Moving the Windows-specific "__glutCreateMenuWIthExit" function to the Windows-specific file
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1027 7f0cb862-5218-0410-a997-914c9d46530a
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@ -783,14 +783,6 @@ int FGAPIENTRY glutCreateMenu( void(* callback)( int ) )
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return fgCreateMenu( callback )->ID;
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}
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#if TARGET_HOST_MS_WINDOWS
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int FGAPIENTRY __glutCreateMenuWithExit( void(* callback)( int ), void (__cdecl *exit_function)(int) )
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{
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__glutExitFunc = exit_function;
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return glutCreateMenu( callback );
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}
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#endif
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/*
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* Destroys a menu object, removing all references to it
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*/
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@ -34,3 +34,15 @@ GLvoid fgPlatformGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y )
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*x = glutGet ( GLUT_SCREEN_WIDTH );
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*y = glutGet ( GLUT_SCREEN_HEIGHT );
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}
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/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */
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int FGAPIENTRY __glutCreateMenuWithExit( void(* callback)( int ), void (__cdecl *exit_function)(int) )
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{
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__glutExitFunc = exit_function;
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return glutCreateMenu( callback );
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}
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