Rename fghChooseConfigEGL -> fghChooseConfig (not a specialization of an existing function)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1187 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
beuc 2012-03-17 19:29:49 +00:00
parent 7a42e4527e
commit ef9c4e1361
4 changed files with 5 additions and 5 deletions

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@ -52,7 +52,7 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title,
return;
}
fghChooseConfigEGL(&window->Window.pContext.egl.Config);
fghChooseConfig(&window->Window.pContext.egl.Config);
window->Window.Context = fghCreateNewContextEGL(window);
/* Wait until window is available and OpenGL context is created */

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@ -76,9 +76,9 @@ int fghPlatformGlutGetEGL ( GLenum eWhat )
/* I do not know yet if there will be a fgChooseVisual() function for Win32 */
case GLUT_DISPLAY_MODE_POSSIBLE:
{
/* We should not have to call fgPlatformChooseFBConfig again here. */
/* We should not have to call fghChooseConfig again here. */
EGLConfig config;
return fghChooseConfigEGL(&config);
return fghChooseConfig(&config);
}
/* This is system-dependant */

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@ -26,7 +26,7 @@
#include <GL/freeglut.h>
#include "fg_internal.h"
int fghChooseConfigEGL(EGLConfig* config) {
int fghChooseConfig(EGLConfig* config) {
const EGLint attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
#ifdef GL_ES_VERSION_2_0

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@ -26,7 +26,7 @@
#ifndef __FG_WINDOW_EGL_H__
#define __FG_WINDOW_EGL_H__
extern int fghChooseConfigEGL(EGLConfig* config);
extern int fghChooseConfig(EGLConfig* config);
extern void fghPlatformOpenWindowEGL( SFG_Window* window );
extern EGLConfig fghCreateNewContextEGL( SFG_Window* window );
extern void fghPlatformCloseWindowEGL( SFG_Window* window );