Changed EXPAND_WCB so it works with MSVC and GCC

- Required adding an "argument expansion macro" for each callback (hope to remove eventually)
- Fixed MSVC linking error where glutMenuStatusFuncUCall had the incorrect case and should've been glutMenuStatusFuncUcall
- Updated formatting of some freeglut_ext.h functions
This commit is contained in:
Rcmaniac25 2016-01-03 00:09:28 -05:00
parent ea5b9552fb
commit fd9fa6745d
4 changed files with 75 additions and 24 deletions

View File

@ -63,6 +63,7 @@ ENDIF()
SET(FREEGLUT_HEADERS
include/GL/freeglut.h
include/GL/freeglut_ucall.h
include/GL/freeglut_ext.h
include/GL/freeglut_std.h
include/GL/glut.h

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@ -246,13 +246,13 @@ FGAPI void FGAPIENTRY glutInitErrorFunc( void (* callback)( const char *fmt,
FGAPI void FGAPIENTRY glutInitWarningFunc( void (* callback)( const char *fmt, va_list ap ) );
/* OpenGL >= 2.0 support */
FGAPI void FGAPIENTRY glutSetVertexAttribCoord3(GLint attrib);
FGAPI void FGAPIENTRY glutSetVertexAttribNormal(GLint attrib);
FGAPI void FGAPIENTRY glutSetVertexAttribTexCoord2(GLint attrib);
FGAPI void FGAPIENTRY glutSetVertexAttribCoord3( GLint attrib );
FGAPI void FGAPIENTRY glutSetVertexAttribNormal( GLint attrib );
FGAPI void FGAPIENTRY glutSetVertexAttribTexCoord2( GLint attrib );
/* Mobile platforms lifecycle */
FGAPI void FGAPIENTRY glutInitContextFunc(void (* callback)());
FGAPI void FGAPIENTRY glutAppStatusFunc(void (* callback)(int));
FGAPI void FGAPIENTRY glutInitContextFunc( void (* callback)( void ) );
FGAPI void FGAPIENTRY glutAppStatusFunc( void (* callback)( int ) );
/* state flags that can be passed to callback set by glutAppStatusFunc */
#define GLUT_APPSTATUS_PAUSE 0x0001
#define GLUT_APPSTATUS_RESUME 0x0002

View File

@ -113,9 +113,9 @@ void FGAPIENTRY glutMenuStateFunc( FGCBMenuState callback )
}
/* Sets the global menu status callback for the current window */
void FGAPIENTRY glutMenuStatusFuncUCall( FGCBMenuStatusUC callback, FGCBUserData userData )
void FGAPIENTRY glutMenuStatusFuncUcall( FGCBMenuStatusUC callback, FGCBUserData userData )
{
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuStatusFuncUCall" );
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuStatusFuncUcall" );
fgState.MenuStatusCallback = callback;
fgState.MenuStatusCallbackData = userData;
}
@ -130,12 +130,11 @@ void FGAPIENTRY glutMenuStatusFunc( FGCBMenuStatus callback )
{
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuStatusFunc" );
if( callback )
glutMenuStatusFuncUCall( glutMenuStatusFuncCallback, (FGCBUserData)callback );
glutMenuStatusFuncUcall( glutMenuStatusFuncCallback, (FGCBUserData)callback );
else
glutMenuStatusFuncUCall( NULL, NULL );
glutMenuStatusFuncUcall( NULL, NULL );
}
/*
* Menu specific callbacks.
*/
@ -180,7 +179,7 @@ do \
* Types need to be defined for callbacks. It's not ideal, but it works for this.
*/
#define IMPLEMENT_CALLBACK_FUNC_CB_ARG0(a,b) \
static void glut##a##FuncCallback( FGCBUserData userData ) \
static void glut##a##FuncCallback( FGCBUserData userData ) \
{ \
FGCB##b callback = (FGCB##b)userData; \
callback(); \

View File

@ -220,66 +220,96 @@ typedef void* FGCBUserData;
typedef void (* FGCBDisplay )( void );
typedef void (* FGCBDisplayUC )( FGCBUserData );
#define EXPAND_WCB_SUB_Display(args, userData) EXPAND_WCB_ZERO(args, userData)
typedef void (* FGCBReshape )( int, int );
typedef void (* FGCBReshapeUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Reshape(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBPosition )( int, int );
typedef void (* FGCBPositionUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Position(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBVisibility )( int );
typedef void (* FGCBVisibilityUC )( int, FGCBUserData );
#define EXPAND_WCB_SUB_Visibility(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBKeyboard )( unsigned char, int, int );
typedef void (* FGCBKeyboardUC )( unsigned char, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Keyboard(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBKeyboardUp )( unsigned char, int, int );
typedef void (* FGCBKeyboardUpUC )( unsigned char, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_KeyboardUp(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBSpecial )( int, int, int );
typedef void (* FGCBSpecialUC )( int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Special(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBSpecialUp )( int, int, int );
typedef void (* FGCBSpecialUpUC )( int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_SpecialUp(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBMouse )( int, int, int, int );
typedef void (* FGCBMouseUC )( int, int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Mouse(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBMouseWheel )( int, int, int, int );
typedef void (* FGCBMouseWheelUC )( int, int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_MouseWheel(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBMotion )( int, int );
typedef void (* FGCBMotionUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Motion(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBPassive )( int, int );
typedef void (* FGCBPassiveUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Passive(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBEntry )( int );
typedef void (* FGCBEntryUC )( int, FGCBUserData );
#define EXPAND_WCB_SUB_Entry(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBWindowStatus )( int );
typedef void (* FGCBWindowStatusUC )( int, FGCBUserData );
#define EXPAND_WCB_SUB_WindowStatus(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBJoystick )( unsigned int, int, int, int );
typedef void (* FGCBJoystickUC )( unsigned int, int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Joystick(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBOverlayDisplay )( void );
typedef void (* FGCBOverlayDisplayUC)( FGCBUserData );
#define EXPAND_WCB_SUB_OverlayDisplay(args, userData) EXPAND_WCB_ZERO(args, userData)
typedef void (* FGCBSpaceMotion )( int, int, int );
typedef void (* FGCBSpaceMotionUC )( int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_SpaceMotion(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBSpaceRotation )( int, int, int );
typedef void (* FGCBSpaceRotationUC )( int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_SpaceRotation(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBSpaceButton )( int, int );
typedef void (* FGCBSpaceButtonUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_SpaceButton(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBDials )( int, int );
typedef void (* FGCBDialsUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_Dials(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBButtonBox )( int, int );
typedef void (* FGCBButtonBoxUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_ButtonBox(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBTabletMotion )( int, int );
typedef void (* FGCBTabletMotionUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_TabletMotion(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBTabletButton )( int, int, int, int );
typedef void (* FGCBTabletButtonUC )( int, int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_TabletButton(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBDestroy )( void ); /* Used for both window and menu destroy callbacks */
typedef void (* FGCBDestroyUC )( FGCBUserData );
#define EXPAND_WCB_SUB_Destroy(args, userData) EXPAND_WCB_ZERO(args, userData)
typedef void (* FGCBMultiEntry )( int, int );
typedef void (* FGCBMultiEntryUC )( int, int, FGCBUserData );
#define EXPAND_WCB_SUB_MultiEntry(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBMultiButton )( int, int, int, int, int );
typedef void (* FGCBMultiButtonUC )( int, int, int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_MultiButton(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBMultiMotion )( int, int, int );
typedef void (* FGCBMultiMotionUC )( int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_MultiMotion(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBMultiPassive )( int, int, int );
typedef void (* FGCBMultiPassiveUC )( int, int, int, FGCBUserData );
#define EXPAND_WCB_SUB_MultiPassive(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
typedef void (* FGCBInitContext )( void );
typedef void (* FGCBInitContextUC )( FGCBUserData );
#define EXPAND_WCB_SUB_InitContext(args, userData) EXPAND_WCB_ZERO(args, userData)
typedef void (* FGCBAppStatus )( int );
typedef void (* FGCBAppStatusUC )( int, FGCBUserData );
#define EXPAND_WCB_SUB_AppStatus(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
/* The global callbacks type definitions */
typedef void (* FGCBIdle )( void ); \
@ -617,6 +647,7 @@ do \
#define FETCH_USER_DATA_WCB(window,cbname) \
((window).CallbackDatas[WCB_ ## cbname])
#if 0
/*
* EXPAND_WCB() is used as:
*
@ -635,17 +666,8 @@ do \
*
* Supports up to five arguments
*/
#if TARGET_HOST_MS_WINDOWS
/* FIXME: Does VC6 support variadic macros? I don't think so (variadic macros came with C99. VC6 came out in 1998) */
/* FIXME: VC++ has a greedy preprocessor.
* The preprocessor resolves the macros on use instead of after on argument completion/token usage.
* e.g.: PP_HAS_ARGS_IMPL2(ONE_OR_MORE, ...) -> PP_HAS_ARGS_IMPL2(, ...) -> "Error, not enough tokens for PP_HAS_ARGS_IMPL2"
*/
#define EXPAND_WCB(...) (__VA_ARGS__)
#else // #if TARGET_HOST_MS_WINDOWS
/* GCC-specific design that doesn't require per-callback defines */
#define PP_HAS_ARGS_IMPL2(_0, _1, _2, _3, _4, _5, N, ...) N
#define PP_HAS_ARGS_SOURCE() \
@ -668,7 +690,36 @@ do \
#define EXPAND_WCB(...) \
EXPAND_WCB_DISAMBIGUATE(PP_HAS_ARGS(__VA_ARGS__), __VA_ARGS__)
#endif // #if TARGET_HOST_MS_WINDOWS
#else
/*
* EXPAND_WCB() is used as:
*
* EXPAND_WCB( cbname )( arg_list, userData )
*
* ... where {(arg_list)} is the parameter list and userData is user
* provided data.
*
* This will take the arg_list and extend it by one argument, adding
* the argument "userData" to the end of the list.
*
* In order for this to work, each callback must have a define that
* properly handles the arguments as needed by the callback.
* This callback is in the format of EXPAND_WCB_SUB_<cbname>.
* Two helper defines exist: EXPAND_WCB_ZERO and EXPAND_WCB_ONE_OR_MORE,
* each to handle callbacks that take zero-params (but take userData) and
* to take one or more params (along with userData).
*
* An example for the "Entry" callback, where "Entry" is the cbname:
* typedef void (* FGCBEntry )( int );
* typedef void (* FGCBEntryUC)( int, FGCBUserData );
* #define EXPAND_WCB_SUB_Entry(args, userData) EXPAND_WCB_ONE_OR_MORE(args, userData)
*/
#define EXPAND_WCB_UNPARAN(...) __VA_ARGS__
#define EXPAND_WCB_ZERO(args, userData) ( userData )
#define EXPAND_WCB_ONE_OR_MORE(args, userData) ( EXPAND_WCB_UNPARAN args, userData )
#define EXPAND_WCB(cbname) EXPAND_WCB_SUB_ ## cbname
#endif
/*
* INVOKE_WCB() is used as:
@ -698,7 +749,7 @@ do \
FGCB ## cbname ## UC func = (FGCB ## cbname ## UC)(FETCH_WCB( window, cbname )); \
FGCBUserData userData = FETCH_USER_DATA_WCB( window, cbname ); \
fgSetWindow( &window ); \
func EXPAND_WCB arg_list; \
func EXPAND_WCB( cbname )( arg_list, userData ); \
} \
} while( 0 )
#else
@ -709,7 +760,7 @@ do \
{ \
fgSetWindow( &window ); \
FGCBUserData userData = FETCH_USER_DATA_WCB( window, cbname ); \
((FGCB ## cbname ## UC)FETCH_WCB( window, cbname )) EXPAND_WCB arg_list; \
((FGCB ## cbname ## UC)FETCH_WCB( window, cbname )) EXPAND_WCB( cbname )( arg_list, userData ); \
} \
} while( 0 )
#endif