/** * Copyright (c) 2023, Furkan Mudanyali * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef _HOMD_GAME #define _HOMD_GAME #include #include #include class Scene; class Graphics; class Game { bool done = false; std::stack scenes; public: Window* pWindow; Input* pInput; Graphics* pRenderer; Game(); ~Game() = default; void loop(); }; #endif