FreeGLUT library ported to PS Vita using Pigs-In-A-Blanket
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rkrolib 09d6d7342e Propogated a pointer-check from menu-attach to menu-detach. (Apparently,
in some cases, the Menu member variable can be NULL.)

Corrected the menu-attach code to make sure that both Window and Menu
pointers are non-NULL (rather than "at least one").

Rewrote button-checks to more simply and more clearly assert that the
"menu button" is a valid button for menu actions: Instead of laboriously
comparing against the three valid buttons (0, 1, 2 or GLUT_BUTTON_*),
we do a simpler range-check and the upper bound is {FREEGLUT_MAX_MENUS},
allowing us to change the number of menuable buttons fairly easily in
the future.

Also deleted a few say-nothing-new comments.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@250 7f0cb862-5218-0410-a997-914c9d46530a
2003-10-27 06:39:57 +00:00
freeglut/freeglut Propogated a pointer-check from menu-attach to menu-detach. (Apparently, 2003-10-27 06:39:57 +00:00
.gitattributes Added --disable-replace-glut option to autoconf configure. 2003-10-21 11:41:54 +00:00