FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
5a3594b831
The broad outlines are: * Color schemes are now in variables, are closer to old GLUT, and are system dependant (as old GLUT did). * You can change the font to any bitmapped font more easily, which can aid in finding a better approximation. (Old GLUT does not seem to have used a GLUT font for the menus, which causes problems for us.) The menus rescale automatically, including the triangle "arrow" for sub-menus. * Menus have real borders, and the placement of highlighting is much improved. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@215 7f0cb862-5218-0410-a997-914c9d46530a |
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