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FMudanyali/FreeGLUT-Vita
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This repository has been archived on 2024-06-25. You can view files and clone it, but cannot push or open issues or pull requests.
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fayjf 0c89ab8be2 Making the definition of "WIN32_LEAN_AND_MEAN" conditional to enhance compatibility with GLEW per suggestion by Diederick C. Niehorster in e-mail dated Mon 3/9/2009 8:06 AM
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@794 7f0cb862-5218-0410-a997-914c9d46530a
2009-03-09 14:41:59 +00:00
freeglut
Making the definition of "WIN32_LEAN_AND_MEAN" conditional to enhance compatibility with GLEW per suggestion by Diederick C. Niehorster in e-mail dated Mon 3/9/2009 8:06 AM
2009-03-09 14:41:59 +00:00
.gitattributes
Initial version of a fully OpenGL-3.0-compliant of the famous smooth.c from the
2009-02-14 20:38:53 +00:00
.gitignore
Initial version of a fully OpenGL-3.0-compliant of the famous smooth.c from the
2009-02-14 20:38:53 +00:00
Description
FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
freeglutgles2glutpsvitapsvita-homebrewteam-cbps
6.8 MiB
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C++ 0.8%
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