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FMudanyali/FreeGLUT-Vita
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This repository has been archived on 2024-06-25. You can view files and clone it, but cannot push or open issues or pull requests.
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dcnieho 8363fa9507 WM_SETFOCUS should not change focus to child instead, then all input goes to child even if it should go to parent. Mousewheel needed to check if actually in child, other mouse action (move, press) are automatically passed to child
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1516 7f0cb862-5218-0410-a997-914c9d46530a
2013-02-27 06:11:51 +00:00
freeglut
WM_SETFOCUS should not change focus to child instead, then all input goes to child even if it should go to parent. Mousewheel needed to check if actually in child, other mouse action (move, press) are automatically passed to child
2013-02-27 06:11:51 +00:00
.gitattributes
shapes demo can now test shader based drawing as well, added glmatrix
2012-06-09 14:56:58 +00:00
.gitignore
Android: unify toolchain and module builds
2012-05-04 11:17:43 +00:00
Description
FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
freeglutgles2glutpsvitapsvita-homebrewteam-cbps
6.8 MiB
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