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FMudanyali/FreeGLUT-Vita
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This repository has been archived on 2024-06-25. You can view files and clone it, but cannot push or open issues or pull requests.
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fayjf 2bebcfa23f Protecting some preprocessor symbols that are not defined in OpenGL-ES per e-mail from Vincent R dated 5:37 AM, October 3, 2009.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@833 7f0cb862-5218-0410-a997-914c9d46530a
2009-11-02 13:42:23 +00:00
freeglut
Protecting some preprocessor symbols that are not defined in OpenGL-ES per e-mail from Vincent R dated 5:37 AM, October 3, 2009.
2009-11-02 13:42:23 +00:00
.gitattributes
Adding the Cygwin/mingw documentation from Jean-Seb (see e-mail dated Thu 7/9/2009 5:51 PM)
2009-07-12 14:07:19 +00:00
.gitignore
Move all files related to Visual Studio 2008 into 2 directories, one for the normal DLL build, and one for the static build. We should do this for other IDEs, too.
2009-05-24 12:31:43 +00:00
Description
FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
freeglutgles2glutpsvitapsvita-homebrewteam-cbps
6.8 MiB
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