caption = glutGet(GLUT_WINDOW_HEADER_HEIGHT);
printf("default window style border: %dpx, caption: %dpx\n",border,caption);
/* NB: The window position you request is the outer top-left of the
* window, the client area is at a different position if the window has
* borders and/or a title bar.
*/
glutInitWindowPosition(150,250);
glutInitWindowSize(200,200);
nWindow = glutCreateWindow("test");
glutSetIconTitle("test icon title");
printf("main window id: %d\n", nWindow);
glutKeyboardFunc( SampleKeyboard );
glutDisplayFunc( Redisplay );
glutReshapeFunc( Reshape );
glutPositionFunc( Position );
glutWindowStatusFunc( WindowStatus );
glutTimerFunc(300, Timer, 0);
glutMainLoop();
printf("glutMainLoop returned\n");
return EXIT_SUCCESS;
}