Yet another try to make the font definitions compile on all platforms.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@761 7f0cb862-5218-0410-a997-914c9d46530a
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@ -40,7 +40,37 @@
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* structure to match GLUT.
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*/
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#include <GL/freeglut.h>
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/*
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* freeglut_internal.h uses some GL types, but including the GL header portably
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* is a bit tricky, so we include freeglut_std.h here, which contains the
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* necessary machinery. But this poses another problem, caused by the ugly
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* original defintion of the font constants in "classic" GLUT: They are defined
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* as void* externally, so we move them temporarily out of the way by AN EXTREME
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* CPP HACK.
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*/
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#define glutStrokeRoman glutStrokeRomanIGNOREME
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#define glutStrokeMonoRoman glutStrokeMonoRomanIGNOREME
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#define glutBitmap9By15 glutBitmap9By15IGNOREME
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#define glutBitmap8By13 glutBitmap8By13IGNOREME
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#define glutBitmapTimesRoman10 glutBitmapTimesRoman10IGNOREME
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#define glutBitmapTimesRoman24 glutBitmapTimesRoman24IGNOREME
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#define glutBitmapHelvetica10 glutBitmapHelvetica10IGNOREME
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#define glutBitmapHelvetica12 glutBitmapHelvetica12IGNOREME
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#define glutBitmapHelvetica18 glutBitmapHelvetica18IGNOREME
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#include <GL/freeglut_std.h>
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#undef glutStrokeRoman
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#undef glutStrokeMonoRoman
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#undef glutBitmap9By15
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#undef glutBitmap8By13
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#undef glutBitmapTimesRoman10
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#undef glutBitmapTimesRoman24
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#undef glutBitmapHelvetica10
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#undef glutBitmapHelvetica12
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#undef glutBitmapHelvetica18
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#include "freeglut_internal.h"
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#if TARGET_HOST_POSIX_X11
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@ -54,6 +84,15 @@ struct freeglutStrokeFont
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float bottom ;
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};
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struct freeglutBitmapFont
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{
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const char *name ;
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const int num_chars ;
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const int first ;
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const void *ch ;
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};
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struct freeglutStrokeFont glutStrokeRoman ;
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struct freeglutStrokeFont glutStrokeMonoRoman ;
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@ -687,18 +687,6 @@ struct tagSFG_Font
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float xorig, yorig; /* Relative origin of the character */
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};
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#if TARGET_HOST_POSIX_X11
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struct freeglutBitmapFont
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{
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const char *name ;
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const int num_chars ;
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const int first ;
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const void *ch ;
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};
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#endif
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/* The stroke font structures */
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typedef struct tagSFG_StrokeVertex SFG_StrokeVertex;
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