Minor typo fix
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@165 7f0cb862-5218-0410-a997-914c9d46530a
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@ -497,7 +497,7 @@ int FGAPIENTRY glutEnterGameMode( void )
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* (XSetInputFocus) is called with a not yet viewable window, it will exit
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* the application which we have to aviod, so wait until it's viewable:
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*/
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while (GrabSuccess =! XGrabPointer(
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while (GrabSuccess != XGrabPointer(
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fgDisplay.Display, fgStructure.GameMode->Window.Handle,
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TRUE, ButtonPressMask|ButtonReleaseMask|ButtonMotionMask
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|PointerMotionMask,
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