Red Book. What has been done already:
* Explicitly request a forward-compatible 3.0 context
* Report GL errors, if any, at a few crucial places
* Replaced gluOrtho2D with a home-grown matrix + glLoadMatrixf
What remains to be done:
* Use vertex shaders and fragment shaders
* Use vertex buffer objects
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@774 7f0cb862-5218-0410-a997-914c9d46530a
way in the autotools documentation. Removed INSTALL, install-sh and
mkinstalldirs, they are either unused or automatically generated by
autogen.sh.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@690 7f0cb862-5218-0410-a997-914c9d46530a