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FMudanyali/FreeGLUT-Vita
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This repository has been archived on 2024-06-25. You can view files and clone it, but cannot push or open issues or pull requests.
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beuc 45a5e59f94 Geometry: Use 'double' instead of 'GLdouble' in include/GL/*.h, fixing temporary GLES work-around and getting consistent with latest changes in fg_geometry.c
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1200 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-22 23:25:13 +00:00
freeglut
Geometry: Use 'double' instead of 'GLdouble' in include/GL/*.h, fixing temporary GLES work-around and getting consistent with latest changes in fg_geometry.c
2012-03-22 23:25:13 +00:00
.gitattributes
Add missing new _glx files
2012-03-18 14:54:33 +00:00
.gitignore
also added build64 to list of ignores
2012-03-14 03:38:47 +00:00
Description
FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
freeglutgles2glutpsvitapsvita-homebrewteam-cbps
6.8 MiB
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C 97.2%
CMake 2%
C++ 0.8%
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