dcnieho
eb95f57fa6
array size second dim is simply 3...
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1147 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 04:22:34 +00:00
dcnieho
40e7dfa35c
I have these nice variables indicating whether the geometry cache for a
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certain object was already filled, but i never set them to true...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1146 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 03:17:37 +00:00
dcnieho
833166240f
Cube also moved to glDrawElements
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1145 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 03:14:23 +00:00
dcnieho
d3550b00d9
also did Sierpinski sponge
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1144 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 02:01:59 +00:00
dcnieho
19a3927adc
initial start at rewrite of fg_geometry functions, using glDrawArrays.
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Tetrahedon done as example (seems to work well, but further comments
pending)
Done restructuring of the file as well
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1143 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 00:40:15 +00:00
beuc
bae0c12952
Add pkg-config script (cmake changes added by mistake in previous commit)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1142 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 20:51:24 +00:00
beuc
02880439ed
CMake: Move -DANDROID in the toolchain script, to ease reuse of this file
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1141 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 20:48:32 +00:00
beuc
41c6d2ada6
A few fixes in cygwin docs
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1140 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 20:37:41 +00:00
beuc
e74cb052f0
Error handling for eglSwapBuffers
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1139 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 19:52:16 +00:00
dcnieho
792977034a
no need for a message on MSVC that we hide insecure CRT warnings
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1138 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 03:07:57 +00:00
dcnieho
cb228b70f0
oops, generating freeglutdll.def was not specific to MSVC
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1137 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 03:06:42 +00:00
dcnieho
0cfd678fda
converted all tabs to spaces for CMake file, eases editing and indenting
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in diffs looks right
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1136 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 02:34:33 +00:00
dcnieho
7bd8533032
FreeGLUT version number is now only defined in CMake file. All other
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files containing a version number are now automatically generated upon
configure
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1135 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 02:30:50 +00:00
dcnieho
005fa934ae
and again some more documentation of what kind of version is referred to
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1134 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 02:24:06 +00:00
dcnieho
4d7086a873
added a bit more doc
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1133 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 02:15:54 +00:00
dcnieho
394f2c0538
just a typo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1132 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 01:50:44 +00:00
jtsiomb
39b2e08b7f
removed the obsolete GPL copyright statement templates
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1131 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-14 14:57:05 +00:00
dcnieho
b83545263c
removed parts from readme that are definately outdated. The rest is
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useful and will need to be massaged into a helpful text before 3.0
release
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1130 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-14 03:50:59 +00:00
jtsiomb
e5c97b977a
- forgot to remove autogen.sh previously along with the rest of the autotools
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stuff
- removed other random build files that have accumulated over time. Kdevelop
project files, microsoft nmake files, etc.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1128 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 19:36:28 +00:00
jtsiomb
03dc75a452
Removed autotools build files (I think I got all of them, did I?)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1127 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 19:24:01 +00:00
jtsiomb
15e9bb8752
Added a few more details to README.cmake
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1126 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 19:05:32 +00:00
dcnieho
01f323da92
removed VC6 files
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1125 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 11:13:06 +00:00
dcnieho
64fb938163
Removed VS2008 and VS2010 files
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set ignore for my /build directory, removed ignore for config.h.in
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1124 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 11:08:26 +00:00
dcnieho
ed02f5da91
found both SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
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and SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) were used,
removed the second (deprecated) commands
This results in shared libraries being build in /bin on windows, but not
other platforms, obviating the need to copy dlls to /bin. Documented
this
the copy of fractals.dat should now work on all platforms (hopefully)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1123 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 11:03:23 +00:00
dcnieho
41283a36c5
added a quick tut for using cmake, adapted from http://mash-project.eu/wiki/index.php/CMake:_Quick_Start_Guide
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1122 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 08:24:20 +00:00
dcnieho
b6e8aa6776
moved glutTimerFunc in timer demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1121 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 16:33:46 +00:00
dcnieho
19095d15bf
added to CMake a setup to copy shared lib (MSVC only right now) and
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fractals.dat to demo binary folder if demos are built
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1120 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 15:41:39 +00:00
dcnieho
b16eb164ca
cleaneup \machine setting for MSVC, now only for 64bit static libs, only
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onwe for which needed. Added a comment showing why its needed
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1119 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 07:26:37 +00:00
dcnieho
b2159329f2
.def and .rc file were appended to source list AFTER target was defined,
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so moved them up in the file
now setting target machine for linker, or we get in trouble at least
with static libs on x64
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1118 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 05:07:35 +00:00
dcnieho
d3496a2968
now only setting FREEGLUT_EXPORTS and FREEGLUT_STATIC for the shared and
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static dll/lib respectively, instead of globally defining those for all
targets
That revealed the static build of the demos is broken, needed to add the
FREEGLUT_STATIC definition there too
Not including .def file on windows if 64 bit build.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1117 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 04:24:40 +00:00
dcnieho
fe9b63c890
now use unsigned __int64 for time type when on MSVC, that is supported
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down to at least MSVC6 (thanks Sisyphus!)
Also, type present checks are not done if stdint or inttypes headers are
found, no need for them then.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1116 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 03:32:53 +00:00
dcnieho
83672b987c
HAVE_ULONG_LONG now only defined when unsigned long long is available
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1115 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 23:35:11 +00:00
beuc
2930d1d941
Rename Android and EGL files
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1114 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 16:01:29 +00:00
dcnieho
2549248d0c
Need for our XParseGeometry implementation now detected by CMake
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1113 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 15:26:01 +00:00
dcnieho
b66e4bfa9d
and some more renames
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1112 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 15:14:33 +00:00
dcnieho
ed993a1882
moved common files back to src root
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renamed (a bunch of) the freeglut_ prefixes to fg_
did the necessary edits of the source files (I hope)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1111 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 14:59:56 +00:00
dcnieho
e78202b0af
timers internally now use 64bit unsigned int, if available
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External timer info (glutGet) unchanged.
Some work to do to improve Windows timers beyond what it is now...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1110 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 13:03:14 +00:00
beuc
49bfb6bd84
CMake: add precision about version-info / soname
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1109 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:53:22 +00:00
beuc
5280ea4f52
Add development progress status for Android
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1108 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:45:20 +00:00
beuc
8b09e1ff0d
autotools: Android port
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1106 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:34:30 +00:00
beuc
5ed946ec5d
CMake: Android port
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1105 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:31:44 +00:00
beuc
402c9871eb
Support GLES headers
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1104 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:30:51 +00:00
beuc
eb37483010
Android documentation
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1103 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:18:53 +00:00
beuc
70e2afb9cc
CMake: option to build with OpenGL ES
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1102 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:18:15 +00:00
beuc
c8a8d03fc5
Add base Android and EGL code
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1101 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 08:55:24 +00:00
jtsiomb
cf7613066d
added the timer demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1100 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 14:55:50 +00:00
dcnieho
0c5025cc85
added not about soversion for those not knowledgable (like me). Thanks
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Sylvain!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1099 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 12:53:50 +00:00
dcnieho
5cc61b4c30
CMake updates:
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- no longer trying to link with m.lib (tht maths for linux)
- now building demos for static and for shared library, depending on
which libraries are created
- TARGET_LINK_LIBRARIES statement conditional on whether the relevant
shared/static library is built
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1098 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 11:08:44 +00:00
dcnieho
429507ee23
in freeglut_init set gamemode defaults to -1 (no change from current
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display mode) so that it is not attempted to change the display mode
to some arbitrary default when entering gamemode (only applies if
glutGameModeString is never called)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1097 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 03:17:55 +00:00
dcnieho
ec322806c9
moved some windows only code from common to windows specific
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got rid of fgPlatformGlutLayerGet as we'll never implement layer support
(added some notes too)
added note about implementability of glutGetModeValues
Moved joystick function from misc to Joystick code file
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1096 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 03:07:13 +00:00