FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
This repository has been archived on 2024-06-25. You can view files and clone it, but cannot push or open issues or pull requests.
Go to file
beuc f0754e0273 fg_geometry:
- added a comment insisting on vertex+normal unicity,
- added 'GLsizei numVertIdxs' as a parameter,
- called 'fghDrawGeometrySolid' with:
  numVertices,numVertIdxs => nameCaps##_VERT_PER_OBJ,nameCaps##_VERT_PER_OBJ_TRI



git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1206 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-24 19:57:54 +00:00
freeglut fg_geometry: 2012-03-24 19:57:54 +00:00
.gitattributes Add missing new _glx files 2012-03-18 14:54:33 +00:00
.gitignore also added build64 to list of ignores 2012-03-14 03:38:47 +00:00