FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
This repository has been archived on 2024-06-25. You can view files and clone it, but cannot push or open issues or pull requests.
Go to file
spanne a248ef8281 Added OpenGL 3.0 context creation API entries
glutInitContextVersion,
   glutInitContextFlags

and their related constants

   GLUT_INIT_MAJOR_VERSION
   GLUT_INIT_MINOR_VERSION
   GLUT_INIT_FLAGS

   GLUT_DEBUG
   GLUT_FORWARD_COMPATIBLE            

Note that this works with GLX only currently, the glutInitContext* API entries
have no effect for WGL yet.

TODO: Centralize the context creation code for WGL (the harder part) and use the
new wglCreateContextAttribsARB API entry (the easy part, re-use most of the GLX
code).


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@749 7f0cb862-5218-0410-a997-914c9d46530a
2008-11-02 21:30:53 +00:00
freeglut Added OpenGL 3.0 context creation API entries 2008-11-02 21:30:53 +00:00
.gitattributes Added Windows "nmake" Makefiles and dependency files for the two "freeglut" projects in accordance with Feature Request #1454543 2007-09-18 02:26:39 +00:00
.gitignore Ooops, forgot to ingore INSTALL and install-sh in previous commit... 2005-10-12 14:22:04 +00:00