Updating the MSVC 2010 project file for the "subwin" demo, courtesy of an e-mail from Diederick Niehorster dated 6/5/2011 at 9:32 PM.

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@923 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2011-06-10 03:36:14 +00:00
parent f106c8b1e8
commit ef4424524a

View File

@ -1,172 +1,180 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug_Static|Win32"> <ProjectConfiguration Include="Debug_Static|Win32">
<Configuration>Debug_Static</Configuration> <Configuration>Debug_Static</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release_Static|Win32"> <ProjectConfiguration Include="Release_Static|Win32">
<Configuration>Release_Static</Configuration> <Configuration>Release_Static</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{CD3C35E0-FED3-4425-8CF9-A772667D464B}</ProjectGuid> <ProjectGuid>{CD3C35E0-FED3-4425-8CF9-A772667D464B}</ProjectGuid>
<RootNamespace>subwin</RootNamespace> <RootNamespace>subwin</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">$(Configuration)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">true</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">$(Configuration)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">false</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">false</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile> <CompileAs>CompileAsC</CompileAs>
<Link> <DisableSpecificWarnings>4996</DisableSpecificWarnings>
<AdditionalLibraryDirectories>..\..\..\lib\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> </ClCompile>
<GenerateDebugInformation>true</GenerateDebugInformation> <Link>
<SubSystem>Console</SubSystem> <AdditionalLibraryDirectories>..\..\..\lib\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<TargetMachine>MachineX86</TargetMachine> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> <SubSystem>Console</SubSystem>
</ItemDefinitionGroup> <TargetMachine>MachineX86</TargetMachine>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'"> </Link>
<ClCompile> </ItemDefinitionGroup>
<Optimization>Disabled</Optimization> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <ClCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;FREEGLUT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization>Disabled</Optimization>
<MinimalRebuild>true</MinimalRebuild> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;FREEGLUT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <MinimalRebuild>true</MinimalRebuild>
<PrecompiledHeader> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
</PrecompiledHeader> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel> <PrecompiledHeader>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> </PrecompiledHeader>
</ClCompile> <WarningLevel>Level3</WarningLevel>
<Link> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<AdditionalLibraryDirectories>..\..\..\lib\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> <DisableSpecificWarnings>4996</DisableSpecificWarnings>
<SubSystem>Console</SubSystem> </ClCompile>
<TargetMachine>MachineX86</TargetMachine> <Link>
</Link> <AdditionalLibraryDirectories>..\..\..\lib\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</ItemDefinitionGroup> <GenerateDebugInformation>true</GenerateDebugInformation>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <SubSystem>Console</SubSystem>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>MaxSpeed</Optimization> </Link>
<IntrinsicFunctions>true</IntrinsicFunctions> </ItemDefinitionGroup>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions>
<PrecompiledHeader> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</PrecompiledHeader> <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> <PrecompiledHeader>
<Link> </PrecompiledHeader>
<AdditionalLibraryDirectories>..\..\..\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> <DisableSpecificWarnings>4996</DisableSpecificWarnings>
<EnableCOMDATFolding>true</EnableCOMDATFolding> </ClCompile>
<TargetMachine>MachineX86</TargetMachine> <Link>
</Link> <AdditionalLibraryDirectories>..\..\..\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</ItemDefinitionGroup> <GenerateDebugInformation>true</GenerateDebugInformation>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'"> <SubSystem>Console</SubSystem>
<ClCompile> <OptimizeReferences>true</OptimizeReferences>
<Optimization>MaxSpeed</Optimization> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<IntrinsicFunctions>true</IntrinsicFunctions> <TargetMachine>MachineX86</TargetMachine>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </Link>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;FREEGLUT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">
<FunctionLevelLinking>true</FunctionLevelLinking> <ClCompile>
<PrecompiledHeader> <Optimization>MaxSpeed</Optimization>
</PrecompiledHeader> <IntrinsicFunctions>true</IntrinsicFunctions>
<WarningLevel>Level3</WarningLevel> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;FREEGLUT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<Link> <FunctionLevelLinking>true</FunctionLevelLinking>
<AdditionalLibraryDirectories>..\..\..\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <PrecompiledHeader>
<GenerateDebugInformation>true</GenerateDebugInformation> </PrecompiledHeader>
<SubSystem>Console</SubSystem> <WarningLevel>Level3</WarningLevel>
<OptimizeReferences>true</OptimizeReferences> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <CompileAs>CompileAsC</CompileAs>
<TargetMachine>MachineX86</TargetMachine> <DisableSpecificWarnings>4996</DisableSpecificWarnings>
</Link> </ClCompile>
</ItemDefinitionGroup> <Link>
<ItemGroup> <AdditionalLibraryDirectories>..\..\..\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ClCompile Include="..\..\..\progs\demos\subwin\subwin.c" /> <GenerateDebugInformation>true</GenerateDebugInformation>
</ItemGroup> <SubSystem>Console</SubSystem>
<ItemGroup> <OptimizeReferences>true</OptimizeReferences>
<ProjectReference Include="..\freeglut.vcxproj"> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<Project>{1ae4e979-0d35-4747-bf8e-dd60358f49db}</Project> <TargetMachine>MachineX86</TargetMachine>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </Link>
</ProjectReference> </ItemDefinitionGroup>
</ItemGroup> <ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ClCompile Include="..\..\..\progs\demos\subwin\subwin.c" />
<ImportGroup Label="ExtensionTargets"> </ItemGroup>
</ImportGroup> <ItemGroup>
<ProjectReference Include="..\freeglut.vcxproj">
<Project>{1ae4e979-0d35-4747-bf8e-dd60358f49db}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>