FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
190a260143
* Recognizing the mode when you call glutCreateWindow(). (Offscreen looks and acts like a top-level window in many ways.) * During the life of the offscreen "window", various window-management functions are modified to respect offscreen status. (Excepting reshaping windows, there is not much useful interpretation for managment of offscreen areas. Reshaping is possibly more work than it's worth to support, and GLUT specs allow us to ignore the request.) * Cleanup for "offscreen" windows is a little different than for regular windows. Windows still don't start up quite ideally. Offscreen windows should probably get a reshape event, but not a display. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@451 7f0cb862-5218-0410-a997-914c9d46530a |
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