43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
/**
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* Copyright (c) 2023, Furkan Mudanyali <fmudanyali@icloud.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef _HOMD_GAME
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#define _HOMD_GAME
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#include <window/window.h>
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#include <input/input.h>
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#include <stack>
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class Scene;
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class Graphics;
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class Game {
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bool done = false;
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std::stack<Scene*> scenes;
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public:
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Window* pWindow;
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Input* pInput;
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Graphics* pRenderer;
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Game();
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~Game() = default;
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void loop();
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};
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#endif |