More to fix a deinitialization related crash.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@180 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
parent
1358592415
commit
fdd998e66a
@ -399,67 +399,6 @@ void fgWarning( const char *fmt, ... )
|
|||||||
va_end( ap );
|
va_end( ap );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
* Clean up on exit
|
|
||||||
*/
|
|
||||||
static void fgCleanUpGlutsMess( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
i = 0;
|
|
||||||
|
|
||||||
if ( fgStructure.Windows.First != NULL )
|
|
||||||
{
|
|
||||||
SFG_Window *win = (SFG_Window *)fgStructure.Windows.First ;
|
|
||||||
glEnd();
|
|
||||||
glFinish();
|
|
||||||
glFlush();
|
|
||||||
while ( win != NULL )
|
|
||||||
{
|
|
||||||
SFG_Window *temp_win = (SFG_Window *)win->Node.Next ;
|
|
||||||
fgDestroyWindow ( win, FALSE ) ;
|
|
||||||
win = temp_win ;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#if 0
|
|
||||||
/* these are pointers to external handles */
|
|
||||||
|
|
||||||
__glutWindowListSize = 0;
|
|
||||||
__glutStaleWindowList = NULL;
|
|
||||||
__glutWindowList = NULL;
|
|
||||||
__glutCurrentWindow = NULL;
|
|
||||||
|
|
||||||
/* make sure we no longer have a GL context */
|
|
||||||
|
|
||||||
if ( wglGetCurrentContext() != NULL )
|
|
||||||
{
|
|
||||||
wglDeleteContext( wglGetCurrentContext() );
|
|
||||||
}
|
|
||||||
|
|
||||||
hInstance = GetModuleHandle(NULL);
|
|
||||||
UnregisterClass( classname, hInstance );
|
|
||||||
|
|
||||||
/* clean up allocated timer memory */
|
|
||||||
|
|
||||||
tList = __glutTimerList;
|
|
||||||
i = 0;
|
|
||||||
|
|
||||||
while ( __glutTimerList )
|
|
||||||
{
|
|
||||||
i++;
|
|
||||||
tList = __glutTimerList;
|
|
||||||
|
|
||||||
if ( __glutTimerList )
|
|
||||||
__glutTimerList = __glutTimerList->next;
|
|
||||||
|
|
||||||
if ( tList )
|
|
||||||
free( tList );
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
|
/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -1180,23 +1119,21 @@ void FGAPIENTRY glutMainLoop( void )
|
|||||||
fgState.ExecState = GLUT_EXEC_STATE_STOP ;
|
fgState.ExecState = GLUT_EXEC_STATE_STOP ;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
/*
|
fgExecutionState execState = fgState.ActionOnWindowClose;
|
||||||
* If we got here by the user closing a window or by the application closing down, there may still be windows open.
|
|
||||||
*/
|
|
||||||
fgCleanUpGlutsMess () ;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Check whether we return to the calling program or simply exit
|
|
||||||
*/
|
|
||||||
if ( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )
|
|
||||||
exit ( 0 ) ;
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* When this loop terminates, destroy the display, state and structure
|
* When this loop terminates, destroy the display, state and structure
|
||||||
* of a freeglut session, so that another glutInit() call can happen
|
* of a freeglut session, so that another glutInit() call can happen
|
||||||
*/
|
*/
|
||||||
fgDeinitialize();
|
fgDeinitialize();
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Check whether we return to the calling program or simply exit
|
||||||
|
*/
|
||||||
|
if ( execState == GLUT_ACTION_EXIT )
|
||||||
|
exit ( 0 ) ;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
Reference in New Issue
Block a user