beuc
8c0ae8bfb6
Remove left-over printf
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1195 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-18 12:25:29 +00:00
beuc
76e2c3ed3f
pkg-config: add -lm to static libraries
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1194 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-18 10:25:19 +00:00
beuc
265e1cc378
Define PKG_CONFIG_PATH in client instructions
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1193 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-18 10:24:21 +00:00
dcnieho
c00c3d67a0
All doubles now GLdoubles (important for GLES later)
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Other general cleanup in prep for porting geometry code involving
circles.
no longer computing a larger circle table when only need half of it
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1192 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-18 10:02:54 +00:00
dcnieho
3e21108d4f
teapot header not in list of files (so doesn't show up in IDE)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1191 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-18 09:59:50 +00:00
dcnieho
b171a73282
per old glut manpages, glutTeapot calls generate clockwise frontfacing
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polygons. Following recommendations in these manpages, updated the
shapes demo by surrounding calls with glFrontFace(GL_CW); and
glFrontFace(GL_CCW);
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1190 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-18 07:37:08 +00:00
dcnieho
8ab33e935f
added a message when new context creation was silently ignored due to
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wglCreateContextAttribsARB not available, similar as is done for x11
with glxCreateContextAttribsARB
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1189 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-18 05:13:16 +00:00
beuc
95d74d15c0
Identify more precisly where GLdouble->GLfloat is needed in freeglut header
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1188 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 22:13:58 +00:00
beuc
ef9c4e1361
Rename fghChooseConfigEGL -> fghChooseConfig (not a specialization of an existing function)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1187 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 19:29:49 +00:00
beuc
7a42e4527e
Fix library for GLES1
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1186 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 16:26:00 +00:00
beuc
b42288155e
Removed fgPlatformGlutLayerGet to match other ports (thanks Diederick)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1185 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 16:12:31 +00:00
dcnieho
70046e0145
got rid of edgeflags as I now draw all wire frames face-by-face using
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line loops. Split wire and solid drawing in two separate functions
Now doing polygon to triangle decomposition using vertex indices that
are passed to glDrawElements, saves on memory, executes more efficient,
and makes wireframe drawing a piece of cake.
This should be GLES1 compatible too, hope so!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1184 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 16:11:06 +00:00
beuc
604018bc92
Implement EGL fgPlatformGlutGetModeValues and partial/reusable fgPlatformGlutGet
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1183 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 15:36:25 +00:00
beuc
a729bc608f
EGL: implement fgPlatformSetWindow
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1182 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 14:24:42 +00:00
beuc
2a3295e970
Add 2 more temporary stubs
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1181 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 14:18:33 +00:00
beuc
6bc5a5c401
Remove Android-specific code (logging) in fg_display_egl
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1180 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 14:14:01 +00:00
beuc
af95cbdafe
Context can be used for a menu rather than the current window
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1179 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 13:29:51 +00:00
beuc
3ce776e21e
EGL: more code reusability
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1178 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 12:34:22 +00:00
beuc
b4115920d4
fghChooseConfigEGL returns 1/0 if found/not found
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1177 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 11:39:45 +00:00
beuc
6a05cd0a10
Move tagSFG_PlatformWindowState from EGL to Android
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1176 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 11:21:56 +00:00
beuc
04e3e33ad7
Move OpenGL ES stubs out of Android
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1175 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 10:33:28 +00:00
beuc
5149d43941
EGL: make more code reusable - less Android-specific
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1174 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 10:30:31 +00:00
beuc
40db28bb94
EGL: separate config and context code
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1173 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 10:09:19 +00:00
beuc
8b779d66dd
Copy documentation about FREEGLUT_GLES2 and FREEGLUT_GLES1 from CMakefile.txt to freeglut_std.h (a.k.a. don't use them)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1172 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 07:05:25 +00:00
dcnieho
b38c9bc3ee
that definition is FREEGLUT_GLES1, not FREEGLUT_GLES
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1171 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 04:00:13 +00:00
dcnieho
da52865ab3
little bit of cleanup
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added code for GLES1 (though only tested on OpenGL 2, non-ES context)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1170 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 03:58:26 +00:00
dcnieho
99cd253ea3
oops, that was a bit sloppy. Also added a missing free
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1169 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 02:23:03 +00:00
dcnieho
1b5b24155d
check for every malloc call if memory was allocated successfully
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1168 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 02:21:19 +00:00
dcnieho
5818920c5c
Need to also set glDisable(GL_CULL_FACE) when drawing wireframe to match what was
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produced before
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1167 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 02:11:49 +00:00
dcnieho
445fd29338
Done dodecahedron. Nice, this just worked!
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1166 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 02:06:21 +00:00
dcnieho
c4e7f30fae
removing some debug code
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1165 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 01:36:08 +00:00
dcnieho
b043205853
was still trying to draw RhombicDodecahedron as GL_QUAD, of course it
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doesn't work
Made internal draw macro for case with edge flags
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1164 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 01:35:11 +00:00
dcnieho
41ce6d6860
implemented scheme for automatic square and pentagon decomposition and
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edgeflag generation
Works for cube, RhombicDodecahedron temporarily broken (probably due to
incorrect vertex order for decomposition method)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1163 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 00:32:08 +00:00
dcnieho
9f437ed383
corrected data type (its a demo after all, better be precise)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1162 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-17 00:21:40 +00:00
beuc
31e0027e09
Move EGL fields to a separate structure for reusability (e.g. upcoming Mesa X11 EGL support)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1161 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 23:23:19 +00:00
beuc
cb3dea2183
CMake: Declare OPTIONS higher in the file so they can be used to conditionaly include source files
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1160 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 21:39:37 +00:00
beuc
f6111f49ac
GLES1 and GLES2 versions are now compiled with -DFREEGLUT_GLES1 and -DFREEGLUT_GLES2 to cleanly bootstrap headers inclusion
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1159 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 21:30:26 +00:00
beuc
ea875680a5
CMake: use same test for referencing and generating freeglutdll.def
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1158 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 20:43:29 +00:00
dcnieho
977a9f1e6b
cube now done with triangles, internal edges on each face hidden with
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edge flag
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1157 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 11:06:23 +00:00
dcnieho
b95ed51118
RhombicDodecahedron moved to glVertexPointer
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1156 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 08:46:13 +00:00
dcnieho
ade8e6e8ef
icosahedron also done
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wrote for easy declaring of interface functions
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1155 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 08:36:48 +00:00
dcnieho
b6f616f685
made some macros to reduce code duplication
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made naming completely consistent now
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1154 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 07:55:12 +00:00
dcnieho
4f9c00faa7
octahedron also done
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another pass at making all variable types consistent
added some direct mode drawing code for debugging
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1153 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 07:24:34 +00:00
dcnieho
5bb67c1c82
now a toggle for perspective/orthogonal projection in shapes demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1152 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 06:05:33 +00:00
dcnieho
f692084300
outer radius parameter in shapes demo now doubles as size for all the
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other objects that support a size (luckily many don't, just glScale!)
moved text a bit more to corner of screen so its more out of the way
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1151 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 05:08:39 +00:00
dcnieho
92b1d69dd4
dSize parameter of Cube now works correctly again
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Fixed some inconsistent Macro naming and variable types
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1150 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 05:06:31 +00:00
dcnieho
0eb4534962
now using one function to generate geometry from the lists of vertices,
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normals and vertex indices
Geometry lists now stored in 1D arrays
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1149 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 04:49:17 +00:00
dcnieho
fe5c7db449
got one fo the cube's normals wrong
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1148 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 04:23:48 +00:00
dcnieho
eb95f57fa6
array size second dim is simply 3...
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1147 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 04:22:34 +00:00
dcnieho
40e7dfa35c
I have these nice variables indicating whether the geometry cache for a
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certain object was already filled, but i never set them to true...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1146 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 03:17:37 +00:00
dcnieho
833166240f
Cube also moved to glDrawElements
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1145 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 03:14:23 +00:00
dcnieho
d3550b00d9
also did Sierpinski sponge
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1144 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 02:01:59 +00:00
dcnieho
19a3927adc
initial start at rewrite of fg_geometry functions, using glDrawArrays.
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Tetrahedon done as example (seems to work well, but further comments
pending)
Done restructuring of the file as well
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1143 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-16 00:40:15 +00:00
beuc
bae0c12952
Add pkg-config script (cmake changes added by mistake in previous commit)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1142 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 20:51:24 +00:00
beuc
02880439ed
CMake: Move -DANDROID in the toolchain script, to ease reuse of this file
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1141 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 20:48:32 +00:00
beuc
41c6d2ada6
A few fixes in cygwin docs
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1140 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 20:37:41 +00:00
beuc
e74cb052f0
Error handling for eglSwapBuffers
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1139 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 19:52:16 +00:00
dcnieho
792977034a
no need for a message on MSVC that we hide insecure CRT warnings
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1138 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 03:07:57 +00:00
dcnieho
cb228b70f0
oops, generating freeglutdll.def was not specific to MSVC
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1137 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 03:06:42 +00:00
dcnieho
0cfd678fda
converted all tabs to spaces for CMake file, eases editing and indenting
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in diffs looks right
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1136 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 02:34:33 +00:00
dcnieho
7bd8533032
FreeGLUT version number is now only defined in CMake file. All other
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files containing a version number are now automatically generated upon
configure
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1135 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 02:30:50 +00:00
dcnieho
005fa934ae
and again some more documentation of what kind of version is referred to
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1134 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 02:24:06 +00:00
dcnieho
4d7086a873
added a bit more doc
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1133 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 02:15:54 +00:00
dcnieho
394f2c0538
just a typo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1132 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-15 01:50:44 +00:00
jtsiomb
39b2e08b7f
removed the obsolete GPL copyright statement templates
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1131 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-14 14:57:05 +00:00
dcnieho
b83545263c
removed parts from readme that are definately outdated. The rest is
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useful and will need to be massaged into a helpful text before 3.0
release
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1130 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-14 03:50:59 +00:00
jtsiomb
e5c97b977a
- forgot to remove autogen.sh previously along with the rest of the autotools
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stuff
- removed other random build files that have accumulated over time. Kdevelop
project files, microsoft nmake files, etc.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1128 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 19:36:28 +00:00
jtsiomb
03dc75a452
Removed autotools build files (I think I got all of them, did I?)
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1127 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 19:24:01 +00:00
jtsiomb
15e9bb8752
Added a few more details to README.cmake
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1126 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 19:05:32 +00:00
dcnieho
01f323da92
removed VC6 files
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1125 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 11:13:06 +00:00
dcnieho
64fb938163
Removed VS2008 and VS2010 files
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set ignore for my /build directory, removed ignore for config.h.in
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1124 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 11:08:26 +00:00
dcnieho
ed02f5da91
found both SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
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and SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) were used,
removed the second (deprecated) commands
This results in shared libraries being build in /bin on windows, but not
other platforms, obviating the need to copy dlls to /bin. Documented
this
the copy of fractals.dat should now work on all platforms (hopefully)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1123 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 11:03:23 +00:00
dcnieho
41283a36c5
added a quick tut for using cmake, adapted from http://mash-project.eu/wiki/index.php/CMake:_Quick_Start_Guide
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1122 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-13 08:24:20 +00:00
dcnieho
b6e8aa6776
moved glutTimerFunc in timer demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1121 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 16:33:46 +00:00
dcnieho
19095d15bf
added to CMake a setup to copy shared lib (MSVC only right now) and
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fractals.dat to demo binary folder if demos are built
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1120 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 15:41:39 +00:00
dcnieho
b16eb164ca
cleaneup \machine setting for MSVC, now only for 64bit static libs, only
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onwe for which needed. Added a comment showing why its needed
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1119 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 07:26:37 +00:00
dcnieho
b2159329f2
.def and .rc file were appended to source list AFTER target was defined,
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so moved them up in the file
now setting target machine for linker, or we get in trouble at least
with static libs on x64
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1118 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 05:07:35 +00:00
dcnieho
d3496a2968
now only setting FREEGLUT_EXPORTS and FREEGLUT_STATIC for the shared and
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static dll/lib respectively, instead of globally defining those for all
targets
That revealed the static build of the demos is broken, needed to add the
FREEGLUT_STATIC definition there too
Not including .def file on windows if 64 bit build.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1117 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 04:24:40 +00:00
dcnieho
fe9b63c890
now use unsigned __int64 for time type when on MSVC, that is supported
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down to at least MSVC6 (thanks Sisyphus!)
Also, type present checks are not done if stdint or inttypes headers are
found, no need for them then.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1116 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-12 03:32:53 +00:00
dcnieho
83672b987c
HAVE_ULONG_LONG now only defined when unsigned long long is available
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1115 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 23:35:11 +00:00
beuc
2930d1d941
Rename Android and EGL files
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1114 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 16:01:29 +00:00
dcnieho
2549248d0c
Need for our XParseGeometry implementation now detected by CMake
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1113 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 15:26:01 +00:00
dcnieho
b66e4bfa9d
and some more renames
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1112 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 15:14:33 +00:00
dcnieho
ed993a1882
moved common files back to src root
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renamed (a bunch of) the freeglut_ prefixes to fg_
did the necessary edits of the source files (I hope)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1111 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 14:59:56 +00:00
dcnieho
e78202b0af
timers internally now use 64bit unsigned int, if available
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External timer info (glutGet) unchanged.
Some work to do to improve Windows timers beyond what it is now...
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1110 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 13:03:14 +00:00
beuc
49bfb6bd84
CMake: add precision about version-info / soname
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1109 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:53:22 +00:00
beuc
5280ea4f52
Add development progress status for Android
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1108 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:45:20 +00:00
beuc
8b09e1ff0d
autotools: Android port
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1106 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:34:30 +00:00
beuc
5ed946ec5d
CMake: Android port
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1105 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:31:44 +00:00
beuc
402c9871eb
Support GLES headers
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1104 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:30:51 +00:00
beuc
eb37483010
Android documentation
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1103 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:18:53 +00:00
beuc
70e2afb9cc
CMake: option to build with OpenGL ES
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1102 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 09:18:15 +00:00
beuc
c8a8d03fc5
Add base Android and EGL code
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1101 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-11 08:55:24 +00:00
jtsiomb
cf7613066d
added the timer demo
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1100 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 14:55:50 +00:00
dcnieho
0c5025cc85
added not about soversion for those not knowledgable (like me). Thanks
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Sylvain!
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1099 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 12:53:50 +00:00
dcnieho
5cc61b4c30
CMake updates:
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- no longer trying to link with m.lib (tht maths for linux)
- now building demos for static and for shared library, depending on
which libraries are created
- TARGET_LINK_LIBRARIES statement conditional on whether the relevant
shared/static library is built
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1098 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 11:08:44 +00:00
dcnieho
429507ee23
in freeglut_init set gamemode defaults to -1 (no change from current
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display mode) so that it is not attempted to change the display mode
to some arbitrary default when entering gamemode (only applies if
glutGameModeString is never called)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1097 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 03:17:55 +00:00
dcnieho
ec322806c9
moved some windows only code from common to windows specific
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got rid of fgPlatformGlutLayerGet as we'll never implement layer support
(added some notes too)
added note about implementability of glutGetModeValues
Moved joystick function from misc to Joystick code file
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1096 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 03:07:13 +00:00
dcnieho
8197972757
XParseGeometry include now compiles with windows (VS2010, didn't touch
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cmake)
Various typos in comments
Some other cleanup and formatting
glutInitDisplayString now understands "borderless"
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1095 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-10 02:03:32 +00:00
beuc
4ce337a008
Include xparsegeometry_repl.h header on non-X11 targets
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1094 7f0cb862-5218-0410-a997-914c9d46530a
2012-03-09 21:02:20 +00:00