some cleanup
now have function fghPlatformGetMousePos to get current mouse position in screen coordinates Using this in fg_menu as all that code should be platform independent git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1376 7f0cb862-5218-0410-a997-914c9d46530a
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@ -371,8 +371,8 @@ struct tagSFG_Context
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SFG_PlatformContext pContext; /* The window's FBConfig (X11) or device context (Windows) */
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SFG_PlatformContext pContext; /* The window's FBConfig (X11) or device context (Windows) */
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int DoubleBuffered; /* Treat the window as double-buffered */
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int DoubleBuffered; /* Treat the window as double-buffered */
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GLint attribute_v_coord;
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GLint attribute_v_coord;
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GLint attribute_v_normal;
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GLint attribute_v_normal;
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};
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};
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@ -720,12 +720,13 @@ void fgDeactivateMenu( SFG_Window *window )
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if (fgState.MenuStatusCallback)
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if (fgState.MenuStatusCallback)
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{
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{
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/* Get cursor position on screen and convert to relative to parent_window's client area */
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/* Get cursor position on screen and convert to relative to parent_window's client area */
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POINT mouse_pos;
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SFG_XYUse mouse_pos;
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GetCursorPos(&mouse_pos);
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fghPlatformGetMousePos(&mouse_pos);
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mouse_pos.x -= glutGet( GLUT_WINDOW_X );
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mouse_pos.y -= glutGet( GLUT_WINDOW_Y );
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mouse_pos.X -= glutGet( GLUT_WINDOW_X );
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mouse_pos.Y -= glutGet( GLUT_WINDOW_Y );
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fgState.MenuStatusCallback(GLUT_MENU_NOT_IN_USE, mouse_pos.x, mouse_pos.y);
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fgState.MenuStatusCallback(GLUT_MENU_NOT_IN_USE, mouse_pos.X, mouse_pos.Y);
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}
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}
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}
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}
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}
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}
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@ -85,13 +85,6 @@ typedef BOOL (WINAPI *pRegisterTouchWindow)(HWND,ULONG);
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static pRegisterTouchWindow fghRegisterTouchWindow = (pRegisterTouchWindow)0xDEADBEEF;
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static pRegisterTouchWindow fghRegisterTouchWindow = (pRegisterTouchWindow)0xDEADBEEF;
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#endif
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#endif
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/*
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* Helper functions for getting client area from the window rect
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* and the window rect from the client area given the style of the window
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* (or a valid window pointer from which the style can be queried).
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*/
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extern void fghGetBorderWidth(const DWORD windowStyle, int* xBorderWidth, int* yBorderWidth);
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/*
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/*
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* Setup the pixel format for a Win32 window
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* Setup the pixel format for a Win32 window
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@ -378,6 +371,38 @@ void fgPlatformSetWindow ( SFG_Window *window )
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}
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}
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void fghPlatformGetMousePos(SFG_XYUse *mouse_pos)
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{
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POINT pos;
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GetCursorPos(&pos);
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mouse_pos->X = pos.x;
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mouse_pos->Y = pos.y;
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mouse_pos->Use = GL_TRUE;
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}
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/* Returns the width of the window borders based on the window's style.
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*/
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void fghGetBorderWidth(const DWORD windowStyle, int* xBorderWidth, int* yBorderWidth)
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{
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if (windowStyle & WS_THICKFRAME)
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{
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*xBorderWidth = GetSystemMetrics(SM_CXSIZEFRAME);
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*yBorderWidth = GetSystemMetrics(SM_CYSIZEFRAME);
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}
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else if (windowStyle & WS_DLGFRAME)
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{
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*xBorderWidth = GetSystemMetrics(SM_CXFIXEDFRAME);
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*yBorderWidth = GetSystemMetrics(SM_CYFIXEDFRAME);
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}
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else
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{
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*xBorderWidth = 0;
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*yBorderWidth = 0;
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}
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}
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/* Computes position of corners of window Rect (outer position including
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/* Computes position of corners of window Rect (outer position including
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* decorations) based on the provided client rect and based on the style
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* decorations) based on the provided client rect and based on the style
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@ -516,27 +541,6 @@ RECT fghGetClientArea( const SFG_Window *window, BOOL wantPosOutside )
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return windowRect;
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return windowRect;
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}
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}
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/* Returns the width of the window borders based on the window's style.
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*/
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void fghGetBorderWidth(const DWORD windowStyle, int* xBorderWidth, int* yBorderWidth)
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{
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if (windowStyle & WS_THICKFRAME)
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{
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*xBorderWidth = GetSystemMetrics(SM_CXSIZEFRAME);
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*yBorderWidth = GetSystemMetrics(SM_CYSIZEFRAME);
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}
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else if (windowStyle & WS_DLGFRAME)
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{
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*xBorderWidth = GetSystemMetrics(SM_CXFIXEDFRAME);
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*yBorderWidth = GetSystemMetrics(SM_CYFIXEDFRAME);
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}
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else
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{
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*xBorderWidth = 0;
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*yBorderWidth = 0;
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}
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}
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#if(WINVER >= 0x500)
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#if(WINVER >= 0x500)
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typedef struct
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typedef struct
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{
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{
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