FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
This repository has been archived on 2024-06-25. You can view files and clone it, but cannot push or open issues or pull requests.
Go to file
dcnieho ec9b01736e fixes two cases of menu's not closing when they should:
1. open a menu in one of the freeglut windows, then activate another app
(or the console window) by clicking on that. The freeglut menu doesn't
close, and as it is topmost, it shines through everything.
2. open a menu in one of the freeglut windows, then click on the
non-client area of another freeglut window (e.g. the title bar): menu
doesn't close




git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1352 7f0cb862-5218-0410-a997-914c9d46530a
2012-07-21 03:11:57 +00:00
freeglut fixes two cases of menu's not closing when they should: 2012-07-21 03:11:57 +00:00
.gitattributes shapes demo can now test shader based drawing as well, added glmatrix 2012-06-09 14:56:58 +00:00
.gitignore Android: unify toolchain and module builds 2012-05-04 11:17:43 +00:00