FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
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rkrolib 807042d126 There should be no changes to code functionality, though a fair bit of
little changes to the code appearance.

 * Fit the comments at the start of the file to fit 80 columns.
 * Noted an unusual feature of the ATTRIB() macro.
 * Added ATTRIB_VAL() macro which is really just two ATTRIB()s.
   This lets us put things like {ATTRIB (GLX_RED_SIZE); ATTRIB (1);}
   on one statement: {ATTRIB_VAL (GLX_RED_SIZE, 1);}.
   I did this to preserve some of the layout of information while also
   avoiding the nasty semi-visible ";" in the middle of a line of code.
   And by putting the {braces} in the macro definition, I was able to
   visually clean code of the form:
       if (condition)
       {
           ATTRIB( X ); ATTRIB( 1 );
       }
   ...rewriting as:
       if (condition)
           ATTRIB_VAL( X, 1 );
 * Eliminated a bunch of say-nothing-new comments in fgChooseVisual().
 * Combined some semi-useful comments into a block comment summarizing
   a loop.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@272 7f0cb862-5218-0410-a997-914c9d46530a
2003-10-31 03:37:27 +00:00
freeglut/freeglut There should be no changes to code functionality, though a fair bit of 2003-10-31 03:37:27 +00:00
.gitattributes Added --disable-replace-glut option to autoconf configure. 2003-10-21 11:41:54 +00:00