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FreeGLUT-Vita/freeglut/freeglut/Makefile.wat

211 lines
6.3 KiB
Makefile

#
# Makefile.wat
# Open Watcom makefile for Freeglut
# Usage:
# wmake -f Makefile.wat {target}
# Where target is one of:
# debug-static
# debug-dynamic
# release-static
# release-dynamic
# debug
# release
# all
# clean
# Assumes:
# WATCOM enviroment variable points to your Watcom installation directory
# %WATCOM%\BINNT and %WATCOM%\BINW are in your path
#
RELEASE_STATIC_DIR = release-static
RELEASE_DYNAMIC_DIR = release-dynamic
DEBUG_STATIC_DIR = debug-static
DEBUG_DYNAMIC_DIR = debug-dynamic
INCLUDE_DIR = ..\include
SRC_DIR = ..\src\Common
COMPILER = wcc386
COMPILE_COMMON_OPTIONS = -i$(INCLUDE_DIR);$(%WATCOM)\h;$(%WATCOM)\h\nt -fp6 -w4 -e25 -wcd202 -bt=nt -mf -zq
COMPILE_DEBUG_OPTIONS = -d3 -od -DDEBUG -D_DEBUG
COMPILE_RELEASE_OPTIONS = -d0 -otexanh
COMPILE_STATIC_OPTIONS = -DFREEGLUT_STATIC -6r
COMPILE_DYNAMIC_OPTIONS = -DFREEGLUT_EXPORTS -6s -bd -bm
COMPILE_OPTIONS = $(COMPILE_COMMON_OPTIONS) $(COMPILE_$(MODE)_OPTIONS) $(COMPILE_$(TYPE)_OPTIONS)
LINKER = wlink
LINK_OPTIONS = SYS nt_dll op m op maxe=25 op q op symf FIL
LIB_TOOL = wlib
LIB_COMMON_OPTIONS = -q -n -b
LIB_DYNAMIC_OPTIONS =
LIB_STATIC_OPTIONS = -c -p=512
LIB_OPTIONS = $(LIB_COMMON_OPTIONS) $(LIB_$(TYPE)_OPTIONS)
MAKE = wmake -h -f ..\Makefile.wat
OBJ_FILES = &
freeglut_callbacks.obj &
freeglut_cursor.obj &
freeglut_display.obj &
freeglut_ext.obj &
freeglut_font.obj &
freeglut_font_data.obj &
freeglut_gamemode.obj &
freeglut_geometry.obj &
freeglut_glutfont_definitions.obj &
freeglut_init.obj &
freeglut_input_devices.obj &
freeglut_joystick.obj &
freeglut_main.obj &
freeglut_menu.obj &
freeglut_misc.obj &
freeglut_overlay.obj &
freeglut_spaceball.obj &
freeglut_state.obj &
freeglut_stroke_mono_roman.obj &
freeglut_stroke_roman.obj &
freeglut_structure.obj &
freeglut_teapot.obj &
freeglut_videoresize.obj &
freeglut_window.obj
default : .SYMBOLIC
@echo Usage:
@echo wmake -f Makefile.wat {target}
@echo Where target is one of:
@echo debug-static
@echo debug-dynamic
@echo release-static
@echo release-dynamic
@echo debug
@echo release
@echo all
@echo clean
# static library
freeglut_static.lib : $(OBJ_FILES)
$(LIB_TOOL) $(LIB_OPTIONS) $^* $(OBJ_FILES)
# dynamic link library
freeglut.dll : $(OBJ_FILES)
$(LINKER) name $^* $(LINK_OPTIONS) $(OBJ_FILES: =,)
freeglut.lib : freeglut.dll
$(LIB_TOOL) $(LIB_OPTIONS) $^. +$[.
freeglut_callbacks.obj : $(SRC_DIR)\freeglut_callbacks.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_cursor.obj : $(SRC_DIR)\freeglut_cursor.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_display.obj : $(SRC_DIR)\freeglut_display.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_ext.obj : $(SRC_DIR)\freeglut_ext.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_font.obj : $(SRC_DIR)\freeglut_font.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_font_data.obj : $(SRC_DIR)\freeglut_font_data.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_gamemode.obj : $(SRC_DIR)\freeglut_gamemode.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_geometry.obj : $(SRC_DIR)\freeglut_geometry.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_glutfont_definitions.obj : $(SRC_DIR)\freeglut_glutfont_definitions.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_init.obj : $(SRC_DIR)\freeglut_init.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_input_devices.obj : $(SRC_DIR)\freeglut_input_devices.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_joystick.obj : $(SRC_DIR)\freeglut_joystick.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_main.obj : $(SRC_DIR)\freeglut_main.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_menu.obj : $(SRC_DIR)\freeglut_menu.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_misc.obj : $(SRC_DIR)\freeglut_misc.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_overlay.obj : $(SRC_DIR)\freeglut_overlay.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_spaceball.obj : $(SRC_DIR)\freeglut_spaceball.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_state.obj : $(SRC_DIR)\freeglut_state.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_stroke_mono_roman.obj : $(SRC_DIR)\freeglut_stroke_mono_roman.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_stroke_roman.obj : $(SRC_DIR)\freeglut_stroke_roman.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_structure.obj : $(SRC_DIR)\freeglut_structure.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_teapot.obj : $(SRC_DIR)\freeglut_teapot.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_videoresize.obj : $(SRC_DIR)\freeglut_videoresize.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_window.obj : $(SRC_DIR)\freeglut_window.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
clean : .SYMBOLIC
@-del $(DEBUG_STATIC_DIR)\*.obj
@-del $(DEBUG_DYNAMIC_DIR)\*.obj
@-del $(RELEASE_STATIC_DIR)\*.obj
@-del $(RELEASE_DYNAMIC_DIR)\*.obj
@echo All object files removed
debug-static : .SYMBOLIC
@-if not exist $(DEBUG_STATIC_DIR)\. mkdir $(DEBUG_STATIC_DIR)
@-cd $(DEBUG_STATIC_DIR)
@$(MAKE) MODE=DEBUG TYPE=STATIC freeglut_static.lib
@-cd ..
@echo Debug static library up to date
debug-dynamic : .SYMBOLIC
@-if not exist $(DEBUG_DYNAMIC_DIR)\. mkdir $(DEBUG_DYNAMIC_DIR)
@-cd $(DEBUG_DYNAMIC_DIR)
@$(MAKE) MODE=DEBUG TYPE=DYNAMIC freeglut.lib
@-cd ..
@echo Debug dynamic link library up to date
release-static : .SYMBOLIC
@-if not exist $(RELEASE_STATIC_DIR)\. mkdir $(RELEASE_STATIC_DIR)
@-cd $(RELEASE_STATIC_DIR)
@$(MAKE) MODE=RELEASE TYPE=STATIC freeglut_static.lib
@-cd ..
@echo Release static library up to date
release-dynamic : .SYMBOLIC
@-if not exist $(RELEASE_DYNAMIC_DIR)\. mkdir $(RELEASE_DYNAMIC_DIR)
@-cd $(RELEASE_DYNAMIC_DIR)
@$(MAKE) MODE=RELEASE TYPE=DYNAMIC freeglut.lib
@-cd ..
@echo Release dynamic link library up to date
debug : debug-static debug-dynamic .SYMBOLIC
@echo Debug targets up to date
release : release-static release-dynamic .SYMBOLIC
@echo Release targets up to date
all : debug release .SYMBOLIC
@echo All targets up to date